Ugh, I hope not. I'd rather they just make a new multiplayer-focused shooter.
Considering the lore. Rather than Battle royale. Let's do 100 player co-op horde mode instead.Horizon Battle Royale mode. Compete with 99 other players to hunt the free-roaming machines and craft weapons from their loot drop.
i would totally play it
Why? It makes perfect sense for them to work on Killzone for their next game. It helps Sony to diversify their lineup and counter the narrative that they are only releasing cinematic 3rd-person adventure games. And their current team seems very capable, maybe they are able to breath new life into the Killzone IP and make it as successful as Horizon: Zero Dawn. It would also be a good title to highlight the power of PS5's much faster CPU, as FPS titles gain a lot from running at 60fps.
They are hiring ~150 new employees but I don't know if that is enough to have two separate teams. It is probably so they can have a good deal of them work on their main project (Horizon 2) while the rest get going on what is next.Didn't GG get some more funding from Sony to expand into two
Teams or some such? I'd welcome a new Killzone game at this point (that returns to the stylings of 1,2 and Liberation) with their massively (and much much needed) improvements in narrative, but I wouldn't want that to come at the expense of Horizon 2.
Though maybe a new Killzone will be the project that they do to get their feet wet on the PS5 and we will get Horizon 2 after that
They are hiring ~150 new employees but I don't know if that is enough to have two separate teams. It is probably so they can have a good deal of them work on their main project (Horizon 2) while the rest get going on what is next.
Why would you cut down on outsourcing? It's cheaper then to do it in house.150 extra might just be to cut down on outsourcing? I read that they used 18 outside studios with Horizon and the main one used (Virtuos) had 65 people working on it for over 2 years.
150 extra might just be to cut down on outsourcing? I read that they used 18 outside studios with Horizon and the main one used (Virtuos) had 65 people working on it for over 2 years.
Why would you cut down on outsourcing? It's cheaper then to do it in house.
Call me crazy, but I'd rather have a Killzone sequel akin to KZ2 than Horizon 2. I absolutely loved Killzone 2, sp and mp. Best Guerilla game imo.
But Horizon was too much of a success for that to happen.
It is more the latter. They specifically mentioned that they are working toward getting their games out quicker.That is a fair point. I think the 150 new employees is throwing me as to what their plan is. Is it a second team or are they bolstering the existing team to make H2 quicker?
Growth should also make it possible to release A-list games more often. "We have worked at Horizon for 6.5 years, which is exceptional: we want to release games in the two or three years, both new titles and games based on existing titles."
https://www.resetera.com/threads/gu...-to-increase-employees-to-400-from-250.56230/At Guerrilla there are now around 250 game developers in permanent employment, which can double during the final development of games. The company, one of the most important gaming studios in the world, wants to grow to at least 400 permanent employees.
Killzone and Horizon were in the same universe the whole time.
Why would you cut down on outsourcing? It's cheaper then to do it in house.
Maybe they could ressurect that new IP idea they thought about before going with Horizon? The one with the werewolves and stuff I think?
Why would you specifically hire people with FPS multiplayer experience for a game that is completely unrelated and will have different netcode requirements? It's either Killzone, something set in that universe or a new IP.They are not going back to Killzone after creating one of the most sucessfull new IPs of the generation guys...
It is going to be Horizon 2 MP and its going to be glorious.
I agree. They could start with Killzone SF multiplayer and improve it. I had so much fun with the MP in Shadow Fall. It deserved to be a standalone game.All of GG's MP team didnt up and leave after Shadowfall.
I wonder if they are adding MP to Horizon 2 or if they have a stand alone MP focused game.
PS4 could use a exclusive multiplayer thing thats good. It has felt like Sony has been pushing story really hard this gen at the expense of multiplayer/
A GG made GAAS online game could be great.
Ugh, I hope not. I'd rather they just make a new multiplayer-focused shooter.
Hater >:(
seriously though, why can't it not be Killzone? It can be something in the same universe that's radically different.
Visuals doesn't make KZ2 a great game.KZ2 is one of the best looking fps its 10 years and aged pretty damn well imo.
I agree, my bad for not mentioning kz2 great gunfeel and realism