I was looking at some Sims DLC and holy hell this stuff is very expensive
https://store.playstation.com/en-us/product/UP0006-CUSA09209_00-TS4BD20000000000
https://store.playstation.com/en-us/product/UP0006-CUSA09209_00-TS4BD20000000000
I know but goddamn man
Lord have mercy man I cannot go down this rabbit holeIt's a bundle, three DLC packs, which would be $60 total if you were to get them separate.
Been this way since forever. To get all the DLC of the Sims games it's always taken hundreds of dollars.
Other than to catch the whales who pay for literally everything, I think the idea is that you pick and choose whatever you want/catches your eye, I don't think EA expects everyone to buy everything.
If you bought the games in that bundle all separately you'd probably have close to 100 USD in expense.
Oh yes, Sims and their assortment of expansion and stuff packs (and all the in-betweens now with 4) are notorious for being plenty in number, in both ways. I haven't kept up with 4 in a while, but it appears to be gearing up for the largest collection yet. Ride on, cowgirl! *crack*
(Deluxe editions used to mean somethin' around here...)
Been this way since forever. To get all the DLC of the Sims games it's always taken hundreds of dollars.
Normally they're $40 each. This bundle has a $40 dlc, a $20 dlc, and a $10 dlc in it though.That's a 3 DLC pack
afaik they are 20$ each if you buy separately.
Sims expansions go on sale a lot, especially the full ones.It's a bundle, three DLC packs, which would be $60 total if you were to get them separate.
Been this way since forever. To get all the DLC of the Sims games it's always taken hundreds of dollars.
Other than to catch the whales who pay for literally everything, I think the idea is that you pick and choose whatever you want/catches your eye, I don't think EA expects everyone to buy everything.
Yep, a sale on the PC version just ended in fact, with several of the full expansions at 50% off.Normally they're $40 each.
Sims expansions go on sale a lot, especially the full ones.
They have to bleed console owners dry first lolThat, or wait a few years when they compile 'em together for an all-in-one version, circa the arrival of the coming sequel, usually. :p At least for the previous entries.
Though I wonder if a Sims 5 is even in the works. I heard the studio was actually not certain about continuing on to another numbered title any time soon, contrarily... which would be a shame to an extent, because I feel there is still a fresh Sims game in the series that could be tackled with another shot.
*bang-bang*
That, or wait a few years when they compile 'em together for an all-in-one version, circa the arrival of the coming sequel, usually. :p At least for the previous entries.
Though I wonder if a Sims 5 is even in the works. I heard the studio was actually not certain about continuing on to another numbered title any time soon, contrarily... which would be a shame to an extent, because I feel there is still a fresh Sims game in the series that could be tackled with another shot.
They aren't planning on releasing another one soon, they are still making content for Sims 4 as it's still doing really well, they are doing a longer content run with this iteration. Which fits with what the industry at large is doing. There's no point on making a new entry when the fans wants for packs is still a mile long.That, or wait a few years when they compile 'em together for an all-in-one version, circa the arrival of the coming sequel, usually. :p At least for the previous entries.
Though I wonder if a Sims 5 is even in the works. I heard the studio was actually not certain about continuing on to another numbered title any time soon, contrarily... which would be a shame to an extent, because I feel there is still a fresh Sims game in the series that could be tackled with another shot.
*bang-bang*
I got the latest expansion from Best Buy for $20 10 days after release.Yep, a sale on the PC version just ended in fact, with several of the full expansions at 50% off.
I almost bit on Seasons but I ended up forgetting lol
EA said this last week:That, or wait a few years when they compile 'em together for an all-in-one version, circa the arrival of the coming sequel, usually. :p At least for the previous entries.
Though I wonder if a Sims 5 is even in the works. I heard the studio was actually not certain about continuing on to another numbered title any time soon, contrarily... which would be a shame to an extent, because I feel there is still a fresh Sims game in the series that could be tackled with another shot.
*bang-bang*
Yeah that laundry really pissed me off.the worst part is that most of it isn't really "optional" in the sense that half of the EPs/GPs are stuff that are like, necessary for a life sim. like, you want laundry in your game? weather? a pet dog? that'll be $70+ please.
Don't ever look at the Train Simulators on Steam. Their DLCs will surprise you.
Yeah. At least for the past few years, deluxe editions used to be mean it comes with a season pass or expansion pack. Now it's 2 to 3 outfits, some ingame currency and maybe a theme.
They probably hit the road block in the graphical department. The Sims has to be played on a wider range of computers than your typical PC games. They already scaled back in 4 from 3's open world design. I think it will be hard for them to market another game that looks visually identical.
They aren't planning on releasing another one soon, they are still making content for Sims 4 as it's still doing really well, they are doing a longer content run with this iteration. Which fits with what the industry at large is doing. There's no point on making a new entry when the fans wants for packs is still a mile long.
Might as well buy a real trainDon't ever look at the Train Simulators on Steam. Their DLCs will surprise you.
I got the latest expansion from Best Buy for $20 10 days after release.
EA said this last week:
Our Sims 4 community grew by 4.8 million unique players last year, our monthly active players continued to grow year-over-year and we just crossed $1 billion in lifetime revenue for the game." EA CEO Andrew Wilson says. "We continue to have strong expectations for The Sims going forward.
Wilson also notes that "we are bringing at least 20 new content drops and expansion packs to our Sims games across PC, mobile and console" in the new fiscal year, which runs from April 2019 to March 2020.
I would expect The Sims 5 at some point, but there's still a lot more to be done with 4.
So things that took years to make should now be made again for a completely new game but put inside a normally priced base package? Are you seriously not getting how much work that is?The Sims have had an insane monetization from the getgo. The most insulting part is how many of these features are not only fairly basic (like the pets), but that they were added as paid expansion packs in all prior episodes too. So when The Sims 4 came out, it actually had none of the new features of The Sims 3 DLCs, and you had to buy those again separately in 4. And they've done this from 2 to 3, as well, and to an extent from 1 to 2 too. This really should be called out more often, but it doesn't happen a whole lot because it's a franchise more oriented towards casuals who don't roam these gaming communities, just like how the people most invested in EA's Ultimate Team modes aren't the typical gamers either.
I don't think people get how hard it is to make this content and how much of it is in there. Sure, some new objects and clothes, yada yada. But all the new animations, whole new systems, worlds and so on. There is a lot of stuff in every Expansion and Game Pack. (The Stuff pack price complaints I get tho.)
They also do semi-frequent free updates with stuff that definitely could have been put inside packs if they wanted to.
So things that took years to make should now be made again for a completely new game but put inside a normally priced base package? Are you seriously not getting how much work that is?
Pets takes two years to make, it's one of their hardest expansions to make in each iteration. Similar deal with seasons. I think you don't actually know how hard it is to make some of this stuff.Every launch of a The Sims game comes with A LOT of missing features and options. It's insane that four consecutive games had to sell the option to own pets as a rather expensive expansion pack, instead of them keeping the option for future games once they realized people want that. I played a bit of The Sims myself, but I mainly just assisted to my sister, a past girlfriend and the likes dabble with it. But it was clear that every single time a new The Sims came out, it really wasn't initially worth it, because the previous game had far more content and options that you had to buy again. Yes, things require time and effort to create, but I doubt it would have bankrupted them to keep the cats, the university and whatnot from an episode to another instead of literally selling it separately every time.
Don't ever look at the Train Simulators on Steam. Their DLCs will surprise you.
no one's denying it's hard to make video games; people are questioning whether any game is worth $500Pets takes two years to make, it's one of their hardest expansions to make in each iteration. Similar deal with seasons. I think you don't actually know how hard it is to make some of this stuff.
Pets take a huge amount of time to make. Making the pets themselves, all their items. All the animations and scripts and everything it takes for everyone to interact with the pets, the pets to interact with the world. And FAR from every Sims player want that content. Most of my friends hate pets and won't ever touch those packs.Every launch of a The Sims game comes with A LOT of missing features and options. It's insane that four consecutive games had to sell the option to own pets as a rather expensive expansion pack, instead of them keeping the option for future games once they realized people want that. I played a bit of The Sims myself, but I mainly just assisted to my sister, a past girlfriend and the likes dabble with it. But it was clear that every single time a new The Sims came out, it really wasn't initially worth it, because the previous game had far more content and options that you had to buy again. Yes, things require time and effort to create, but I doubt it would have bankrupted them to keep the cats, the university and whatnot from an episode to another instead of literally selling it separately every time.
Don't buy all the stuff then? Not all the content will suit your playstyle either. The game has released content over 4 years when you break it up over that time frame, its not that unreasonably priced. Think how much a WoW sub would cost in the same time frame. And you don't have to buy all the packs to play the game. And the mod/cc community, which is huge, is free. And the packs are on sale half the time anyway. And the Sims 4 realises free stuff all the time, they just released items celebrating the Chinese New Year this month. The monetisation is pretty transparent, it gives a range of products at different price points, and there's ways of adding new content to your game for free. And the fans always want more stuff as well, they gat angsts if they don't get new content every couple of months. Like I'm really not sure how they could make the system more fair? It's not like they can give it all away for free, you admit yourself those packs cost a lot of time and money to make.no one's denying it's hard to make video games; people are questioning whether any game is worth $500
Fun fact: the devs didn't even want to make laundry. They didn't think many people would enjoy doing virtual laundry in a video game, let alone paying money for it. When they asked players to vote for the theme of a new stuff pack, people overwhelmingly voted for laundry and that's how it got made.
Though I wonder if a Sims 5 is even in the works. I heard the studio was actually not certain about continuing on to another numbered title any time soon, contrarily... which would be a shame to an extent, because I feel there is still a fresh Sims game in the series that could be tackled with another shot.
Bahahaha thats pretty amazingFun fact: the devs didn't even want to make laundry. They didn't think many people would enjoy doing virtual laundry in a video game, let alone paying money for it. When they asked players to vote for the theme of a new stuff pack, people overwhelmingly voted for laundry and that's how it got made.
It was heavily rumored that they started working on Sims 5 last year, as Maxis had job postings for a new AAA game in the Sims franchise and they've described the team as small but rapidly growing. They've really stopped doing spin-off games so it's highly likely to be Sims 5. The game won't be out for a long time tho, as the devs basically confirmed that Sims 4 will continue to receive new content until at least 2021.
Don't buy all the stuff then? Not all the content will suit your playstyle either. The game has released content over 4 years when you break it up over that time frame, its not that unreasonably priced. Think how much a WoW sub would cost in the same time frame. And you don't have to buy all the packs to play the game. And the mod/cc community, which is huge, is free. And the packs are on sale half the time anyway. And the Sims 4 realises free stuff all the time, they just released items celebrating the Chinese New Year this month. The monetisation is pretty transparent, it gives a range of products at different price points, and there's ways of adding new content to your game for free. And the fans always want more stuff as well, they gat angsts if they don't get new content every couple of months. Like I'm really not sure how they could make the system more fair? It's not like they can give it all away for free, you admit yourself those packs cost a lot of time and money to make.