A: Fans all have different favorite characters, so I thought I should give each of them their own time to shine, but because the amount of things needed to be explained was too large, I had to find a way to have Sora move forward, at the very least. Actually, when the scenarios were being written, the Keyblade Graveyard part was the most difficult. If I focused on each character at a time, the progression of events would be quite slow, and the battles involving Sora were necessary to be shown, so making allowances for everything was difficult. The way I imagined it, all of the characters tied to each other should fight in order and put an end to everything [themselves], but if I did that, the explanations would end up being too long. On the other hand, if I made the enemies you can battle only a few people, and showed the rest via cutscene, that wouldn't have been very satisfying. After worrying about it quite a lot, with a certain intention in mind, I placed the emphasis on the pacing, and the way the plot unfolded was able to be brought to life.