They use completely different engines. AC runs AnvilNext, WD games are Disrupt, which is the evolution of Dunia I believe?
Both AnvilNext and Disrupt have very similar CPU usage issues
They use completely different engines. AC runs AnvilNext, WD games are Disrupt, which is the evolution of Dunia I believe?
It's a 3700x. So, as usual, Ubi games are unoptimized on PC? Great.
It's a 3700x. So, as usual, Ubi games are unoptimized on PC? Great.
Well I figured out what it was. It's putting the game on full screen rather than window modeThat's not the game, that's handshaking issues. I sometimes have to restart my PC multiple times to work on the C9 from the 3080.
If you haven't already, turn off Quick Start+ from the C9 settings menu and it seems to help. I can just power cycle the TV to get it working more often than not now.
I am also worried about Valhalla. I really didn't care about Watchdogs but I subscribed to UPlay+ for Valhalla. Might as well check out Watchdogs. Yeah, the performance isn't great.
Valhalla is the game I'm looking forward to the most this fall, and it's also the first AC I'll be playing on PC. I really hope it's not a letdown.
Don't understand why people are paying over the odds for a 3070 when the 6800 is the way to go for that end of the market. At least in the UK anyway, the cheapest 3070 I could see was £520; the same price as the 6800.If anyone thinks 8GB on 3070 isn't a potential bottleneck in the coming years, apparently at 1440P (not even 4k) with maxed setting (no RT, no DLSS), WD Legion is exceeding 8GB VRAM
Watch Dogs: Legion technical review - A new benchmark
Watch Dogs: Legion has fantasic implementations of DLSS and ray tracing plus a few more pleasant surprises, as our technical review outlines.www.pcinvasion.com
Next gen consoles haven't even been released yet.
If anyone thinks 8GB on 3070 isn't a potential bottleneck in the coming years, apparently at 1440P (not even 4k) with maxed setting (no RT, no DLSS), WD Legion is exceeding 8GB VRAM
Watch Dogs: Legion technical review - A new benchmark
Watch Dogs: Legion has fantasic implementations of DLSS and ray tracing plus a few more pleasant surprises, as our technical review outlines.www.pcinvasion.com
Next gen consoles haven't even been released yet.
Is that usage or requested? I shall light the Darktalon signal to see if we can uncover the true VRAM number.If anyone thinks 8GB on 3070 isn't a potential bottleneck in the coming years, apparently at 1440P (not even 4k) with maxed setting (no RT, no DLSS), WD Legion is exceeding 8GB VRAM
Watch Dogs: Legion technical review - A new benchmark
Watch Dogs: Legion has fantasic implementations of DLSS and ray tracing plus a few more pleasant surprises, as our technical review outlines.www.pcinvasion.com
Next gen consoles haven't even been released yet.
Is that usage or requested? I shall light the Darktalon signal to see if we can uncover the true VRAM number.
Don't expect the patch tomorrow to massively improve things by the way
Don't understand why people are paying over the odds for a 3070 when the 6800 is the way to go for that end of the market. At least in the UK anyway, the cheapest 3070 I could see was £520; the same price as the 6800.
I asked this in the OT, but maybe this is a better group:
I got a free copy of this game from a CPU purchase; do I have to download / launch from Uplay or is there some way to get the Epic store to recognize the key so I can use the Epic Launcher instead of the Uplay launcher? I have so many launchers, do I really need to keep another!?
Fine, let's assume that the 6800 is equally marked up as much as the 3070 is then. It's still the better buy, imagine spending £520 on a GPU with a pitiful amount of VRAM.
Allocated or actual? Or just using that little slider in the menu that I'm sure is 100% accurate to memory usage for every scene in the game.If anyone thinks 8GB on 3070 isn't a potential bottleneck in the coming years, apparently at 1440P (not even 4k) with maxed setting (no RT, no DLSS), WD Legion is exceeding 8GB VRAM
Watch Dogs: Legion technical review - A new benchmark
Watch Dogs: Legion has fantasic implementations of DLSS and ray tracing plus a few more pleasant surprises, as our technical review outlines.www.pcinvasion.com
Next gen consoles haven't even been released yet.
Because you have VSYNC on, isn't it obvious? Your GPU can do no more work than it's allowed to by the number of undisplayed buffers. Turn on FastSync, your GPU will increase in utilization as you begin to render more frames than your display can output.Why does the game not use my GPU enough? Its at 60% in the open world too
I don't have vsync on, so not very obvious, ey?Because you have VSYNC on, isn't it obvious? Your GPU can do no more work than it's allowed to by the number of undisplayed buffers. Turn on FastSync, your GPU will increase in utilization as you begin to render more frames than your display can output.
5.1 surround sound doesn't even work for me. It's running in 5.1 but I only get left and right channels so I can't hear any speaking. After quitting the game 5.1 is now non-working in Windows and I need to set my bitrate to another setting and back to get all my channels back. Only affects this game. I suspect it has something to do with handshaking like the hdr black screen bug. Can't play until patched...Anyone finding the sound quality and mixing to be very veery bad?
Like it lacks impact and separation. Guns sound weak. So does driving.
It says a lot there aren't any audio settings for output options.
Just some of the worst sound in a AAA game since I can't remember when.
Yeah, they haven't implemented this stuff correctly. The engine insists that HDR requires fullscreen exclusive.Well I figured out what it was. It's putting the game on full screen rather than window mode
You have a limit active, it doesn't necessarily have to be V-Sync, you could have used RTSS and turned on Scanline Sync and caused this just as easily.
Can't be actual because it was more than the amount of memory available on the GPU. Maybe it's requested VRAM.Allocated or actual? Or just using that little slider in the menu that I'm sure is 100% accurate to memory usage for every scene in the game.
I'll test it tonight myself, but it'll be a few hours before I can get to it.
5.1 surround sound doesn't even work for me. It's running in 5.1 but I only get left and right channels so I can't hear any speaking. After quitting the game 5.1 is now non-working in Windows and I need to set my bitrate to another setting and back to get all my channels back. Only affects this game. I suspect it has something to do with handshaking like the hdr black screen bug. Can't play until patched...
I'll take a closer look in a sec, I will say changing to DX11 helped but I'm missing out on RTXYou have a limit active, it doesn't necessarily have to be V-Sync, you could have used RTSS and turned on Scanline Sync and caused this just as easily.
RTSS cannot measure render latency unfortunately, it would go a long way toward telling you what is causing the limit:
Pretty sure the reason Cars sound weak is cause they are all suppose to be electric cars, or atleast most of them are suppose to be.Anyone finding the sound quality and mixing to be very veery bad?
Like it lacks impact and separation. Guns sound weak. So does driving.
It says a lot there aren't any audio settings for output options.
Just some of the worst sound in a AAA game since I can't remember when.
Seems like the typical Ubisoft goodnessOk, so my settings are as follows:
Ultra preset + ultra rtx + balanced dlss, no other changes to the preset.
My average fps by resolution(built in benchmark):
1440p: 70fps
1080p: 70fps
...
720p: ...70fps
I have an i7 8700, 32gb RAM, and a RTX 3080.
Lowering texture and shadow quality to medium gets me another 7fps, but I can't seem to squeeze much more out of it.
I don't really know what to say.
Ok, so my settings are as follows:
Ultra preset + ultra rtx + balanced dlss, no other changes to the preset.
My average fps by resolution(built in benchmark):
1440p: 70fps
1080p: 70fps
...
720p: ...70fps
I have an i7 8700, 32gb RAM, and a RTX 3080.
Lowering texture and shadow quality to medium gets me another 7fps, but I can't seem to squeeze much more out of it.
I don't really know what to say.
Yeah, the game hammers the CPU like other ubi games
The problem isn't even really the benchmark. The game runs much worse after the initial mission. Soon as you get outside or in a car it the framerate tanks. Ubi has said it's part of their hotfix so we shall see tomorrow.
HahahahaOk, so my settings are as follows:
Ultra preset + ultra rtx + balanced dlss, no other changes to the preset.
My average fps by resolution(built in benchmark):
1440p: 70fps
1080p: 70fps
...
720p: ...70fps
I have an i7 8700, 32gb RAM, and a RTX 3080.
Lowering texture and shadow quality to medium gets me another 7fps, but I can't seem to squeeze much more out of it.
I don't really know what to say.
Did they confirm the patch addresses performance?The problem isn't even really the benchmark. The game runs much worse after the initial mission. Soon as you get outside or in a car it the framerate tanks. Ubi has said it's part of their hotfix so we shall see tomorrow.
This was posted on pc gamer and I believe other outlets. Someone had posted a link a few pages back I believe too. These are a few of the problems I am having too. When you hop in a car it drops to 44 fps sometimes. I'm on a 3700x x 3080 running at 1440p.
I think GPU power is going to be an issue long before the VRAM becomes an issue. Something this game showcases very well and like you said this is a cross gen game. Even the 3070 can barely do 1440p at a decent framerate here, even without RT. If you want to max out games at 1440p 60fps+ then I give the 3070 a lifespan of about 2-3 years.If anyone thinks 8GB on 3070 isn't a potential bottleneck in the coming years, apparently at 1440P (not even 4k) with maxed setting (no RT, no DLSS), WD Legion is exceeding 8GB VRAM
Watch Dogs: Legion technical review - A new benchmark
Watch Dogs: Legion has fantasic implementations of DLSS and ray tracing plus a few more pleasant surprises, as our technical review outlines.www.pcinvasion.com
Next gen consoles haven't even been released yet.
Ah excellent. Thanks for thatThis was posted on pc gamer and I believe other outlets. Someone had posted a link a few pages back I believe too. These are a few of the problems I am having too. When you hop in a car it drops to 44 fps sometimes. I'm on a 3700x x 3080 running at 1440p.
Global performance improvements on PS4 for smoother gameplay/driving
Made several improvements to PC performance
Optimized performance to improve framerates for RTX GPUs
Fixed an issue that caused framerate drops to occur when characters walk through checkpoints
Improved the framerate performance when driving
Fixed a freeze when switching input controllers on PC
Fixed sporadic crashes on PS4
Fixed sporadic crashes on Xbox One/S
Fixed an issue that could cause the game to crash when launched on a console set to TURKISH, INDONESIAN, GREEK, ROMANIAN, HUNGARIAN, VIETNAMESE or THAI languages
Fixed an issue that could cause the game to crash on Xbox One X when selecting a certain option in the Into the Void mission
Fixed an issue that could cause the game to crash when browsing through the Premium Shop tabs on Xbox One