The 2011 trailer seems pretty real to be honest. Definitely the closest they got to Versus XIII as a game. I still hope a build from around this time leaks one day
As for the second one I don't thing CG Cinematic trailers count as bullshot.
The Altissia parts of this trailer are very fake though lol. Plus just the random mishmash of enemies in front of the Citadel which we know was a proof of concept demo by Tabata's team when they came on board. They kept using that map for tech demo purposes again and again afterwards. Such a nothing trailer despite the amazing cinematics surrounding it.
The 'gameplay' portion of the new KHIV trailer is 100% bologna and I can't be convinced otherwise. It's definitely representative of what they want to do, sure, but it's not actual gameplay.
Ghost of Tsushima absolutely does not look as good as that debut trailer which was in-engine.
It looks magnificent. Maybe not 1:1 but bullshit is exaggeration.Ghost of Tsushima absolutely does not look as good as that debut trailer which was in-engine.
Hey cmon now. The logo sure is.
Doesn't it look pretty much exactly like that on PC
Could be misremembering but I 100%ed that game and it didn't look much worse than that.
Maybe it was different on console.
How has the Dead Island announcement trailer not been mentioned yet?
What's amazing about this trailer is that I don't think I've ever seen a second of Dead Island gameplay footage, but this trailer was a whole thing when it came out.
OP, You are totally wrong about 8 days. There were so many videos about the game after it got canned showing more of the gameplay and all fo them shwoed very advanced graphics, physics and everything exceeding the trailer. The game was real and it could have ended up looking even better than the first trailer if it was fully completed. The problem si that the whole studio got buried sadly alongside Getaway 3 too.
Wasn't even close on an xbox one X.
Even if you discard the differences in graphics the features shown in that game never made it to the retail release. The quick look at the arm to access the inventory, the collection of physical items from the shelves once in the building, and the opening of a lock box to grab a physical weapon for inspection followed by walking out and using that weapon.
How has the Dead Island announcement trailer not been mentioned yet?
What's amazing about this trailer is that I don't think I've ever seen a second of Dead Island gameplay footage, but this trailer was a whole thing when it came out.
Agreed. This is Square's MO. Granted, they will probably come close to this in the final game. KH3 did the same shit for its reveal, but the target render was fairly restrained and the game ended up looking just as good. Nothing in the KH4 trailer looks outlandish for PS5/XSX.The 'gameplay' portion of the new KHIV trailer is 100% bologna and I can't be convinced otherwise. It's definitely representative of what they want to do, sure, but it's not actual gameplay.
The thing I always found kinda sad about "Eight Days" was that beta footage of it came out after it was cancelled and it seemed like they were at least *trying* to get it close to that pre-rendered trailer, or at least as close as they realistically could on that hardware. One of those games I still wish had come actually come out because it seemed pretty cool but now will be almost entirely just remembered for that goofy E3 trailer.
The "in game" stuff was CG dressed up as gameplay, im not surprised the Altissia content was toned down as it looked a bit much for PS4/XO maybe.Literally nothing in this trailer is in the final game.
Not even simple stuff like Cor and Noctis exchanging a few words on the cliff overlooking Insomnia. In the final product that's handled as a cell phone call.
I like XV and the Royal Edition fixed even more about it, but the Versus XIII trailers and even this XV debut re-titling trailer are some wild cutting-room-floor stuff.
I never hold it against a developer for having to cut content or optimize visuals prior to release.Does cut content from the game count as a bullshot? All that Leviathan stuff in Altissia was gonna be in the game.
Although, the reason they cut it was because they couldn't get it running on PS4 hardware, so maybe it does count.
The 'gameplay' portion of the new KHIV trailer is 100% bologna and I can't be convinced otherwise. It's definitely representative of what they want to do, sure, but it's not actual gameplay.
I dunno, Sora fighting a black colossus in a completely empty city space with pretty bare textures actually looks LESS ambitious, and more realistic to possible gameplay, than did that last FFXV trailer I posted.Immediately thought of this, FFXIII:Versus and all the FFXV trailers when seeing the thread. The "gameplay" portions in these trailers are so obviously scripted animations with some QTE fake UI thrown on them. I'm sure KH4 will look good and have dynamic set pieces, but people thinking this is at all live gameplay are fooling themselves.
I dunno, Sora fighting a black colossus in a completely empty city space with pretty bare textures actually looks LESS ambitious, and more realistic to possible gameplay, than did that last FFXV trailer I posted.
It's not at all something the current consoles couldn't do.
This one probably hurts the most.I'm surprised that nobody has mentioned the Spaceworld 2000 Zelda demo. They specifically mentioned that it was a tech demo, but it set up expectations for people regardless. When Wind Waker was revealed and then released so many people were absolutely pissed off and thought that "Celda" was an abomination. I personally wasn't one of them, from the day it released it has been one of my favorite games ever. But still, I do think that an N64 style "mature" Zelda with those graphics and art style would be really cool.