cool!
where can i see the bambis?
cool!
where can i see the bambis?
Sure!WE Units
Glade riders with spears (FLC if you have the previous "Realm of the Wood Elves" DLC )
I'm going to guess Drycha starts at Gryphon woods from what I've seen
I hope this is implemented in Hordes! great idea to not heavily depend on growth.BTW there's an interesting change in the population-mechanics - they are called Kindreds for the WE and the main settlement building chain does NOT require accumulating them. However the economic/growth buildings do require them and the building times + cost of main settlement chain is increased.
Makes me wonder if you could get a jump start by managing to clear one of the sea battles early (where you can get up to 30k gold)
Looks like Legend has shaken the TWWH tree again. He is saying that the WE Rework has nerfed WE so much that they now sit just above the beastmen.
I'll take what Legend says with a truckload of salt unless you only play on legendary. I think the game is balanced on normal and large unit size so everything above that will make the game work a little funky. The higher the difficulty you go the weaker melee troops are and the routing is much less effective alonside the AI targeting the player over closer bigger threats. I saw a few of his videos when youtube algorithm recomended but his gameplay seemed like 50% abusing AI problems and 40% stacking bonuses with 10% good tactics.Looks like Legend has shaken the TWWH tree again. He is saying that the WE Rework has nerfed WE so much that they now sit just above the beastmen.
I watched his video and I think people are really overblowning what he said, his actual opinion is more 'nuanced' but basically Wood Elves are better and more fun in their strategy but the worse in the paint the map strategy . He didn't really even seem that negativeLooks like Legend has shaken the TWWH tree again. He is saying that the WE Rework has nerfed WE so much that they now sit just above the beastmen.
I watched his video and I think people are really overblowning what he said, his actual opinion is more 'nuanced' but basically Wood Elves are better and more fun in their strategy but the worse in the paint the map strategy . He didn't really even seem that negative
CA hasn't announced everything, specially things related to drycha, but we know:One thing that is not clear to me so far (and I may have missed it), is what new units owners of the Rise of the Wood Elves DLC get - the graphic from July promised new units alongside the additional lord (Drycha).
Read above.Isn't it just Drycha? And I guess any sort of unique stuff she might come with.
The "new units, lores" etc. are just what you get when you buy the DLC.
I assumed lord and hero would have access to the same lores. I guess we will need to wait.Oh right, forgot about those. Although I thought Loremaster of Sotek (I think?) said yesterday that he thought Spellsingers didn't get new lores, just the Spellweavers. But maybe that'll have to wait until they can show off more of the DLC content.
I totaly agree. Their trailer's tracks are usually really good and they don't use them in the game. What a waste.i forgot to say that the trailer music for T&T was great. Really wishing they can buy it for the game soundtrack. Don't know why a synthy 80s sounding soundtrack is working for the wood elves but I like it. Maybe because of all the bright saturated neon colors and a bit of hippy coding of the wood elves.
Actually a lot of their trailer music choices are great. They should use more of it for the actual game.
Sisters of Twilight official gameplayLet's Play The Twisted & The Twilight - Sisters of Twilight Gameplay Reveal | Total War: WARHAMMER 2
THE TWISTED & THE TWILIGHT Lords Pack introduces two new Legendary Lords to Total War: WARHAMMER II, with the abominable Throt The Unclean facing off against...youtu.be
Wood Elves look good but unfortunately the Sister's paid mechanic looks pretty underwhelming. The armor looks powerful enough but just seems to bing buffs
Sisters of Twilight official gameplayLet's Play The Twisted & The Twilight - Sisters of Twilight Gameplay Reveal | Total War: WARHAMMER 2
THE TWISTED & THE TWILIGHT Lords Pack introduces two new Legendary Lords to Total War: WARHAMMER II, with the abominable Throt The Unclean facing off against...youtu.be
Wood Elves look good but unfortunately the Sister's paid mechanic looks pretty underwhelming. The armor looks powerful enough but just seems to bing buffs
I imagine Drycha would be a quest battle for the Sisters(maybe Thrott as well). I don't think there is a hidden mechanic being there, their campaign is restoring the 4 forests which in all fairness is pretty unique but mainly because there are no other WE in Vortex.I think it's weird to focus so much on that one particular aspect of the campaign, given that we don't really know how it will otherwise play out (in Vortex or ME.)
Like yeah, having that dilemma isn't great, but we don't really know all the other stuff that will be happening during their campaign. That video for example is about the Vortex campaign, yet they showed Drycha in there (who isn't playable in Vortex) so there might be something else happening.
But I guess everyone has to get their reactions in immediately.
But I guess everyone has to get their reactions in immediately.
If you don't like the Total War reddit then just wait until you see the official forums. Instant emotional reactions to anything and everything, actual fanboy-ism regarding the races up to the point where people insult each other, an infinite amount of speculation threads where people are 100% convinced that their prediction is true and much more. At least reddit has great fan art and memes.It's the worst part of Reddit being a schizophrenic hive-mind. Day one is all hype about the shiny new toys, then some some chud starts bitching about the "CA prefers Skaven over all other races" meme and the next day half the posts are "lazy devs" and "CA shits out underwhelming content."
It's ludicrous because the bulk of the WE rework is FREE - but if CA were to lock all the additions and new shit behind the paid DLC content in order to up the perceived value (oh you want access to all the new Magical Forests areas? Gotta buy in!), Reddit would explode with torches and pitchforks.
I haven't been there since rome 2. It was horrible place and i find it weird that CA can't seem to control people there. I see it keeps its tradition alive!If you don't like the Total War reddit then just wait until you see the official forums. Instant emotional reactions to anything and everything, actual fanboy-ism regarding the races up to the point where people insult each other, an infinite amount of speculation threads where people are 100% convinced that their prediction is true and much more. At least reddit has great fan art and memes.
i forgot to say that the trailer music for T&T was great. Really wishing they can buy it for the game soundtrack. Don't know why a synthy 80s sounding soundtrack is working for the wood elves but I like it. Maybe because of all the bright saturated neon colors and a bit of hippy coding of the wood elves.
Actually a lot of their trailer music choices are great. They should use more of it for the actual game.
I feel like this a great criticism on the game. I was thinking of what the music of wh2 sounds like and... i couldn't rememebr a single track despite having like 1200h dispersed in both games.I totaly agree. Their trailer's tracks are usually really good and they don't use them in the game. What a waste.
I feel like this a great criticism on the game. I was thinking of what the music of wh2 sounds like and... i couldn't rememebr a single track despite having like 1200h dispersed in both games.
IMO CA could take look at what PDS does where each DLC usually brings a really nice theme song. PDS even launches music packs.
I imagine the greatest CA challenge ont he music is that the music changes whether you are wining or losing. Maybe it would be better to leave such detailed music and go with more general tracks.
A new Total War Warhammer game is announced!
It's a mobile game made by NetEase...
I can see where you are coming from but I would like to point out that CA original plan for wh3 was 4 factions with each based in a single chaos God.Repost of a post I made on reddit:
I Hope The Preorder DLC is Warriors of Chaos Again
Not even joking here. The amount of units that the ol' WoC are missing is ridiculous and far too large to be filled by an additional lord pack. We have: Warshrines, Chaos Siege Giants, Hellstriders, Blightkings, Mutalith Vortex Beasts, Slaughterbrutes, Skullcrushers, Wrathmongers, Daemon Princes, and various mounts. There is simply too much to fit into a single lord pack.
Also, given that I'm hoping for an additional three Chaos lords (one for each remaining god) a pre-order dlc would work well for this size. Imagine one coming with the above units in addition to Tamurkhan, Egrimm, and Valkia. Then you could combine the above units with the other WoC dlc and have the complete army.
Ok, so it looks like WE's will be getting a ton of campaign exclusive units, both for existing units and interestingly also stuff like spiders, wolves and bats. I think it's a given that these will be for Drycha's campaign
I would love a good total war mobile game but I don't think this will be it...
I can see where you are coming from but I would like to point out that CA original plan for wh3 was 4 factions with each based in a single chaos God.
I think it is fair to expect that woc, beast an and doc will receive considerable DLC with game 3.
I expect just like skaven got 3 lord packs that doc to get similar treatment since their roster is really big and diverse.
I still think the biggest chaos problem is not lack of content but the current game play. From the small amount of knowledge I have of the lore, chaos is supposed to be the corrupting forces with an army that heavily focus on destruction of what most other races stand for.
The current horde game play make the chaos host feel like an annoyance than threat that can end the world.
Imo CA needs to adress 3 issues with chaos campaign:
1) current chaos forces don't unite at all. For chaos to become a threat that requires order factions to work together than all chaos factions need to work together
2) ruins created by chaos are too easily rebuilt, this means that of the chaos hordes slow down the defeated faction can easily repair their damage
3)hordes are too precious/fragile. A single horde being defeated can take the player and aí dozens of turns to recover from
All this text to say that while I don't mind more Woc content I would really like for that faction to be thrown to the trash and for CA to create a new one that feels like Chaos instead of band of metal clad warriors that can't harm anyone.
Adding just content to this faction would feel like a missed opportunity.
I mean woc unique campaign mechanic is marauder attrition when 2 hordes are near each other... I can't see how adding content to them without a major rework would be fun
(editl I am on mobile and there are a lot of errors due to auto correct. Era doesn't work very well on my phone I will correct when I get home)
Loremaster of Sotek just showcased all the new units on stream and that's exactly what she gets - unique tree men units (they all have frenzy) + wolves, bats, hawks, spiders, and feral manticores. Plus Coeddil as a unique hero (Beast + Dark caster).