This is all great but misses the point. If someone uncovers these truths through real journalism and gaming media CHOSES not to report it and echo the issue, that is not lack of resources, that is lack of will. If a random person on era can, so can they.Frankly, no one in the gaming sphere has the sources needed to report this story. If you want to report this story you need sources in China willing to talk about it. These are the kinds of sources that foreign correspondents at places like the BBC and NYTimes spend entire careers cultivating. And frankly, no editor is going to pay for a trip to China for a gaming journalist to cover this from that angle. Expecting dudes that normally report on stuff like crunch or release delays to have the sources needed to report this is just silly. This isn't the sort of story where you just dial a guy at Blizzard or Nintendo, this is REAL journalism and it's the sort of thing people risk their lives to report. Y'all are acting like this is easy, that it's a matter of a few phone calls. The BBC has talked about reporters literally being chased out of China by dudes in trucks for just trying to cover this.
BuzzFeed has a 4 part expose on this and there was a year's gap between parts 3 and 4. They literally had to track down a refugee camp in the middle east to find sources. There was over a year between the BBC first reporting it and the new stories they're putting out. This is happening in a country that ain't exactly friendly to journalists in the first place and they'll be even less friendly when they find out someone's trying to cover this.
This is the sort of story covered by foreign correspondents and investigative journalists, not a beat reporter working the gaming industry. We'll probably start seeing stories from them as the information becomes more and more widespread and accessable, but until then, it's the sort of stuff people die trying to report.
Thank you!This is all great but misses the point. If someone uncovers these truths through real journalism and gaming media CHOSES not to report it and echo the issue, that is not lack of resources, that is lack of will. If a random person on era can, so can they.
If you have sources to write articles about leaks for "big AAA game number 1235", or internal fights in a company, or books about struggles during development etc. you can ask sources about internal discussions (or the lack there of) and write an article about this. It would be enough to talk about how Microsoft, Nintendo, Sony might talk, or not talk, about this issue internally."This might be unfair, but blah blah blah corrupt press paid off by Chinese blood money. Discuss." -- actual OP
Like, what does "genuine coverage" entail, exactly? Are you demanding a bunch of barely-hanging-on gaming sites mount a clandestine intelligence-gathering operation in a totalitarian police state on the other side of the planet with zero legal protection from being imprisoned, tortured, or murdered?
This. Gaming sites/media aren't going to invest the time and money necessary to do the story justice. For most part their market, and by extension revenue source, aren't interested.Frankly, no one in the gaming sphere has the sources needed to report this story. If you want to report this story you need sources in China willing to talk about it. These are the kinds of sources that foreign correspondents at places like the BBC and NYTimes spend entire careers cultivating. And frankly, no editor is going to pay for a trip to China for a gaming journalist to cover this from that angle. Expecting dudes that normally report on stuff like crunch or release delays to have the sources needed to report this is just silly. This isn't the sort of story where you just dial a guy at Blizzard or Nintendo, this is REAL journalism and it's the sort of thing people risk their lives to report. Y'all are acting like this is easy, that it's a matter of a few phone calls. The BBC has talked about reporters literally being chased out of China by dudes in trucks for just trying to cover this.
BuzzFeed has a 4 part expose on this and there was a year's gap between parts 3 and 4. They literally had to track down a refugee camp in the middle east to find sources. There was over a year between the BBC first reporting it and the new stories they're putting out. This is happening in a country that ain't exactly friendly to journalists in the first place and they'll be even less friendly when they find out someone's trying to cover this.
This is the sort of story covered by foreign correspondents and investigative journalists, not a beat reporter working the gaming industry. We'll probably start seeing stories from them as the information becomes more and more widespread and accessable, but until then, it's the sort of stuff people die trying to report.
Open yourself a bit more to the world then. BBC news and Deutsche Welle might be a good way for you to start ;) (and their social media accounts are worth following too).local news as in the news outlets from my country. they don't do reports on this at all. what can i do about those outlets being garbage?
i do know of the issue thanks to this forum as mentioned and a few people who retweet related news.
Frankly, no one in the gaming sphere has the sources needed to report this story. If you want to report this story you need sources in China willing to talk about it. These are the kinds of sources that foreign correspondents at places like the BBC and NYTimes spend entire careers cultivating. And frankly, no editor is going to pay for a trip to China for a gaming journalist to cover this from that angle. Expecting dudes that normally report on stuff like crunch or release delays to have the sources needed to report this is just silly. This isn't the sort of story where you just dial a guy at Blizzard or Nintendo, this is REAL journalism and it's the sort of thing people risk their lives to report. Y'all are acting like this is easy, that it's a matter of a few phone calls. The BBC has talked about reporters literally being chased out of China by dudes in trucks for just trying to cover this.
BuzzFeed has a 4 part expose on this and there was a year's gap between parts 3 and 4. They literally had to track down a refugee camp in the middle east to find sources. There was over a year between the BBC first reporting it and the new stories they're putting out. This is happening in a country that ain't exactly friendly to journalists in the first place and they'll be even less friendly when they find out someone's trying to cover this.
This is the sort of story covered by foreign correspondents and investigative journalists, not a beat reporter working the gaming industry. We'll probably start seeing stories from them as the information becomes more and more widespread and accessable, but until then, it's the sort of stuff people die trying to report.
This is all great but misses the point. If someone uncovers these truths through real journalism and gaming media CHOSES not to report it and echo the issue, that is not lack of resources, that is lack of will. If a random person on era can, so can they.
Part of it is that any global news organisation may not wish to endanger their staff in China that may immediately feel the repercussions and be targeted. And having staff badged as media retweeting stuff is a very quick way to have that happen. They may wish to warn their staff or families of those staff living in China, either on a visa or as part of a local branch, to be aware of what is about to be published, and they may not wish to potentially upend peoples lives over a single retweet rather than a bigger story. That doesn't mean the media doesn't have a duty to record and sound out the truth, but it does make it complicated when they have staff in China, that they have a duty of care for, that are easily targetable for reprisals by the CCP.So let's change the question..
What's stopping journalists from tweet/retweeting Uighurs exploitations news?
Frankly, no one in the gaming sphere has the sources needed to report this story. If you want to report this story you need sources in China willing to talk about it. These are the kinds of sources that foreign correspondents at places like the BBC and NYTimes spend entire careers cultivating. And frankly, no editor is going to pay for a trip to China for a gaming journalist to cover this from that angle. Expecting dudes that normally report on stuff like crunch or release delays to have the sources needed to report this is just silly. This isn't the sort of story where you just dial a guy at Blizzard or Nintendo, this is REAL journalism and it's the sort of thing people risk their lives to report. Y'all are acting like this is easy, that it's a matter of a few phone calls. The BBC has talked about reporters literally being chased out of China by dudes in trucks for just trying to cover this.
BuzzFeed has a 4 part expose on this and there was a year's gap between parts 3 and 4. They literally had to track down a refugee camp in the middle east to find sources. There was over a year between the BBC first reporting it and the new stories they're putting out. This is happening in a country that ain't exactly friendly to journalists in the first place and they'll be even less friendly when they find out someone's trying to cover this.
This is the sort of story covered by foreign correspondents and investigative journalists, not a beat reporter working the gaming industry. We'll probably start seeing stories from them as the information becomes more and more widespread and accessable, but until then, it's the sort of stuff people die trying to report.
What about (yes, it's whataboutism) the times when Hong Kong protests were happening? Did they not report the news for the same reason?Part of it is that any global news organisation may not wish to endanger their staff in China that may immediately feel the repercussions and be targeted. And having staff badged as media retweeting stuff is a very quick way to have that happen. They may wish to warn their staff or families of those staff living in China, either on a visa or as local branch, to be aware of what is about to be published, and they may not wish to potentially upend peoples lives over a single retweet rather than a bigger story. That doesn't mean the media doesn't have a duty to record and sound out the truth, but it does make it complicated when they have staff in China that are easily targetable for reprisals by the CCP.
Frankly, no one in the gaming sphere has the sources needed to report this story. If you want to report this story you need sources in China willing to talk about it. These are the kinds of sources that foreign correspondents at places like the BBC and NYTimes spend entire careers cultivating. And frankly, no editor is going to pay for a trip to China for a gaming journalist to cover this from that angle. Expecting dudes that normally report on stuff like crunch or release delays to have the sources needed to report this is just silly. This isn't the sort of story where you just dial a guy at Blizzard or Nintendo, this is REAL journalism and it's the sort of thing people risk their lives to report. Y'all are acting like this is easy, that it's a matter of a few phone calls. The BBC has talked about reporters literally being chased out of China by dudes in trucks for just trying to cover this.
BuzzFeed has a 4 part expose on this and there was a year's gap between parts 3 and 4. They literally had to track down a refugee camp in the middle east to find sources. There was over a year between the BBC first reporting it and the new stories they're putting out. This is happening in a country that ain't exactly friendly to journalists in the first place and they'll be even less friendly when they find out someone's trying to cover this.
This is the sort of story covered by foreign correspondents and investigative journalists, not a beat reporter working the gaming industry. We'll probably start seeing stories from them as the information becomes more and more widespread and accessable, but until then, it's the sort of stuff people die trying to report.
Why should gaming journalists tweet about Hong Kong protests? That has nothing to do with software/game developers based in China or Hong Kong.What about (yes, it's whataboutism) the times when Hong Kong protests were happening? Did they not report the news for the same reason?
This is not a flippant question, so please don't think it is. Why does a company like CPDR get one thread only for its game cyberpunk, and has a header post detailing its various bigotries, yet companies involved in slave labour don't even get a header post?
If ever there was going to be a forum that makes the effort to at the very least bring light to this, surely it's this one?
I would guess that it's because reporting on HK up to now has been different as everyone was doing it and it was visable in the streets, led by the protest movement and footage from thousands of HK sources - there's almost a defence of strength in numbers as part of global criticism and imagery from everyone there. The concentration camps etc is something the CCP is completely denying is happening, to the entire world, within its own borders that it has complete control over, so both any western correspondents inside China, along with their Chinese colleagues and freelancers, are potentially in even more danger than HK reporters- until recently there were some lines of escape from HK to the U.K. for citizens looking to move here, along with an internationally recognised consulate in the same city there.What about (yes, it's whataboutism) the times when Hong Kong protests were happening? Did they not report the news for the same reason?
and then claim to be "unbiased"Can't be criticizing console manufacturers while hoping for Mario/God of War/Halo codes for reviews.
If they don't talk about an issue for fear of being "blacklisted" by Sony or whoever, they are choosing to report what marketing teams want them to report and have games a few days early for review over reporting on real life issues that destroy lives. You are proving my point.Someone hiding behind anonymity and posting on era is not the same as a company or organization reposting someone else reporting. I would love to see how brave posters on era would be if every post opened themselves up to libel damages.
News organizations have entire legal teams and trained investigative journalists for this sort of stuff. Even if we take Video Game news there is an awful lot they don't leak for fear of being blacklisted.
All companies that make hardware are involved, so it would need to be a general forum warning (which I support)
This is not entirely true though. You have guys like Schreier and Klepek who have both done some of the best actual reporting in the industry.
If they don't talk about an issue for fear of being "blacklisted" by Sony or whoever, they are choosing to report what marketing teams want them to report and have games a few days early for review over reporting on real life issues that destroy lives. You are proving my point.
That's not how libel works. If you report that a newspaper published some information, you are not lying in any way, only the original source is liable, that's why sourcing is important.I am not.
Reposting or rewording another article is not the same thing as what real investigative journalists do. It could also potentially open up gaming media outlets to libel. None of which I imagine someone working at ign, gamespot etc is trained for. ( EDIT: by "trained" i don't mean education. )
Also your comment that "If a random person on era can, so can they." is just naïve.
This.Because in the end the world really, really doesn't give a shit.
The vast majority just want their videogames, iphones etc. and that's it.
They don't care how they are made or about human suffering.
And nor do they want to be reminded of their lack of care. That would just make them feel bad, and we can't have that.
So let's change the question..
What's stopping journalists from tweet/retweeting Uighurs exploitations news?
the same way I choose to criticize it and you choose to defend it.
I am not defending or criticizing it.
I am saying that there is an unreal expectation here for video game journalists and their organizations to report on the plight of the Uighurs. Also, whether anyone here is criticizing's or defending it we are doing so behind funny usernames and anonymity. We are not publicly doing this with our full name, job title and place of work attached.
Just an idea but it might be a good to provide some articles or links in the first post so that if people are scanning this thread they can read a bit more about it.
Because almost all gaming outlets have 0 Muslim representation and with that, absolutely no idea about issues that might effect people on a global basis.
I never meant to specifically point my finger at gaming journalists, as you can see from my first post in this thread. But even so, didn't gaming journalists report the news about pro players being banned from competition (Heartstone?) because they mentioned the HK protest?Why should gaming journalists tweet about Hong Kong protests? That has nothing to do with software/game developers based in China or Hong Kong.
If hardware companies are in any way involved in forced labour that's a different story.
I guess that's reasonable.I would guess that it's because reporting on HK up to now has been different as everyone was doing it and it was visable in the streets, led by the protest movement and footage from thousands of HK sources - there's almost a defence of strength in numbers as part of global criticism and imagery from everyone there. The concentration camps etc is something the CCP is completely denying is happening, to the entire world, within its own borders that it has complete control over, so both any western correspondents inside China, along with their Chinese colleagues and freelancers, are potentially in even more danger than HK reporters- until recently there were some lines of escape from HK to the U.K. for citizens looking to move here, along with an internationally recognised consulate in the same city there.