Can't stop laughing at the desperate salt posts in this thread :D :D :D
Broken sales records, broken toxic narratives, and broken spirits. What else will Spiderman break?
A lot of people are trying to will PS4 exclusives into selling less, scoring lower, going multiplatform, or hoping MS buys up insomniac so that they can't make a sequel. These thinly veiled posts are hilarious but also sad as hell at the same time.
It reminds me of Aunt May's long boring story about Peter's uncle that will only make everyone feel guilty and make the wrong decisions in life...
I was very happy with my purchase of MARVEL's Spider-Man exclusively for PlayStation 4 this September. I'm anxiously awaiting New Game Plus and the first part of the trilogy of the Downloadable Content series "The City That Never Sleeps" for the PlayStation 4 Pro later this October.
While waiting for this I will be playing Destiny 2 with my bros (which has exclusive content on PlayStation) for free with the reasonably priced PlayStation Plus subscription I gladly pay every month.
Any game that is selling the numbers that The Last of Us did is doing it by selling to both hardcore and casual audiences alike. I'm not sure what your definition of casual is, but casuals are the ones who are helping games like Uncharted 4, God of War, and even Horizon, reach the numbers that they have. Spider-Man's UK numbers are around what UC4's were. God of War, as an example, did less than UC4 in the UK in its opening week but has demonstrated far better legs and sales worldwide in the same time period regardless. I doubt Spider-Man will outsell God of War LTD as it stands even taking in to account the tremendous UK performance of Spidey. And I expect The Last of Us 2 is going do better than all of these unless Naughty Dog turns in a mediocre game, which with their track record, is highly unlikely.Yes. its going to be huge, but not Spider-Man huge. I just dont see a cross over between the people buying a ps4 for Spider-Man for either themselves of their kids buying the LOUS2. Especially with the way that violence stirred up controversy during that paris Sony Show earlier this year.
Basically I'm saying hardcore will buy TLOU2 but Hardcore and Casual will be picking up Spider-man.
So I expect it to sell close to but not exceed Spider-man. Spider-man Roflstomping GOW is what reinforced my thoughts on this actually.
Or as I like to call it - The niche of us.You are talking about the "sold over 17 million worldwide" The Last of Us? The "most successful game in Sony's history" The Last of Us? The "instant classic" The Last of Us? The "249 GOTY awards" The Last of Us?
Lmao!!!
I was very happy with my purchase of MARVEL's Spider-Man exclusively for PlayStation 4 this September. I'm anxiously awaiting New Game Plus and the first part of the trilogy of the Downloadable Content series "The City That Never Sleeps" for the PlayStation 4 Pro later this October.
While waiting for this I will be playing Destiny 2 with my bros (which has exclusive content on PlayStation) for free with the reasonably priced PlayStation Plus subscription I gladly pay every month.
Yes. its going to be huge, but not Spider-Man huge. I just dont see a cross over between the people buying a ps4 for Spider-Man for either themselves of their kids buying the LOUS2. Especially with the way that violence stirred up controversy during that paris Sony Show earlier this year.
Basically I'm saying hardcore will buy TLOU2 but Hardcore and Casual will be picking up Spider-man.
So I expect it to sell close to but not exceed Spider-man. Spider-man Roflstomping GOW is what reinforced my thoughts on this actually.
You should read that Tomb Raider threadNobody honestly thought this game was niche right? An exclusive Spider-Man game, made by a decorated developer, on the world's leading console platform?
Anyhow I'm just glad it's doing well. It's a great game.
The favored talking point among developers and publishers is that the traditional fire and forget linear AAA game these days isn't as profitable as longer games. A statement that's been prove multiple times over so much so that I can't see how one could disagree. Note, one of the biggest examples of this was that one of the most universally criticized aspects of the order 1886 was that despite the fact that it had all these production values, it was only 5 hours long.
Another thing to note, the only people I can find frequently saying that single player games are dead/dying are people who're completely misinterpreting the words of devs and publishers while simultaneously ignoring the critical and/or commercial success of multiple single player titles each year.
The reason there's been a massive decline in super linear games is because of the revenue they'd make vs. wide linear and open world titles. Let alone successful MP focused games.I've never heard that phrase before. Anyway, I think we're saying the same thing - but I would definitely disagree if you're contending that only open world games are the successful single player games.
The reason there's been a massive decline in super linear games is because of the revenue they'd make vs. wide linear and open world titles. Let alone successful MP focused games.
Well... one of those is going to happen!Now Insomniac has to make two sequals. Sunset Overdrive 2 and Spiderman 2 for Xbox 4 and PS5, make it happen Insomniac!!!
The data is in the profits and shifts in game design. Think about how many AAA this days are truly linear like the most popular games from over a decade ago. Frankly, it's hard to find example of wide linear games because so many other titles are open world and/or focused on replayability.Makes sense - though I'm not sure how much "wide linear" factors in. Have there even been enough games produced that fit that moniker to test a trend? Surely it can't be based only off uncharted and god of war.
Also, not doubting you, but you're throwing down some very didactic statements about this. Is there a data source on all this?
Any game that is selling the numbers that The Last of Us did is doing it by selling to both hardcore and casual audiences alike. I'm not sure what your definition of casual is, but casuals are the ones who are helping games like Uncharted 4, God of War, and even Horizon, reach the numbers that they have. Spider-Man's UK numbers are around what UC4's were. God of War, as an example, did less than UC4 in the UK in its opening week but has demonstrated far better legs and sales worldwide in the same time period regardless. I doubt Spider-Man will outsell God of War LTD as it stands even taking in to account the tremendous UK performance of Spidey. And I expect The Last of Us 2 is going do better than all of these unless Naughty Dog turns in a mediocre game, which with their track record, is highly unlikely.
Like, if there's one game that's poised to do incredibly well, it's The Last of Us 2. Not sure how you're making some bizarre distinction of hardcore and casual for what is the sequel to the best selling Sony exclusive ever.