Because Resident Evil 2 is a lot more creative than Days Gone.
You got mutated creatures, mutated plants, indestructible bio weapon (Mr.X) and an ever evolving organism (G), zombies are merely just a mob enemy type.
They are not the focus of RE2, yes technically it is a ''zombie game'' but it's far from just zombies, the game offers so much more in terms of enemy variety and design.
Days Gone only have running zombies, children zombies and screaming zombies to offer. It's lame and generic as shit.
EDIT:
Let's not forget how amazing the zombies are in RE2, they felt like actual walking corpses, and a lot of time they come back to life unexpectedly. It is the most perfect video game zombie I've seen in video games. Also RE2 does not shy away from the name zombie, they embrace the cliche and make it great.
The ''not-zombies'' in Days Gone are basically just running mad people, there's no gameplay depth, you shoot them like balloons and they drop dead instantly.
There's no grab, escape or suspense. They don't play dead or come back, they run towards you until they get shot and then that's it.
You can replace all Days Gone enemies with angry stray dogs and it would make no difference to the gameplay.
RE2's zombie design is intertwined with its gameplay loop and level design, each zombie's placement makes a huge impact on player's decision and management.
The game doesn't need 30 zombies chasing after you to create thrill and fear, even just 2 zombies in a small corridor can pose a tremendous challenge, especially when something is chasing after you.
You got mutated creatures, mutated plants, indestructible bio weapon (Mr.X) and an ever evolving organism (G), zombies are merely just a mob enemy type.
They are not the focus of RE2, yes technically it is a ''zombie game'' but it's far from just zombies, the game offers so much more in terms of enemy variety and design.
Days Gone only have running zombies, children zombies and screaming zombies to offer. It's lame and generic as shit.
EDIT:
Let's not forget how amazing the zombies are in RE2, they felt like actual walking corpses, and a lot of time they come back to life unexpectedly. It is the most perfect video game zombie I've seen in video games. Also RE2 does not shy away from the name zombie, they embrace the cliche and make it great.
The ''not-zombies'' in Days Gone are basically just running mad people, there's no gameplay depth, you shoot them like balloons and they drop dead instantly.
There's no grab, escape or suspense. They don't play dead or come back, they run towards you until they get shot and then that's it.
You can replace all Days Gone enemies with angry stray dogs and it would make no difference to the gameplay.
RE2's zombie design is intertwined with its gameplay loop and level design, each zombie's placement makes a huge impact on player's decision and management.
The game doesn't need 30 zombies chasing after you to create thrill and fear, even just 2 zombies in a small corridor can pose a tremendous challenge, especially when something is chasing after you.
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