We all known of games that have been Frontloaded for many reasons.
For Xenogears 2 the second disc was rushed and shortened, making the 1st disc Frontloaded with most of the content of variety of the game.
In god of war 3 the first Half of the game is frontloaded with a ton of Epic stuff happening nonstop until you actually start the Pandora rescue quest line , when the game simply "stops" and turns into a bit of a slog of boxe puzzles and indoor lame enviroments until the very last battle.
"Frontloaded" games comes in different shapes and sizes. And we known why (sorta) people don't really... finish games. If memory serves me right, the overall notion of Trophies and Achivements is super low, like something in the range of 4 out of 10 people actually finishes the games they buy?
So, in a sense, it actually makes sense to put all your best stuff up front. That is what will make the sale, and that will be the stuff most people will see and remember. Ever heard the sentence "The game gets way better 10 hours later" ? or "Final Fantasy 13 really opens up at the end!" That's when the upfront of content is not enough to hold the players in.
So... for better or for worst, which games have you played where the bulk of content was in the first half? The first part. Just really frontloaded content.
For Xenogears 2 the second disc was rushed and shortened, making the 1st disc Frontloaded with most of the content of variety of the game.
In god of war 3 the first Half of the game is frontloaded with a ton of Epic stuff happening nonstop until you actually start the Pandora rescue quest line , when the game simply "stops" and turns into a bit of a slog of boxe puzzles and indoor lame enviroments until the very last battle.
"Frontloaded" games comes in different shapes and sizes. And we known why (sorta) people don't really... finish games. If memory serves me right, the overall notion of Trophies and Achivements is super low, like something in the range of 4 out of 10 people actually finishes the games they buy?
So, in a sense, it actually makes sense to put all your best stuff up front. That is what will make the sale, and that will be the stuff most people will see and remember. Ever heard the sentence "The game gets way better 10 hours later" ? or "Final Fantasy 13 really opens up at the end!" That's when the upfront of content is not enough to hold the players in.
So... for better or for worst, which games have you played where the bulk of content was in the first half? The first part. Just really frontloaded content.