It's still a paradox game. Considering they budget they have this is pretty good.Also another minor nitpick is why clothing not animated?) Looks very stiff without movement.
This game is from a relatively unknown studio, and probably wasn't given infinite fuck you money... so I can't bring myself to gripe about stiffness in faces/clothing/animation.
BG3, Vampire, Cyberpunk in 2020. Poor 2017 will be replaced as GOAT year so soon?!
I think she is a Tory.
If Slug is a thin-blood, it's interesting that he has the physical appearance of a Nosferatu. Typically Thin-bloods don't manifest their clan lineage curse. Might be how the game introduces you to diablerie as a way to join a clan.
What was shown is 100% in-game footage from the current build of the game.This is one of those "gameplay" trailers that looks closer to a target concept than actual, playable gameplay footage. But with that qualification, I guess they've got cool art and lighting, and the things you'd want to see (conversation trees, mix of melee and firearms, factions, blood abilities) are all there.
What was shown is 100% in-game footage from the current build of the game.
Still a lot of work to do, though.
I feel like those are really impressive graphics. It's just the animations that drag it down.
Any idea if the main character will be voiced?
Bummer, but understandable. Better this way than limiting the dialogue options.They will not be.
Given different clans have different responses to things, Paradox felt that'd just get way too expensive. This is still a AA budget game.
Idk man Dying light 2 FF7 and CP77 are all tough competition.