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Mhj

Attempted to circumvent ban with alt account
Banned
Oct 30, 2017
879
That's some hardcore development hell.
 

ResetGreyWolf

Member
Oct 27, 2017
6,448
From the link in the OP

Project Hardcore (working title) is a eurostyle Metroidvania-platformer appealing especially to classic 2D-action-game enthusiasts with its intricate level design and numerous mid- and end-bosses. Vertical-scrolling shoot 'em up stages, originally planned to be exclusive to the Sega Mega CD version, will also be integrated into the final version, delivering the most complete experience possible and bringing back memories of games like SWIV for the Commodore Amiga.

DICE started development of Hardcore for Sega Mega Drive, Sega Mega CD, and Commodore Amiga in the early 1990s, with a release planned around 1994 / 1995 by Psygnosis. Yet, this did not happen since development had been abandoned prior to completion in order to shift focus to the new generation of gaming consoles. The following twenty-three years Harcore was believed to be lost as even the Swedish developer no longer had any data or documentation available. In 2017, thanks to some fortunate circumstances and the help of some friends, Strictly Limited Games managed to locate a copy of the original build. Supported by some of the most talented minds and experts of the gaming industry, the two founding members Dennis Mendel and Benedict Braitsch have since then been working on the recovery of this retro-treasure for current-gen gaming platforms under the working title Project Hardcore. Involved in this project are, among others, the long-time DICE-employee Mikael Kalms, as well as members of the 1994 original development team, Fredrik Liljegren and Joakim Wejdemar. Additional support is provided by Matt Phillips from Big Evil Corporation, specialist in 68000-coding and all Mega Drive-related things, as well as by emulation expert Steve Snake, porting-ace Mathew Gambrell and level designer Gerhard Weihrauch.

Fredrik Liljegren, one of the four founders of DICE, commented on the project: "I know the care, love, sweat and hard work that went into creating Hardcore it in the first place by all involved parties. Thus, I think it is fantastic that this product finally gets to see the light of day and for people to be able to play it finally."
 

Truner

Member
Oct 27, 2017
230
Hungary
That trailer music is sex. I doubt the entire soundtrack is like that, but boy I wouldn't mind it.

Still tho, this is great. Work is done on the game, so it shouldn't cost a whole lot to release it, no? More publishers should do this in general. It's easy money.
 

mutantmagnet

Member
Oct 28, 2017
12,401
Supported by some of the most talented minds and experts of the gaming industry, the two founding members Dennis Mendel and Benedict Braitsch have since then been working on the recovery of this retro-treasure for current-gen gaming platforms under the working title Project Hardcore. Involved in this project are, among others, the long-time DICE-employee Mikael Kalms, as well as members of the 1994 original development team, Fredrik Liljegren and Joakim Wejdemar. Additional support is provided by Matt Phillips from Big Evil Corporation, specialist in 68000-coding and all Mega Drive-related things, as well as by emulation expert Steve Snake, porting-ace Mathew Gambrell and level designer Gerhard Weihrauch.
Read more at https://gematsu.com/2018/08/unrelea...ita-in-first-half-of-2019#BMFzo4OipdTz1rXS.99



Honestly this is so cool it makes me proud to be part of gaming culture.
 

ditusjack

Member
Oct 26, 2017
619
That's really cool, wish they also released the mega drive version, but probably is a big hassle nowadays.
 

Kresnik

Member
Oct 26, 2017
2,974
This is bonkers. As if this got revived after all these years!

Soundtrack is ace from that trailer and I loved 90's Psygnosis so I'm all over this.

Wish Sony would give us the original Shadow of the Beast trilogy on PSN.
 

5taquitos

Member
Oct 27, 2017
12,952
OR
This is crazy town, I love stories like this.

Definitely picking it up day 1 on Vita regardless of quality.
 
Oct 25, 2017
4,819
sojzjwf-imgur.gif
 

Drencrom

Member
Oct 25, 2017
1,646
SWE
This is pretty damn cool, the fact that it gets released so many years later and the actual game itself.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,502
Wow. That's... not something I ever expected to see. And that music, OMG. If the entire game's OST is like that, I'll buy it just for that.

This is the original 2010 footage of the unreleased Genesis build


That looked really good for a Genesis game. You can tell it was so late into that console's lifecycle.