Reporting by Patrick Klepek:
March 31 is the cut-off date for the fiscal year:
One suspected reason is to create artificial scarcity and instill a sense of urgency in consumers who then feel like they have to go out and buy the products before they disappear
One anonymous developer chimed in:
More at the link: https://www.vice.com/en/article/jgq...-selling-multiple-games-in-march-2021-but-why
Lock if old, I couldn't find a thread that mentioned Klepek's article
In a year of COVID delays, Nintendo has announced a handful of games recently, including Super Mario 3D All-Stars (a collection of 3D Mario games), Super Mario 35 (a Mario-themed riff on battle royale), and Fire Emblem: Shadow Dragon & the Blade of Light (a localization of the first Fire Emblem). Those are all different games from one another, but what all of them have in common is that Nintendo will stop selling them on the same date: March 31, 2021.
There's not some bulky special edition that's being phased out, either. At the end of March 2021, Nintendo claims they will remove these games from their own digital storefronts. They're disappearing, and so far, Nintendo has yet to provide a fully coherent explanation for what's going on here.
March 31 is the cut-off date for the fiscal year:
So, why March 31? Does Nintendo know something we don't? Is the world coming to end on next year's April Fools Day? March 31 is an important day on the calendar of Nintendo and a lot of other video game companies because it signals the end of their fiscal year. There's a reason many video games that are delayed past the holidays conveniently arrive before the end of March; it's to maximize sales and profits before having to answer to shareholders.
One suspected reason is to create artificial scarcity and instill a sense of urgency in consumers who then feel like they have to go out and buy the products before they disappear
"This strategy is sure to create urgency amongst Switch users to purchase content and avoid missing out on the experience," said Futuresource Consulting gaming analyst Morris Garrard, "fuelled also by the media attention the strategy is already garnering."
Called out in my own reporting? This is a new one.
"Imposing these time restrictions is expected to aid these limited-edition games in cutting through the noise," said Garrard.
One anonymous developer chimed in:
"They have data that shows that rereleases of games tend to wither on wishlists," said a developer who's been involved with publishing several games on Switch, who asked to remain anonymous because they were not permitted to publicly discuss their meetings with Nintendo. "The manufactured FOMO [fear of missing out] helps them get those sales, or so they think."
More at the link: https://www.vice.com/en/article/jgq...-selling-multiple-games-in-march-2021-but-why
Lock if old, I couldn't find a thread that mentioned Klepek's article