God I love this and it actually helps explain why KH's story sucks so hard. But god do I adore that shitty story telling.
I think it does go to show that trying to perform a Hero's Journey in every game, while not actually committing to the full circle, lends itself to a high amount of complexity. It's not inherently bad, no, but it becomes increasingly difficult to keep things straight.I'm dying, 11 minutes in and what starts as a simple story devolves into insanity. Which I suppose mirrors KH pretty well.
I don't think the overlaying complexity inherently makes the story "suck".
Speaking seriously for a minute. You wouldn't try and jam all the stories of KH in to a single Heroes journey. Each story would have its own heroes journey. That's how most sequels work. This was only done for comic effect. (Sorry to be a party pooper).I think it does go to show that trying to perform a Hero's Journey in every game, while not actually committing to the full circle, lends itself to a high amount of complexity. It's not inherently bad, no, but it becomes increasingly difficult to keep things straight.
It's one of the reasons that I think some of the Wheel of Time books are pretty bad. They don't commit to the bit, so to speak and they just have portions of a Hero's Journey within the greater one.
I think it does go to show that trying to perform a Hero's Journey in every game, while not actually committing to the full circle, lends itself to a high amount of complexity. It's not inherently bad, no, but it becomes increasingly difficult to keep things straight.
It's one of the reasons that I think some of the Wheel of Time books are pretty bad. They don't commit to the bit, so to speak and they just have portions of a Hero's Journey within the greater one.
It seems like nobody cared about Kingdom hearts for years and it's presumed non sense story and all of the sudden everyone has summary video's ready to go haha.
Oh, for sure. It's why I cited the Wheel of Time. Several of the books are big fat nothing's because their own Hero's Journey just doesn't go anywhere. KH's primary issue (imo) is that it jumps all around and each game doesn't have it's own Hero's Journey. BBS, for example, has a fairly coherent story because it finishes itself up with a bow where as Dream Drop Distance just... doesn't. Throwing in seemingly random terms doesn't help with most of the games, either.Speaking seriously for a minute. You wouldn't try and jam all the stories of KH in to a single Heroes journey. Each story would have its own heroes journey. That's how most sequels work. This was only done for comic effect. (Sorry to be a party pooper).
I think part of the problem, too, is that they keep introducing a new hero (Axel/Lea for example) with 0 context behind them. It's like meeting a character that's already on Seizing the Sword without ever being told/shown anything about their journey up until that point, and you never get told.Time travel and data world/sleeping world stuff aside, the thing about KH is that it stops being the hero's journey (singular) by KH2 and ends up being the story of many heroes, even though Sora is still the prime hero, but that's all what causes the simple and clean, if you will, hero's circle to crumble on itself.
That's not to mention the main villain himself is prominent enough in this series that you need to give him his own circle as well...
bwhahahahahhahaha that Donald Duck in the book is just perfect with the gun hbwhahahahahhaha
it is though...
It'd be goofy either wayIs the norted stuff in KH1 or nah because it sounds like KH1 is at least relatively simple and clean
Thought this was going to be better than than usual "Let's explain the story poorly as a joke" videos, but it wasn't.
Yea Riku gets nortedIs the norted stuff in KH1 or nah because it sounds like KH1 is at least relatively simple and clean