I thought that I would tackle on this subject when no one else would.
Most of the time, Japanese 3rd party companies always tend to either ignore certain games on Nintendo platforms because of their biasedness against them, or because of too much focus on "better graphics" in which they would only be on Xbox & PlayStation. It happens the majority of the time, & not just with Switch. It has happened to other Nintendo platforms in the past as well.
Example: Atlus with "Persona 5: The Royal". Why would you not put that game on the Switch in which that platform is very popular on your main market within your demographic? Why? People who have bought the original version on PS4 weren't going to buy the same game on the same platform just for more content while charging full price. It was a missed opportunity from Atlus. But wait, you give everyone on Switch "Persona 5 Scramble: The Phantom Strikers" spin-off as well as "Shin Megami Tensei III: Nocturne HD Remaster" instead, in which they're multiplatform on PS4 as well. Okay...
They also tend to also put games on the wrong platform(s) which doesn't fit on PlayStation platforms or worse, Xbox platforms & doesn't sell well on them as a result. Examples: Bandai Namco not porting "Tales of Symphonia" to 3DS, but ports it to PS3 instead. Or not porting "Tales of Eternia" to DS.
Or how about ".hack//G.U.: Last Recode" in it's entirety?
Loyalty to Sony while being biased against Nintendo. How do you factor this in & support this, as a company?
Like, when will Japanese 3rd party companies wake up & realize that fun & decent gameplay matters to people, & not always making excuses to miss Nintendo platforms because of decent graphics, or because of loyalty to another company in general? I believe all gamers deserves an explanation.
EDIT: It seems like a lot of people aren't getting of what I'm trying to say & are just retorting saying "I'm biased & entitled", etc. I'm saying that Sony (& Microsoft at times) always gets better treatment from Japanese 3rd parties on most games than Nintendo does.
Most of the time, Japanese 3rd party companies always tend to either ignore certain games on Nintendo platforms because of their biasedness against them, or because of too much focus on "better graphics" in which they would only be on Xbox & PlayStation. It happens the majority of the time, & not just with Switch. It has happened to other Nintendo platforms in the past as well.
Example: Atlus with "Persona 5: The Royal". Why would you not put that game on the Switch in which that platform is very popular on your main market within your demographic? Why? People who have bought the original version on PS4 weren't going to buy the same game on the same platform just for more content while charging full price. It was a missed opportunity from Atlus. But wait, you give everyone on Switch "Persona 5 Scramble: The Phantom Strikers" spin-off as well as "Shin Megami Tensei III: Nocturne HD Remaster" instead, in which they're multiplatform on PS4 as well. Okay...
They also tend to also put games on the wrong platform(s) which doesn't fit on PlayStation platforms or worse, Xbox platforms & doesn't sell well on them as a result. Examples: Bandai Namco not porting "Tales of Symphonia" to 3DS, but ports it to PS3 instead. Or not porting "Tales of Eternia" to DS.
Or how about ".hack//G.U.: Last Recode" in it's entirety?
But I don't know if you are aware of this, but .hack series have always been released exclusively for PlayStation. Of course, Last Recode was released not only on PS4, but also on Steam. So it's available on the digital distribution service on PC as well. But because of our long-standing relationship with Sony, I understand that it was difficult to release it on Switch then at the same time.
Loyalty to Sony while being biased against Nintendo. How do you factor this in & support this, as a company?
Like, when will Japanese 3rd party companies wake up & realize that fun & decent gameplay matters to people, & not always making excuses to miss Nintendo platforms because of decent graphics, or because of loyalty to another company in general? I believe all gamers deserves an explanation.
EDIT: It seems like a lot of people aren't getting of what I'm trying to say & are just retorting saying "I'm biased & entitled", etc. I'm saying that Sony (& Microsoft at times) always gets better treatment from Japanese 3rd parties on most games than Nintendo does.
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