Saber Interactive does not have a good track record of making popular MP games. Halo Online was cancelled and Quake Champions was a flop which could be one reason why Sony declined their offer.
Saber Interactive does not have a good track record of making popular MP games. Halo Online was cancelled and Quake Champions was a flop which could be one reason why Sony declined their offer.
How can one be "happy" that they didn't choose to add additional value to the game? Like multiplayer components to your games or not, that's a different question, but being "happy" about a game not being a more complete package with the help of an additional dev (and thus at no disadvantage to the campaign component) is a really strange thing to say.
Saber Interactive does not have a good track record of making popular MP games. Halo Online was cancelled and Quake Champions was a flop which could be one reason why Sony declined their offer.
Right decision by Sony Bend. Create the game thst you want. And that's a single-player game.
Another classic Days Gone thread. Some big PS and Days Gone 'fans' here as I can see.
May have helped depending on the kind of MP. Days Gone aint got the sauce.
Nobody cares about the masses. Im voicing my opinion. I(and I'm sure there are others) could be interested in a MP mode for this game that hasn't shown alot to be excited for. This forum delves too deep into pseudo games industry analysis and not enough about genuine conversation regarding what different voices within this hobby are interested in. It's ok to have different interests and to be enticed by different aspects. I don't care what ERA thinks. This isn't a right or wrong kind of thing. With all due respect.There're whole threads full of people saying the same thing about God of war, Spider-Man, Horizon, etc. and in the end all of them were proven wrong.
This will be nothing idfferent. Of course i'm not saying this game will get 90+ Scores but it will sell really good and many, many users won't understand why.
ERA is quite shit in gauging the interest of the masses.
Almost nobody here thought that Wildlands would be this extremely successful. The same with the Devision and Rainbow Six.
I'm really looking forward to all the crow that's going to be served.
And Sony continues to drop the ball on multiplayer this gen. I hope MS has a knockout MP game next gen and it slaps some sense into Sony
They did both well last gen. Where are my Warhawks, Resistance Co Op, KZ 2 like experiences? It's ok to have a lil variety from the first party. This forum seems to disagree tho...Wait what? Sony is fucking knocking it out of the park this whole gen long. They showed that people still desire good cinematic singleplayer games. Leave multiplayer/co-op to the multiplats en focus on your strong points.
They did both well last gen. Where are my Warhawks, Resistance Co Op, KZ 2 like experiences? It's ok to have a lil variety from the first party. This forum seems to disagree tho...
I think Sony is making a mistake not including some kind of optional coop here.
Every game is multiplayer!I'd argue that passing the controller to your buddy when you can't make it to the checkpoint is the purest form of co-op, but then I was born in '76.
I say that's for the better.
If you are counting the Vita games which includes Killzone Mercenary then no. If not then hell no because Resistance 3 is one of the best FPS along with from last generation hands down.
Some people's antagonism toward multiplayer is weird.
"I like single-player!" So do I. Bloodborne has multi-player, in-and-out, and I loved it. I spent hours and hours helping people in Chalice Dungeons and hours and hours on the single-player. I played horde modes in Uncharted 4/Lost Legacy while enjoying a couple great single-player campaigns. Going back to the PS1/PS2, I played tons of single-player on Twisted Metal 2 and Black but also played tons of multi-player. Multi-player doesn't mean your single-player is guaranteed to suck.
Some people's antagonism toward multiplayer is weird.
"I like single-player!" So do I. Bloodborne has multi-player, in-and-out, and I loved it. I spent hours and hours helping people in Chalice Dungeons and hours and hours on the single-player. I played horde modes in Uncharted 4/Lost Legacy while enjoying a couple great single-player campaigns. Going back to the PS1/PS2, I played tons of single-player on Twisted Metal 2 and Black but also played tons of multi-player. Multi-player doesn't mean your single-player is guaranteed to suck.
Exactly, the mindset of "leave the multiplayer games to 3rd party devs" is ridiculous considering the games their 1st party studios were able to deliver last genThey did both well last gen. Where are my Warhawks, Resistance Co Op, KZ 2 like experiences? It's ok to have a lil variety from the first party. This forum seems to disagree tho...
I really wish Sony would remaster it. It had such a great atomsphere and art style that it would look stunning on PS4 with 1080p/4K and 60 FPS.Resistance 3 was one of the best fps campaigns I ever played. Great pacing and story from start to finish.
I really wish Sony would remaster it. It had such a great atomsphere and art style that it would look stunning on PS4 with 1080p/4K and 60 FPS.
Not to mention the gameplay being awesome.
Another one is sanzaru games approaching Sony to make new Sly Cooper game, If I'm not mistakenI had no idea studio's did that. I figured it was Sony as the producer that approached them. This is an interesting tidbit but I'm happy they're focusing on the SP.
the game would be better with multi-player no? unless the gameplay isn't that great,
I really wish Sony would remaster it. It had such a great atomsphere and art style that it would look stunning on PS4 with 1080p/4K and 60 FPS.
Not to mention the gameplay being awesome.
Should also count Halo Online, and MCC into that as well.
It means that, if Sony wants the same quality across both SP and MP and for it not to risk (yes, risk) feeling disjointed like two distinct games, there has to be a constant back and forth between Bend and Saber, which is (whether you wish to admit it or not) a massive disruptor at what is likely to be a crucial time in the development process. It's a distraction for a studio just trying to do their job and get their artistic vision across. Did you consider that Sony, might not want "two separate entities" for Days Gone? They want a cohesive package that can be quality controlled at the desired location rather than two?How exactly is contracting an external developer to create MP content "risking" anything? If anything, it's textbook bet hedging. If it falls flat, you didn't spend much on it. If it's a hit, you reap the rewards. It's a win-win. Only thing you have to ensure is the MP isn't broken because that can cause serious problems.
How does multiplayer by a different company affect the game's "tightness" or "focus"? They're seperate entities developed by different companies.
Unless this is about the precious metacritic score. Some people seem opposed to anything included in a game which might cause critics to give it a 9/10 instead of a 10/10. It's extremely telling that the train wreck that is RDR Online wasn't included at launch in RDR2, for instance.
Adding some form of MP to Days Gone makes perfect sense considering the genre.
Yikes, at you implying that single player games with the right attention and polish are not "complete packages". Sony chose to focus on attempting quality over quantity. Foreign concept to some. It's not difficult to understand how some people are happier knowing that a project doesn't have shoehorned excess for the sake of "added value" that isn't even guaranteed to work well. You have absolutely no idea how adding multiplayer would have impacted the production of the game, given that we know nothing of where Bend were at with the game when this Saber Interactive guy approached them in regards to world and gameplay systems, meaning that they would have to drop what they're doing, surrender their WIP engine and assets to Saber and have a back and forth meetings when it would be smarter to let Bend focus on finishing their own game with their own set of goals.How can one be "happy" that they didn't choose to add additional value to the game? Like multiplayer components to your games or not, that's a different question, but being "happy" about a game not being a more complete package with the help of an additional dev (and thus at no disadvantage to the campaign component) is a really strange thing to say.
Its a Zombie game without Multiplayer? who thought this was a great idea?
Why are people happy that it doesn't include a multiplayer mode from an outside studio?
At best it might be something interesting and it's not it would have raised the price of the game.
Responses like this are baffling to me.
I never said nor implied that ...Yikes, at you implying that single player games with the right attention and polish are not "complete packages".
Yes? The game is much better in co-op.