Turok: Dinosaur Hunter is a genuinely great game. It is fast and fluid. The game drips atmosphere. It has this driving pulsing soundtrack that pushes you forward. It was the first FPS game with motion captured animations, I believe. The remaster is very well done.
Turok 2? I have issues. My main problem with Turok 2's remaster was glaringly incorrect graphical elements, such as the flashlight being the wrong colour and being the completely wrong kind of dynamic light compared to the original, the weird looking HUD textures, and the fact they omitted the weapon wheel from the game that introduced weapon wheels. Also the fact they enabled this glaring bloom and searing lighting by default that completely destroyed the original game's moody atmosphere. It was optional, sure, but it shouldn't have been enabled by default. I hope that the console port revises these elements because the Turok 2 remaster is just bleh out of the box currently.
Also, Turok 2 is an overall... kind of unfocused game. It's good, but there's a lot of meandering. A lot of cookie cutter level design.
Then there's Turok 3. The game that deserves a remaster more than any of the others due to its broken release. That game is very interesting. Things went bad during its development. There is so much broken. Things that were not broken in the prototype cartridges a few months before release. Like, the first elevator doorway you encounter bleeds when you stab it. I don't know why. The game was clearly rushed out the door. All the Turok games were rushed. That's why the NTSC version of Turok 2 for N64 had those glaring bugs. But Turok 3 has a strange charm to it that could massaged into a genuinely decent game via a remaster.