Echoing this sentiment, with my standout memory being the train map where you have to make an extra-aggressive push to the locomotive as each car before it is detached, causing any units on it (friend or foe) to be banished from the map for the rest of that quest.Vandal Hearts is a lesson in tiny perfection. Each level has some tiny twist to it (the one with the possessed villagers being a stand-out). Only 20 levels or so, but every one feels unique. God I love that game...