Saw this in the remaster thread and had a nice, long eye roll at its expense. Went to their Twitter account and, upon seeing the art they create, I'm not surprised they're upset over this.
I'm more concerned about the face
Saw this in the remaster thread and had a nice, long eye roll at its expense. Went to their Twitter account and, upon seeing the art they create, I'm not surprised they're upset over this.
I disagree with the concept that a game focused on realism can be "too real". The whole point is to show things that are relatable to the real audience. If the characterization made the characters seem like plausible people, then it succeeded in its goals. And it managed without making the female characters into Caricatures of humans.Gonna be honest here, I'm not much of a fan of the LIS series. The way they portrayed the characters were very much too real, in the sense that they act like actual bratty teens. Which ain't a good thing, at least in my opinion. Props though regardless of trying sexual encounters positively.
Bayo, to a certain degree, has ownership over her sexuality, but her actual design, much like 2B, undermines that agency.If context matters I dont know why Bayo or even 2B are still mentioned since both designs have to do with what the game is about and realism not being a factor in either. Probably the only 2 designs I will defend.
The camera doesn't help either.Bayo, to a certain degree, has ownership over her sexuality, but her actual design, much like 2B, undermines that agency.
What do you mean by that? Bayo has 100% control, 2B is more questionable but it does have to do with the narrative.Bayo, to a certain degree, has ownership over her sexuality, but her actual design, much like 2B, undermines that agency.
Yeah, I can understand making the characters relatable for the audience of your game; bring that LIS might not be aimed at my demographic. I just believe that there's only so much you can do with relatability to where the characters become unlikable while still being realistic for their personality and age. Apologies if it doesn't make too much sense, but in short LIS isn't much aiming towards my demographic, more so aiming towards late-teen girls.I disagree with the concept that a game focused on realism can be "too real". The whole point is to show things that are relatable to the real audience. If the characterization made the characters seem like plausible people, then it succeeded in its goals. And it managed without making the female characters into Caricatures of humans.
Actually I'd ask you to explain what you mean when you say Bayo has "100%" control, since that's obviously never the case in a video game. And upskirt achievements have nothing to do with the narrative. It's just another big budget game that wants to promote its juvenile aesthetics as being more meaningful than they are.What do you mean by that? Bayo has 100% control, 2B is more questionable but it does have to do with the narrative.
Then perhaps you shouldn't be criticizing it at all, until you develop the capability of being objective. It would be like game reviewers treating baby games on the Leapfrog as if they were intended for the 35+ demographic and complaining that they already know how to read.Yeah, I can understand making the characters relatable for the audience of your game; bring that LIS might not be aimed at my demographic. I just believe that there's only so much you can do with relatability to where the characters become unlikable while still being realistic for their personality and age. Apologies if it doesn't make too much sense, but in short LIS isn't much aiming towards my demographic, more so aiming towards late-teen girls.
First thing is that neither is big budget by any stretch, what I meant is that Bayo has agency in that she does what she wants to do. I kinda see Bayo as the personification of foreplay since she loves teasing people in a cartoonish way (even the player). The upskirt thing is undefendable. Nier definitely is trying to be more than its juvenile pandering but Bayo (in terms of narrative) definitely is not trying to be something meaningful. Both are juvenile but all im saying is that there are far worse contenders if context is the main factor to whether a sexualized character is "ok".Actually I'd ask you to explain what you mean when you say Bayo has "100%" control, since that's obviously never the case in a video game. And upskirt achievements have nothing to do with the narrative. It's just another big budget game that wants to promote its juvenile aesthetics as being more meaningful than they are.
I don't think most will take it as a comfort when your defense amounts to, "well, it's not as bad as other games!" There are lots of things that could be said about Bayonetta and her sexuality; how it's definitely different that she is often in the dominant role when compared to other video games, how sexualization as a weapon is at least interesting when taken literally, rather than the metaphor it's often proposed as. But at the same time that same sexual power is not something she owns nearly so much as it is owned by the director, frequently panning across her body, and in spite of us knowing that she has ownership of and can control the camera (fourth wall breaks abound), frequently it's used to exploit the character that is often the one exploiting. It's a mess of contradictions, frequently and unknowingly countervailing itself of consistent vision on the role of sexuality and power. Those themes are there, but they are explored with the same juvenile aesthetics the game purports itself to be upending.First thing is that neither is big budget by any stretch, what I meant is that Bayo has agency in that she does what she wants to do. I kinda see Bayo as the personification of foreplay since she loves teasing people in a cartoonish way (even the player). The upskirt thing is undefendable. Nier definitely is trying to be more than its juvenile pandering but Bayo (in terms of narrative) definitely is not trying to be something meaningful. Both are juvenile but all im saying is that there are far worse contenders if context is the main factor to whether a sexualized character is "ok".
What is a sexualized female character design that you approve of? That makes sense in context, has agency and is a respectable character.I don't think most will take it as a comfort when your defense amounts to, "well, it's not as bad as other games!" There are lots of things that could be said about Bayonetta and her sexuality; how it's definitely different that she is often in the dominant role when compared to other video games, how sexualization as a weapon is at least interesting when taken literally, rather than the metaphor it's often proposed as. But at the same time that same sexual power is not something she owns nearly so much as it is owned by the director, frequently panning across her body, and in spite of us knowing that she has ownership of and can control the camera (fourth wall breaks abound), frequently it's used to exploit the character that is often the one exploiting. It's a mess of contradictions, frequently and unknowingly countervailing itself of consistent vision on the role of sexuality and power. Those themes are there, but they are explored with the same juvenile aesthetics the game purports itself to be upending.
Isabella from Dragon Age 2 - the only thing I'd change is putting trousers on her (which I think they did in DAI multiplayer). She's a strong female character who has agency, is more than just sex and mor importantly, while being sexy, she actually does have sex and not just with the player character. All the talk of Bayonetta being in control of her sexuality, does she ever actually have sex with anyone?What is a sexualized female character design that you approve of? That makes sense in context, has agency and is a respectable character.
They never fucking do, which is why the whole excuses about exploring sexuality always rang completely false to me. These sexualized women are never about women's sexualities at all.
I know you didn't ask me, but I always felt like Mad Moxxi in Borderlands was fine. She's heavily sexualized but I never felt she was objectified at all and it fit her character completely. Plus, she was genuinely funny at times.What is a sexualized female character design that you approve of? That makes sense in context, has agency and is a respectable character.
I am really regretting looking at his Twitter Feed. He has talent, but everything he draws is just......yeah. I'm not much of a "yikes" person, but this is the perfect situation for it. Some of his stuff is just "yikes".Genzoman is one of those artists whose work has only dived deep(er) into the ocean of sexualisation since things kicked off in the early decade :/
Could still do with some longer feathers. Or pants
A reminder that some pubs didn't even let developers have scenes where a protagonist who's a woman kiss a man because they felt that gamers would be offput by that idea, (despite the metric fuckton of hetero romances and damsels in distresses in gaming), let alone having sex. 😂All the talk of Bayonetta being in control of her sexuality, does she ever actually have sex with anyone?
They never fucking do, which is why the whole excuses about exploring sexuality always rang completely false to me. These sexualized women are never about women's sexualities at all.
I know you didn't ask me, but I always felt like Mad Moxxi in Borderlands was fine. She's heavily sexualized but I never felt she was objectified at all and it fit her character completely. Plus, she was genuinely funny at times.
They never fucking do, which is why the whole excuses about exploring sexuality always rang completely false to me. These sexualized women are never about women's sexualities at all.
I know you didn't ask me, but I always felt like Mad Moxxi in Borderlands was fine. She's heavily serialized but I never felt she was objectified at all and it fit her character completely. Plus, she was genuinely funny at times.
It's the abundance of female characters that are somehow an exploration of women's sexuality but don't have sex and there's actually no history that they have ever had sex - there is a difference between a women sexualise herself with her clothes and not having sex, and making a character that is meant to be a take on women's sexuality but never has sex. Especially the amount of times it happens. Do I think Bayonetta's the worst sexualised character ever? No, I think there's alot people could enjoy with her as she's campy and fun - I would question that she's not a good example of expressing female sexuality, and also say that just becaue there are good elements to her character that your feminist friends may like, doesn't mean there aren't elements of her design which aren't sexist and explicably designed for the male gazee. Women can like sexist stuff too. That doesn't discount the stuff that she does well as having a confident, campy female character, especially a playable main one, is not seen often. She's a complicated display of both which is why there is so much discussion about her.I'm not exactly sure that being sexualized and having sex should be tied though? Plenty of people can sexualize themselves yet aren't necessarily having sex as a result of it, since that might not even be the aim nor the reason why they sexualize themselves in the first place.
When I wear a short skirt, put on full-face makeup, and dance in a sexy way, it doesn't necessarily mean I want to have sex with people. Expressing sexuality isn't the same as wanting to have sex. I have not a lot of qualms about character being sexualized and yet their sexual history not being mentioned much. I don't expect the latter to be anyway, given how prude video games mostly are about sex in the first place. What matters more to me, is who created/wrote those characters, if they come from men or women, and how their sexualization is framed, if the character has agenda over it or not. I don't mind Bayonetta at all, even though she ain't a favorite of mine, but I have seen plenty of (feminist) female friends loving her enough to understand that in her case, things are more complex that what it looks like.
Sure, but it's quite telling that these sexualized characters still never express any kind of sexuality at all either.I'm not exactly sure that being sexualized and having sex should be tied though? Plenty of people can sexualize themselves yet aren't necessarily having sex as a result of it, since that might not even be the aim nor the reason why they sexualize themselves in the first place.
hoooraay dragon's crown discussion
I probably should ask people to post some of the pedophilic unlockable art so they can just be banned and the thread locked =P
It's the abundance of female characters that are somehow an exploration of women's sexuality but don't have sex and there's actually no history that they have ever had sex - there is a difference between a women sexualise herself with her clothes and not having sex, and making a character that is meant to be a take on women's sexuality but never has sex. Especially the amount of times it happens. Do I think Bayonetta's the worst sexualised character ever? No, I think there's alot people could enjoy with her as she's campy and fun - I would question that she's not a good example of expressing female sexuality, and also say that just becaue there are good elements to her character that your feminist friends may like, doesn't mean there aren't elements of her design which aren't sexist and explicably designed for the male gazee. Women can like sexist stuff too. That doesn't discount the stuff that she does well as having a confident, campy female character, especially a playable main one, is not seen often. She's a complicated display of both which is why there is so much discussion about her.
Sure, but it's quite telling that these sexualized characters still never express any kind of sexuality at all either.
I would actually say the real issue with Bayonetta is she's used as a cudgel by other people to dismiss concerns with sexualisation. People muddy the water by saying how women like Bayonetta so there's no problem with her sexualisation, when just cus women like her , especially when she has good aspects, doesn't mean there aren't criticisms or things that could be improved. Which is why I think it's important that we have women leading the convo about this, especially about characters like Bayontetta which tend to be alot more complicated, as we can get a variety of women's views. The conversation on how to express women's sexuality should come from women but unfortunately in the gaming community, women are driven out of spaces where this kind of convo happens so it envitably becomes overrun by guys, and while I don't think they mean to it, it tends to make the convo very binary. Either good or bad, no inbetween.I definitely agree with you on Bayo, I think she displays both good elements and bad elements. And as such, I will never mind her as much as much more obvious, much more blatant and annoying displays of casual sexism you can see widely in video games and pop culture in general. Bayo is also one of a kind in the way she's portrayed, and her campiness, confidence and brazenness is what sets her apart from a lot of other female characters, and why a lot of women are loving her and adopting her, despite her other flaws. Is she perfect? No. Is her existence a nuisance to women? I wouldn't think so either. At least, she isn't to me, that's for sure, but I'm just one woman among many after all. She shows clear personal agency over her own sex appeal, and I relate to that, even thought the male gaze can still definitely be felt throughought the game in subtle ways.
Truth be told, despite playing both of the Borderlands games, I don't really remember much about them. Like sure, it's a campy, whacky run and gun, but to be honest Moxxi doesn't strike me as being terribly memorable. Well, more to the point, Borderlands as a series doesn't strike me as terribly memorable. Still, I can appreciate the character and a lot of what her design is rooted in, which is an inoffensive (if not terribly original) pop punk aesthetic.I know you didn't ask me, but I always felt like Mad Moxxi in Borderlands was fine. She's heavily sexualized but I never felt she was objectified at all and it fit her character completely. Plus, she was genuinely funny at times.
Agreed.I would actually say the real issue with Bayonetta is she's used as a cudgel by other people to dismiss concerns with sexualisation. People muddy the water by saying how women like Bayonetta so there's no problem with her sexualisation, when just cus women like her , especially when she has good aspects, doesn't mean there aren't criticisms or things that could be improved. Which is why I think it's important that we have women leading the convo about this, especially about characters like Bayontetta which tend to be alot more complicated, as we can get a variety of women's views. The conversation on how to express women's sexuality should come from women but unfortunately in the gaming community, women are driven out of spaces where this kind of convo happens so it envitably becomes overrun by guys, and while I don't think they mean to it, it tends to make the convo very binary. Either good or bad, no inbetween.
Wait whathoooraay dragon's crown discussion
I probably should ask people to post some of the pedophilic unlockable art so they can just be banned and the thread locked =P
I would actually say the real issue with Bayonetta is she's used as a cudgel by other people to dismiss concerns with sexualisation. People muddy the water by saying how women like Bayonetta so there's no problem with her sexualisation, when just cus women like her , especially when she has good aspects, doesn't mean there aren't criticisms or things that could be improved. Which is why I think it's important that we have women leading the convo about this, especially about characters like Bayontetta which tend to be alot more complicated, as we can get a variety of women's views. The conversation on how to express women's sexuality should come from women but unfortunately in the gaming community, women are driven out of spaces where this kind of convo happens so it envitably becomes overrun by guys, and while I don't think they mean to it, it tends to make the convo very binary. Either good or bad, no inbetween.
That's a fair statement, especially given that rape victims tend to be further victimized for their circumstances after an assault.When I wear a short skirt, put on full-face makeup, and dance in a sexy way, it doesn't necessarily mean I want to have sex with people. Expressing sexuality isn't the same as wanting to have sex.
I'm actually wanting to know a bit more about this sort of stuff. In the terms of making an actual good character that doesn't use rape as a traumatic event.That's a fair statement, especially given that rape victims tend to be further victimized for their circumstances after an assault.
One character that annoys me personally is from Star Ocean 4. The requisite woman-dressed-in-a-scarf in that game is a grieving widow with no interest in picking up a new romance because she is still dealing with her husband's death. So why is she dressed like a professional latin dancer at the world championships? I'll see if I can find a pic.
Wait what
I had no idea there was that kinda shit in the game. Disappointing.
A context where it would be ok for a character to be in a sexy dress is if the narrative has a scenario where people would realistically dress up. Such as a fancy party. Or showing skin when two adult characters are about to have sex. Not when they go battle dragons and run hundreds of kilometres in rough terrain.What is a sexualized female character design that you approve of? That makes sense in context, has agency and is a respectable character.
Edit: Anyone can answer just so we can get examples for discussion.
So on the same level as 9S isn't sexualized?A context where it would be ok for a character to be in a sexy dress is if the narrative has a scenario where people would realistically dress up. Such as a fancy party. Or showing skin when two adult characters are about to have sex. Not when they go battle dragons and run hundreds of kilometres in rough terrain.
See: Parasite Eve 1 and Aya at the opera. People in real life dress up for such occasions so it doesn't raise any eyebrows that Aya would be in such an outfit.
Bayonetta has certain positive characteristics (she is portrayed in a fairly sex positive way and being in control of her own body) but overall it still has a lot of problematic stuff, mostly in relation to the framing. Her personality says she is in control of her sexuality and then the camera does everything to basically molest her.
The pervy dresses in Nier Automata have absolutely no reason to be in the game. The narrative wouldn't suffer at all if they toned the objectification and sexualization down considerably.
lots of owning sexuality talk and still not even a single non traditional bodytype owning their own sexuality
Lizzo's body-type I would love to be in a game. Let's just hope future devs take note.Well, I mean, there's...ummm...that one character? No, maybe not. Surely there's a good example of this somewhere. *cries*
On a side note, this makes me want to see a main character like Lizzo in a game now.
You're still hard-pressed to find this in any media, sadly. You might see non-traditional bodytypes for men more often, but men are rarely given any sexuality to speak of, unless machismo comes across as sexual to you (in which case you have all the options in the world). And it all still seems largely confined to two body types, those of the waif and the muscle hellscape. Media has a lot of work it needs to do on bodytypes in general.lots of owning sexuality talk and still not even a single non traditional bodytype owning their own sexuality
Oh yeah, certainly needs some huge work in the male department too. Mainly having some more chubby options. Same with women as well.You're still hard-pressed to find this in any media, sadly. You might see non-traditional bodytypes for men more often, but men are rarely given any sexuality to speak of, unless machismo comes across as sexual to you (in which case you have all the options in the world). And it all still seems largely confined to two body types, those of the waif and the muscle hellscape. Media has a lot of work it needs to do on bodytypes in general.
Ugh im sorry but why are men and non binary users arguing with each about why they want to keep sexualisation??
I'm obviously new but i have been lurking for a long time and it sucks that as a WOMAN, a black woman for that matter yall seem to think the women of this thread want to read what you guys are spewing? This is a thread about women criticising our depiction in media and it sucks to see so many non fem voices in here speaking over us, excuse me but this is not a space for non woman voices to talk about how they like erotic things to not be taken away from them, so if yall could please stop doing that it would be great!
xeecee it's so condescending of you to tell the women of this thread to listen to you when you are not a woman, we are not obligated to give you time so you can tell us how we are wrong about the things we exprience every single day, please make a thread for yourself and everyone that wants to have this conversion with you. Make like a queer and specifically gay male depiction in media for MainMain thread and stop derailing this thread please.
Sorry if i come of as rude but please stop yall are taking this thread to places i don't think it was meant for? So yeah that was all, excuse me for the grammer not a native english writer :/
If context matters I dont know why Bayo or even 2B are still mentioned since both designs have to do with what the game is about and realism not being a factor in either. Probably the only 2 designs I will defend.
lots of owning sexuality talk and still not even a single non traditional bodytype owning their own sexuality
hoooraay dragon's crown discussion
I probably should ask people to post some of the pedophilic unlockable art so they can just be banned and the thread locked =P
Sometimes I see she and I get preemtively tired, i'm sorry. I saw that one dude who victim blamed the guy being offended at the homoephobia the artist for the game did. And reversed course. I'll try just, that's a fucking crazy first impression of a threadI wish more people would post outside of this thread and make their voices heard. Feels alone in there sometimes. xD
I'd join in, but I've only spent like an hour playing Dragon's Crown. As such I don't have the frame of reference to discuss it outside of the occasional pic I've seen here and there.I wish more people would post outside of this thread and make their voices heard. Feels alone in there sometimes. xD