I like a good open world game. They can be immersive as hell, they can be fun to explore and just lose yourself in for a while. The problem I'm having right now is with Spider-Man, which has these Assassins Creed towers and various "find thing" quests that just get... boring as hell. The web swinging mechanics are great. They feel fucking AMAZING, but it's not normal for me to get sick of a "good" game after the first act of the story. I find myself just letting robbers rob, ignoring people who are in need and just pinpoint focusing myself on the story because the rest of the game has bored me to death. Breath of the Wild was also a great game that had towers, but at least it did something to make climbing those towers interesting at times.
The Witcher 3, which in my opinion is the greatest open world game of all time... still has some tedious samey elements in it sprinkled throughout the world and I just can't see any of it as exciting to run after. The first thing I did when I started Spider-Man was go around picking up backpacks. Then as the game progresses, I find more and more things that they find to sprinkle throughout the world and each thing is just as uninteresting as the last. I saw a lot of praise for Spider-Man, but I'm not understanding why. Not at all.
The Witcher 3, which in my opinion is the greatest open world game of all time... still has some tedious samey elements in it sprinkled throughout the world and I just can't see any of it as exciting to run after. The first thing I did when I started Spider-Man was go around picking up backpacks. Then as the game progresses, I find more and more things that they find to sprinkle throughout the world and each thing is just as uninteresting as the last. I saw a lot of praise for Spider-Man, but I'm not understanding why. Not at all.