I think we've all been there. There's an older title you'd like to play but for some reason, it never goes on sale. Sometimes there's the advantage of physical copies (New or Used) that we can buy for a cheaper price.
But that isn't always the case, especially as more and more games go digital only. Which begs the question, why do some publishers fail at putting titles on sale? Now don't get me wrong, i'm not saying "Every developer must follow this criteria for putting their games on sale". That would be a ridiculous demand for anyone to make. But i'm very curious as to why publishers do this.
Is there data which indicates a consumer is more likely to pay full-price for a old game rather than look for a cheaper alternative? I know personally, i'm more likely to buy a used copy for a 3 year old game for $10 than buy the still Full-Priced MSRP (No matter how convenient digital is). If it's digital only, i'll likely just skip on the title altogether.
Is this oddity perhaps due to the sales department forgetting all the games in their catalog to put on sale? It's far to often when I see a company sale and yet only the titles from the current gen are actually on sale. This pops up especially with the more niche titles that would probably benefit from some word of mouth years down the line. Even companies that handle this aspect better like Capcom are guilty of random titles just never being put on sale. It's such an odd state of affairs you don't really see being an issue in other mediums.
But that isn't always the case, especially as more and more games go digital only. Which begs the question, why do some publishers fail at putting titles on sale? Now don't get me wrong, i'm not saying "Every developer must follow this criteria for putting their games on sale". That would be a ridiculous demand for anyone to make. But i'm very curious as to why publishers do this.
Is there data which indicates a consumer is more likely to pay full-price for a old game rather than look for a cheaper alternative? I know personally, i'm more likely to buy a used copy for a 3 year old game for $10 than buy the still Full-Priced MSRP (No matter how convenient digital is). If it's digital only, i'll likely just skip on the title altogether.
Is this oddity perhaps due to the sales department forgetting all the games in their catalog to put on sale? It's far to often when I see a company sale and yet only the titles from the current gen are actually on sale. This pops up especially with the more niche titles that would probably benefit from some word of mouth years down the line. Even companies that handle this aspect better like Capcom are guilty of random titles just never being put on sale. It's such an odd state of affairs you don't really see being an issue in other mediums.