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Zeroth

One Winged Slayer
Member
Oct 25, 2017
790
Just some food for thought: if this hack is indeed 2TB, and contains stuff from the 3DS/WiiU era, what if the information regarding the eshop infrastructure from there was used to hack all those accounts earlier this year?

It would explains how the network was compromised, and give an extra weight on all this info being out
 

Zeroth

One Winged Slayer
Member
Oct 25, 2017
790
Just some food for thought: if this hack is indeed 2TB, and contains stuff from the 3DS/WiiU era, what if the information regarding the eshop infrastructure from there was used to hack all those accounts earlier this year?

It would explains how the network was compromised, and give an extra weight on all this info being out
Reposting for new page cause I really believe it may be the case
 

Deleted member 18021

User requested account closure
Banned
Oct 27, 2017
4,000
The closer we get to current day the closer we come to Nintendo's lawyers trying to shut all this down. Diving deep into the past is one thing, but there could easily be info there that applies to current games or business relationships.

Yeah, if we start getting stuff that would affect modern partnerships more directly, fun's over.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,477
Again, all that stuff is shoved in Rare's vaults, not Nintendo's.
Nintendo clearly has plenty of third-party games shoved away in their vaults; wouldn't surprise me at all to find out that they have Rare's stuff tucked away too, considering they were a close partner and all.
 
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Deleted member 8752

User requested account closure
Banned
Oct 26, 2017
10,122
Those full sized renders of the OOT inventory icons are blowing my mind.

I never even considered that they were downscaled images from higher resolution source material. I just thought they drew those items in 240p and called it a day.

This leads me to assume that for other pre-rendered assets in games - I.e.Donkey Kong Country - there has to be some full resolution source material for all of the characters and objects somewhere out there. The in-game assets are clearly lossy versions of the originals.
 

CrunchyFrog

Member
Oct 28, 2017
2,461
fresh avatar material lol

ICNggy4.png

YOINK

Thanks!
 

Christo750

Member
May 10, 2018
4,263
Mute City uncompressed. shiiiiiiiiit

Vocaroo | Online voice recorder

Vocaroo is a quick and easy way to share voice messages over the interwebs.

edit: and Big Blue

Vocaroo | Online voice recorder

Vocaroo is a quick and easy way to share voice messages over the interwebs.
OMGGGGG



My entire childhood uncompressed. Pinch me, I've gotta be dreaming.


OMGGGGGG!!!!!!

Kinda crazy how much personality the compression added to the dialogue in hindsight.

This is the coolest thread.
 

Zalman

Member
Oct 25, 2017
5,896
Depends entirely on what your interpretation is. Luigi is not present in the final compiled version of Mario 64 in any useable capacity, however he is present in beta versions of the source code/data. Does that make it real or not?
I mean, we already knew this, right? That he used to be in the game and they had to cut him late in development? So I'm not sure how this changes anything. (Not directing this to you specifically, I've just seen a lot of people getting excited about this.)
 

AtomicShroom

Tools & Automation
Verified
Oct 28, 2017
3,081
I mean, we already knew this, right? That he used to be in the game and they had to cut him late in development? So I'm not sure how this changes anything. (Not directing this to you specifically, I've just seen a lot of people getting excited about this.)

Correct. Well we knew it from the devs mouths through various interviews. I guess people are excited to confirm what they were saying was true? In any case it doesn't excite me much either. Did people think they were lying or something?
 

Foot

Member
Mar 10, 2019
10,943
Just some food for thought: if this hack is indeed 2TB, and contains stuff from the 3DS/WiiU era, what if the information regarding the eshop infrastructure from there was used to hack all those accounts earlier this year?

It would explains how the network was compromised, and give an extra weight on all this info being out
Your theory makes sense to me.
 

Inugami

Member
Oct 25, 2017
14,995
Your theory makes sense to me.
It seems pretty unlikely that they were storing user data on the same servers as they were archives for their games.

The hack was on Chinese servers, so it's also very unlikely that Nintendo was just storing international user account data there.
 

andymcc

Member
Oct 25, 2017
26,341
Columbus, OH
I wonder if there is anything about that EarthBound 64 game I read about in EGM like 2 decades ago.

someone teased a spaceworld '99 dump which I think may have been the only time the game was playable to the public.

I would assume builds of whatever existed of the game was cross-referenced for the eventual mother 3 on GBA, given the scenario similarities, so anything is possible.
 

El Pescado

Member
Oct 26, 2017
1,922
It seems pretty unlikely that they were storing user data on the same servers as they were archives for their games.

The hack was on Chinese servers, so it's also very unlikely that Nintendo was just storing international user account data there.

I think the idea is more like people were able to use this data to break in to the servers more than they have leaked user data. This hack is from four years ago and there's a lot of people who had this data since then. It's only recently that its been becoming public.
 

Bradford

terminus est
Member
Aug 12, 2018
5,423
If any bit of development info or assets from Melee are in future parts of this leak I may die instantly on the spot, having transcended human form and achieved Nirvana.
 

saladdays

Member
Sep 11, 2018
552
someone teased a spaceworld '99 dump which I think may have been the only time the game was playable to the public.

I would assume builds of whatever existed of the game was cross-referenced for the eventual mother 3 on GBA, given the scenario similarities, so anything is possible.
I would love to see the script for that game. Seems like the type of thing Nintendo would save, and I remember Itoi describing it as just a total behemoth. Way longer, darker, and more ambitious than the final game.
 

Zeroth

One Winged Slayer
Member
Oct 25, 2017
790
It seems pretty unlikely that they were storing user data on the same servers as they were archives for their games.

The hack was on Chinese servers, so it's also very unlikely that Nintendo was just storing international user account data there.
It's not that the data from users was in there, but information about the Nintendo online infrastructure (for example, AWS addresses and keys).
 

Deleted member 56752

Attempted to circumvent ban with alt account
Banned
May 15, 2019
8,699
In the face of leaks like this, it's really surprising to me to see someone like Tim Gettys focus on hype for announcements. Anyways, I love super Mario 64 so gimme dat
 

RLCC14

Banned
Oct 28, 2017
2,447
Reading up on the Star Fox 2 stuff and man they were super ambitious with that game. One of the builds sounds like it could be a sort of Star Fox 1.5 even.
 

Ultratech

Member
Oct 25, 2017
2,385
Loving this Wiimote protoype!


unknown.png

This falls in line with what I remember about the Wii's development.
The first Wii controller they made was a GC Controller with an extra board attached. (Was trying to do the pointer IIRC.)

Again, all that stuff is shoved in Rare's vaults, not Nintendo's.

Not necessarily; they supposedly have a gold copy of KI2 that Rare shipped to them for certification.

Whether or not they still have it is up in the air.
 

Jroc

Banned
Jun 9, 2018
6,145
Another folder called... fuckbees.zip was uploaded, which seems to contain some internal Revolution documentation. looking through it now.

There's a doc (made for third-party partners, i'm assuming) with the prices for buying Wii discs in bulk, lol.

I wonder if this is a reference to the old Halo 2 ILOVEBEES thing?
 

JuicyPlayer

Member
Feb 8, 2018
7,349
This falls in line with what I remember about the Wii's development.
The first Wii controller they made was a GC Controller with an extra board attached. (Was trying to do the pointer IIRC.)



Not necessarily; they supposedly have a gold copy of KI2 that Rare shipped to them for certification.

Whether or not they still have it is up in the air.

SNES KI2? How did that get to gold before magazines could preview it? I've always wanted to know what that game looked like.
 

Ultratech

Member
Oct 25, 2017
2,385
SNES KI2? How did that get to gold before magazines could preview it? I've always wanted to know what that game looked like.

Beats me. Retro Gamer (Magazine) did some interviews a few years back with some guys that worked at Rare and they were talking about it in there.

Update: here's the article in question:

It was only 80% complete, but still pretty far along.
(The general consensus I've read/seen is that it was pretty much near completion or was complete, but got shelved because of the N64.)
 
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carmofin

Member
Nov 15, 2017
111
Yeah, just like we know from interviews how the Starfox voice recordings have only survived in the compressed state we know from the N64 version of the game!

I mean, we already knew this, right? That he used to be in the game and they had to cut him late in development? So I'm not sure how this changes anything. (Not directing this to you specifically, I've just seen a lot of people getting excited about this.)
Correct. Well we knew it from the devs mouths through various interviews. I guess people are excited to confirm what they were saying was true? In any case it doesn't excite me much either. Did people think they were lying or something?
 

saladdays

Member
Sep 11, 2018
552
Like Smash Bros., those were developed by outside studios. That's likely why we haven't seen anything so far.

(So was Pokémon, but Nintendo appears to have been more tightly involved with that one.)
Haven't we already gotten some 3rd party stuff, like the Castlevania IV thing, and all of the Argonaut stuff? Most of the games listed were just as closely developed with Nintendo as Star Fox and Star Fox 2 were, so I don't think they're out of the question.