Honestly, i love how many non brazilian hobbies Lúcio from Overwatch has, some of us are champions on liking non brazilian stuffs and being fans of weird sports like hockey and techno music, he just feels like he's hiding his origins sometimes and that's sorta a thing with some of us lol, also Neil Matsuda as he's half black half japanese, that's someone you could find here ¯\_(ツ)_/¯
I just wonder when they'll make a non sexualized brazilian woman cause damn, these are an endangered species in media, i don't remember the last time i didn't feel uncomfortable seeing an attempt of making one of us x-x
I'm not that much of a fan of techno nor know enough if there's a scene for it here, from lucio's backgroung he should be into brazilian funk, which is... not the most kid friendly music genre.Wait, is techno popular in Brazil? I know a few years back they had a really thriving drum and bass scene over there, and I do know techno is pretty big in other parts of South America (i.e. Chile and mnml). Gui Boratto of Brazil, while I'd consider him more progressive or tech-house, is world famous.
The D'n'B and EDM scene in Brazil is much more lively in LGBT circles , more specificaly gay/bi clubs and bars ...Wait, is techno popular in Brazil? I know a few years back they had a really thriving drum and bass scene over there, and I do know techno is pretty big in other parts of South America (i.e. Chile and mnml). Gui Boratto of Brazil, while I'd consider him more progressive or tech-house, is world famous.
The Fighting game video is pretty good, even if a little shallow.
The Comments are .... better than average I guess ?
Most of the shit thing in the comments is about the video featuring a trans woman.
Now I am starting to wonder what a boob armor would look like on a wolf ... would it have lots of bumps vertically ?
I know it's pretty off topic, but I never understood why he has no real accent. But then again, Mercy speaks like the purest form of High German which no one in Switzerland does.I'm not that much of a fan of techno nor know enough if there's a scene for it here, from lucio's backgroung he should be into brazilian funk, which is... not the most kid friendly music genre.
His brazilian dubs has lots of lines referencing funk songs and they are easily the funniest things in the game
American voice actor doing a brazilian character, honestly, i know why they chose jonny, he is perfect for the role despite no accent, but it's a bit of a bummer. At least he went all the way to try learning portuguese lines to the point of saying them with no american accent, which was something i thought it was impossible to do in less than 5 years for any english speaker xO(the vowels are just too different)I know it's pretty off topic, but I never understood why he has no real accent. But then again, Mercy speaks like the purest form of High German which no one in Switzerland does.
Yeah now that I think about it, I can't think of many non-Asian FG female players @_@ Would've been nice to have heard their input.Platy Althought they went the "Lola Bunny style" route in the sense of they are boobied but fully anthropomorphic, I'm actually glad that they came up with designs that show that you can give boobs to an anthropomorphic animal like creature without going full fur porn .
(Although word of adivce don't go googling the names of Armello characters on rule 34 ... you will feel sorry )
So I'm personnaly rewarding those devs quite a lot they created badass BBW characters , didn't felt like sexualizing them , nor did they sexualize the skiny ladies too . And every time they released new characters it was always in a group of 4 , 2 being men 2 being women . Like you know real equality
Tizoc Shame they didn't interview Kayane and Krystelle as well. But given where they were exactly during those interview I ain't too surprised. Still it's a bit of a shame to be so asia centric on this one.
Acctually breaking down your own accent is all down to how much emotionnaly you want to learn the language.American voice actor doing a brazilian character, honestly, i know why they chose jonny, he is perfect for the role despite no accent, but it's a bit of a bummer. At least he went all the way to try learning portuguese lines to the point of saying them with no american accent, which was something i thought it was impossible to do in less than 5 years for any english speaker xO(the vowels are just too different)
Maybe, familiarity and how much you use it are also key, as it is being able to think in that language, i had a friend in linguistics that said you'll only speak without accent the moment you are able to think in the language you're speaking, and honestly, that helps a lot, as you're not translating it as you're talkingAcctually breaking down your own accent is all down to how much emotionnaly you want to learn the language.
Studies have been made and are counter investigated as we're speaking but it's been 10 years that counter study after counter study we find out that people losing their accent generally have an emotionaly positive attachement to the process of learning the language. While those who never lost their accent accrued nothing but negative experiences tied to their learning of the language.
That part happens waaaay before you're losing your accent it's actualy the base requirement you need to be able to think your sentences directly in the language if you want to hope to lose your accent and sound like a native.Maybe, familiarity and how much you use it are also key, as it is being able to think in that language, i had a friend in linguistics that said you'll only speak without accent the moment you are able to think in the language you're speaking, and honestly, that helps a lot, as you're not translating it as you're talking
That means he had a good teacher that manage to passionate him to the subject ;)I do like this explanation though, makes jonny's results at speaking portuguese much more wholesome <3
fam, he asked to do the lines, he already loves us <3That part happens waaaay before you're losing your accent it's actualy the base requirement you need to be able to think your sentences directly in the language if you want to hope to lose your accent and sound like a native.
That means he had a good teacher that manage to passionate him to the subject ;)
Platy you'd be surprised how much some SD female designs are actually quite sexualized and because of the SD look adds this eerie sense of "underage and yet not" type of vibe ...
So it's actually the opposite for me I was so used to see the SD look used in an uber sexualized fashion that seeing AAC going for something that is just science fictionny and straight up action orientated that it stood out from the crowd for me ...
(then again I'm french and we're Japan's second market for any and all anime and manga stuff , and we get way more of the creepy shit than any other country in the world ... so maybe I'm bathing in a cultural bath that's not helping me seeing the SD style in a positive light )
My cute Caco doesn't count . Somebody drew it up for me .![]()
xD
I know what you mean .... specially the ones that the heads aren't even that big
Meanwhile, least Viridi wasn't one of those, oh I am a 1000 years old, so it's okay that if I dress like this even when I look like a child!
"someone's overcompensating!"True, although I recall a breast envy joke at her expense during the aforementioned Amazon Pandora sequence.
since this thread loves to talk about armors and my last question exposed that we have br people in this thread, let me leave you with this:
![]()
In Saint Seiya the more powerful or the higher your status the fuller the armor is (she is a goddess).
Kurumada really tries to put more women in his works but he just can't help himself...
I mean she doesn't have cup boobs that is like a milestone for him!
To be fair, i don't remember a single Saint Seiya armor with limb protection, male or femalesince this thread loves to talk about armors and my last question exposed that we have br people in this thread, let me leave you with this:
![]()
In Saint Seiya the more powerful or the higher your status the fuller the armor is (she is a goddess).
Kurumada really tries to put more women in his works but he just can't help himself...
I mean she doesn't have cup boobs that is like a milestone for him!
The armor in Saint Seiya basically exists to give you DBZ superpowers.He...he does realize armor is kind of useless if you can cut their limbs of with ease because they are unprotected right?
She's designed by a woman, so it's not wish fulfillment from a male POV.
I've been mulling about the concept of a female video game character, that is sexual in a non-objectifying way.
My thoughts were:
How would you feel if a game designed a female character with these caveats?
- She's designed by a woman, so it's not wish fulfillment from a male POV.
- The character is sexy in a realistic way, and not one that's got insane proportions and revealing outfits. I'm thinking of someone whose visual sexiness, tells a story of someone who loves themselves, who wants to look good in a certain way. Less about horniness, and more about sense of style and agency to look and feel a certain way.
- Whose sexual appeal is fitting for the story and themes of the game.
I started thinking about this a bit more recently when I discovered a cool band called Bridge City Sinners. The singer in the band is to a lot of guys I've met, definitely not their type, but the way she acts and sings, just makes her so much more fascinating, beautiful, charming and engaging, in comparison to someone who just looks like her on a photo.
Slightly NSFW, cleavage: https://youtu.be/wNi5X2NUbZ8
- She's designed by a woman, so it's not wish fulfillment from a male POV.
- The character is sexy in a realistic way, and not one that's got insane proportions and revealing outfits. I'm thinking of someone whose visual sexiness, tells a story of someone who loves themselves, who wants to look good in a certain way. Less about horniness, and more about sense of style and agency to look and feel a certain way.
- Whose sexual appeal is fitting for the story and themes of the game.
This is true, there's so many female characters designed to be sexy that never actually have sex. It annoy me so much. There has to be a reason for them to be designed sexy, if you are going to be designed that way. It shouldn't be the defacto thought process. I think that's why I like Isabela from DA2 so much (though design improvements could be made like some trousers), yes she's sexy but she actually does talk about having sex and does so without the main character, and is unashamed It's refreshing to actually see a female character actually have sex on her own, withou doing the whole "dress ridiculously sexy but actuall be a shy awkward pure waifu" thing that plagues female character design. I wonder does anyone else know a character like that in another video game? I know people talk about Bayonetta but from what I've heard, depite people saying she's in control of her sexuality, i don't think she actually has sex with anyone?I'd like to argue that sexiness and attractiveness should not be considered when designing a character at all. Or in other words, it should not be the visuals of the character that have me take an interest in them. A female soldier does not have to be conventionally beautiful, and so it is not a quality someone should focus on when designing a female soldier. I am not saying that there should not be visually attractive soldiers anymore at all, but I am tired of the first design criteria for female characters being how attractive they are to the player, male and female both. I'd argue the same for male characters, but it really is not as much of an issue for them.
I'd also add that you can very easily have those attractive characters sprinkled in there, but they don't need to all be conventionally attractive (hell, just one character that falls into that spectrum is probably enough). Having a good variety means you can, effectively, have your cake and eat it, too - provided that said characters are drawn as characters and not as, say, one-dimensional stereotypes or whatnot.I'd like to argue that sexiness and attractiveness should not be considered when designing a character at all. Or in other words, it should not be the visuals of the character that have me take an interest in them. A female soldier does not have to be conventionally beautiful, and so it is not a quality someone should focus on when designing a female soldier. I am not saying that there should not be visually attractive soldiers anymore at all, but I am tired of the first design criteria for female characters being how attractive they are to the player, male and female both. I'd argue the same for male characters, but it really is not as much of an issue for them.
I'm always saying it, but, well, the blunt truth is that video game writing sucks. Like, really, really sucks. And one of the biggest issues (aside from bad writers trying to write around the medium, instead of embracing it) is that characters are rarely treated as actual people with rounded personalities, goals, and interests.I'd like to argue that sexiness and attractiveness should not be considered when designing a character at all. Or in other words, it should not be the visuals of the character that have me take an interest in them. A female soldier does not have to be conventionally beautiful, and so it is not a quality someone should focus on when designing a female soldier. I am not saying that there should not be visually attractive soldiers anymore at all, but I am tired of the first design criteria for female characters being how attractive they are to the player, male and female both. I'd argue the same for male characters, but it really is not as much of an issue for them.
Agreed on female soldiers but attractiveness could be considered for some other types of characters. Like if your character is a singer, an actor, a seductive "type" (e.g. a charismatic vampire), etc.I'd like to argue that sexiness and attractiveness should not be considered when designing a character at all. Or in other words, it should not be the visuals of the character that have me take an interest in them. A female soldier does not have to be conventionally beautiful, and so it is not a quality someone should focus on when designing a female soldier. I am not saying that there should not be visually attractive soldiers anymore at all, but I am tired of the first design criteria for female characters being how attractive they are to the player, male and female both. I'd argue the same for male characters, but it really is not as much of an issue for them.
I'm always saying it, but, well, the blunt truth is that video game writing sucks. Like, really, really sucks. And one of the biggest issues (aside from bad writers trying to write around the medium, instead of embracing it) is that characters are rarely treated as actual people with rounded personalities, goals, and interests.
Reality is, though, that few developers would want to hire a decent writer when they know their audience will gobble up shit and claim it ambrosia.
I'm always saying it, but, well, the blunt truth is that video game writing sucks. Like, really, really sucks. And one of the biggest issues (aside from bad writers trying to write around the medium, instead of embracing it) is that characters are rarely treated as actual people with rounded personalities, goals, and interests.
Reality is, though, that few developers would want to hire a decent writer when they know their audience will gobble up shit and claim it ambrosia.
Attractiveness is such a subjective thing, too! Which makes it all the more jarring when The Hero is always attracted to the same basic cliches (oh, those feisty redheads!)...Agreed on female soldiers but attractiveness could be considered for some other types of characters. Like if your character is a singer, an actor, a seductive "type" (e.g. a charismatic vampire), etc.
Shame this place wasn't around for that - I could've broken a world record the amount I ranted about it XDReminder that writers for a video game based on the Lord of the Rings, one of the first modern examples of what we consider fantasy, thought it was good writing to turn Shelob into a sexy women who was slighted by being rejected from Sauron and secretly a good person....somehow.
Agreed on female soldiers but attractiveness could be considered for some other types of characters. Like if your character is a singer, an actor, a seductive "type" (e.g. a charismatic vampire), etc.
Yeah, and when someone is actually written well and has a "sexy" design everyone just copies the sexy part so there's 500 bad knockoff 9Ss in video games without anything that made 9S likable in the first place.I'm always saying it, but, well, the blunt truth is that video game writing sucks. Like, really, really sucks. And one of the biggest issues (aside from bad writers trying to write around the medium, instead of embracing it) is that characters are rarely treated as actual people with rounded personalities, goals, and interests.
Reality is, though, that few developers would want to hire a decent writer when they know their audience will gobble up shit and claim it ambrosia.
My hot new mature video game has you fill out tax forms and spend hours trying to find that one part that broke on your mowerBut surely unkempt facial hair, saying the fuck word, and NOBODY KNOWS WHAT IT'S LIKE TO BE THE BAD MAN are some of the deepest and most mature subject matters in all of writing???
Attractiveness is such a subjective thing, too! Which makes it all the more jarring when The Hero is always attracted to the same basic cliches (oh, those feisty redheads!)...
Shame this place wasn't around for that - I could've broken a world record the amount I ranted about it XD
You don't want to know where I went for someplace to rant about that.Attractiveness is such a subjective thing, too! Which makes it all the more jarring when The Hero is always attracted to the same basic cliches (oh, those feisty redheads!)...
Shame this place wasn't around for that - I could've broken a world record the amount I ranted about it XD
You don't want to know where I went for someplace to rant about that.
Idk, pretty sure Carmen Sandiego was drawn by men and still she gets the other two factors checked, it really isn't that hard...I've been mulling about the concept of a female video game character, that is sexual in a non-objectifying way.
My thoughts were:
How would you feel if a game designed a female character with these caveats?
- She's designed by a woman, so it's not wish fulfillment from a male POV.
- The character is sexy in a realistic way, and not one that's got insane proportions and revealing outfits. I'm thinking of someone whose visual sexiness, tells a story of someone who loves themselves, who wants to look good in a certain way. Less about horniness, and more about sense of style and agency to look and feel a certain way.
- Whose sexual appeal is fitting for the story and themes of the game.
I started thinking about this a bit more recently when I discovered a cool band called Bridge City Sinners. The singer in the band is to a lot of guys I've met, definitely not their type, but the way she acts and sings, just makes her so much more fascinating, beautiful, charming and engaging, in comparison to someone who just looks like her on a photo.
Slightly NSFW, cleavage: https://youtu.be/wNi5X2NUbZ8
Idk, pretty sure Carmen Sandiego was drawn by men and still she gets the other two factors checked, it really isn't that hard...