njean777

Member
Jan 2, 2020
172
THEY KILLED BC3???????? FFS why...... Who thought that wouldn't sell? I want to talk to that person. That's the most I got from this, all the other stuff was already known to an extent or speculated.
 

Tahnit

Member
Oct 25, 2017
9,965
DICE is not the company that made battlefield 3 or bad company 2. It's basically a new studio. All of the head developers left and took their visions with them. The glory days of battlefield are over until EA gets their head out of their ass and stop trying to force battlefield to be anything other than battlefield.
 

Bitterman

Banned
Nov 25, 2017
2,930
Honestly EA should just kill Battlefield (if they haven't done that already) and let Titanfall take its place. Remaster some old BF games for the fans and spare them the heartache with these new shitty bf iterations.
 

javiergame4

Member
Oct 27, 2017
1,733
Im glad I didn't buy this game. The reveal trailer looked really good too.. it clearly needed more time. I'll pick it up when it's like $10
 

Dabcelwero25

Member
Oct 6, 2021
2,022
They tried to make a COD clone and now they're going to make an Overwatch clone?

What if they make a Battlefield game?
 

Dodgerfan74

Member
Dec 27, 2017
2,696
Basically exactly what everyone who has looked at the game for even 15 minutes between the beta and launch could have told you, it turns out.

Video is excruciating because of the awful 2042 soundtrack section breaks. Probably the most relentlessly miserable soundtrack I can remember from a game.
 

Avitus

Member
Oct 25, 2017
13,051
Andrew Wilson should take investor heat for saying the game is ahead of schedule if he hasn't already. Completely absurd.
 

regenhuber

Member
Nov 4, 2017
5,587
Let's forget about upsetting fans and purging the DNA of a pretty successful franchise for a second:

Doesn't anyone at EA realize that they are way late to the party?
Are they delusional enough to actually believe that they can convert a bunch of WZ, Fortnite, Garena or PUBG players to make more money with BF BR than they would with a regular 2023-24 release?
 

gremlinz1982

Member
Aug 11, 2018
5,347
having a hard time giving a shit about a new one when they put one out a subpar as 2142. Not interested in any of their games unless they are going to give the the time they deserve. putting out shit like 2142 is not good for anyone involved. c'mon dice!



from my experience this is a huge part of the issue. big publishers have no interest in making 1-5 million dollar games that make 20-30. they want to make 100-500 million dollar games that churn back billions. I really wish they would have some smaller divisions that exclusively worked on riskier but smaller budget stuff - this is more often than not where we get big new blockbusters that make the billions to begin with. Everything is so safe these days and not only has it led to an incredibly BLAND landscape, half the time the games arent even any fucking good even if they are mostly carbon copies of their past games - only worse.

I think part of me wants to blame consumers too but hell if I know how to articulate it beyond: your favorite franchise once didn't exist, so don't bitch when creatives try to make a new IP instead of pokemon, call of duty, or final fantasy 78. Whenever I see a big sense of disappointment about a new release, like part of me gets it, but the other part of me just cant help but think of it like this. New franchise might become your new favorite thing, give it a chance!
It is the nature of the beast. If a company is traded in the stock market, there is always that demand that they bring in as much money as possible. You also have leadership that is compensated to meet lofty targets and that always means that they are going to play it safe with what is tried and tested.
 

PapaDev

Member
Oct 26, 2017
604
I wish the suits making these calls actually played video games instead of being devoid of any creativity or love for the medium. Upper management makes me sick.
 

AlexBasch

Member
Oct 27, 2017
7,596
BF2042 is one of those games I cannot wait for it to go into the EA Play/Game Pass service.

I have some fun playing it but some of the decisions make absolutely no sense.
 

Bashteee

Member
Oct 27, 2017
1,194
They pump out games year after year, month after month. And yet they are so resistant to learn anything from past mistakes in project management. Incredible. Fire everyone in a management position, nothing of value will be lost.

Also, a fucking hero shooter, that's exactly what we need in BF.
 

Dmax3901

Member
Oct 25, 2017
8,278
EA has meddled with enough development teams that they should know it just produces flops. I don't understand why they keep doing it.
 

regenhuber

Member
Nov 4, 2017
5,587
They don't think audience that plays BF for BF is big enough. They want that WarZone / COD level.

They want the success without putting in the effort and having the patience, yeah.

Fuck Activision but they clearly had a longterm plan when they:
- released BLOPS4 without a campaign in favour of a BR mode
- added classes to WWII that became operators in MW2019
- added crossplay in MW2019
- launched Warzone with seamless integration of mainline 60€ titles, shared battle passes

Looks to me like EA thinks they can just copy CoD's homework and get an A+++.
 

Bishop89

What Are Ya' Selling?
Member
Oct 25, 2017
38,724
Melbourne, Australia
EA basically gave the memo of "copy what's popular".
God who is this person at EA.
Yeh that's what I want exec, for battlefield to be like other games 😑

Classes scrapped early 2020.
Awful awful decision. They literally just had to make a direct sequel to BF4, new guns, new maps, minor tweaks, better graphics (obviously).

And since so many people have left over development time the studio DICE is basically so different now it needs renaming to reflect reality.
Shame to hear this. I think I read Vince from Respawn is joining this team. Hopefully he can steer this ship in the right direction.

Many projects where scrapped including a BC3 which EA thought wouldn't sell for some reason.
FUCK. YOU. EA

The next BF shooter is being scoped as a hero shooter.
thats-it-for-me-george-costanza.gif
 

eruigam

Member
Nov 6, 2021
33
EA tarnishing yet another IP and studios reputation to chase a trend. They simply never learn.
 

DaciaJC

Banned
Oct 29, 2017
6,685
It's a real shame to see Battlefield in such a sorry state now, especially after BFV had so much promise. But EA DICE prematurely ended support for it, pushed out a rushed and poorly designed 2042, and look to be straying even further from the series' core fundamentals for the future. Good riddance at this point. I hope the veteran developers who left managed to find better projects.
 

modernist

Member
Jan 13, 2018
556
Having been involved in the technical test (which was so broken that many basically couldn't play at all, with community reassurances given that it was server testing but then QA feedback was all about how the game played lol) and then seeing the progress into the beta, it really did seem like this had so many red flags and was essentially being hotglued into a shape that could be released. It has all the hallmarks of terrible management
 

Deleted member 1190

User-requested account closure
Banned
Oct 25, 2017
5,663
This is honestly really heartbreaking to read, from a long time BF fan standpoint. Old Dice is dead, new Dice doesn't understand what makes Battlefield Battlefield, and EA doesn't care as long as they can still use the name to make money.

Fuck AAA publishers man
 

Mr.Deadshot

Member
Oct 27, 2017
21,337
If this is true, EA ist completely clueless.
Seems like a wonder that DICE could even turn this around and make it into what it is now. I love the game and they already made big improvement during the last weeks. I hope they stick to it and played that left disappointed come back.
 

G-X

Member
Oct 28, 2017
1,476
So what the F has Dice been doing since BFV in 2018 if this so short in pre-production. Between no Battlefront 3, which I'm fine with, then this release makes it seem like there is a 18 month lapse in production time, the majority of which was pre-corona era.
 

DJDoubleCream

Member
Oct 28, 2017
541
I mean I know its nowhere near quite as simple, but maybe the passionate devs and team could form their own studio and make their own 'battlefield'? Or even pitch direct to a publisher?
 

Cheesy

Member
Oct 30, 2017
2,417
This really sucks. I've been playing Battlefield since BF1942, and while I have been having some fun with 2042, it really sucks to know that they're just going even more downhill than they already are from here.
 

Fiddle

Banned
Oct 31, 2017
1,627
A F2P Battlefield BR with specalists and/or classic classes sounds great. Massive player count, destructable environments, crazy vehicles, it'd be so cool. Why they haven't capitalized on this is beyond me. Then you could just keep the original modes around as usual.
 

Nateo

Member
Oct 27, 2017
8,175
"Hero shooter" sounds like Siege more to me from this
Probably is. Its probably going to be their downscaled version of the hero shooter 6v6 or something. They have fucking Medal of Honor they could have revived for this shit.

Hilarious note, there are only 4000 more people playing 2042 than BFV on Steam right now thats incredibly telling what is going to happen to this game if it doesnt ge a 2042 2.0 treatment.
 
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Ostron

Member
Mar 23, 2019
2,173
Makes you wonder how Portal came into all this. Seems like an entire game of its own strapped on to 2042.

Were they afraid to lose players with wild concepts? It must've taken a lot of development and testing resources in an already tight schedule. Unless it was also its own thing at some point?
 

MadMod

Member
Dec 4, 2017
3,935
Devil's Advocate. It's like this is their first BF game and it hasn't happened before... The last BF was in 2018. They for sure need more teams working on the franchise other than Dice.
 

Keasar

Banned
Oct 25, 2017
5,724
Umeå, Sweden
All of this checks out.

Developers leaving the studio: To say that the industry lacks in veterans in an understatement. Yes there are those famous names of designers like Sid Meier, Hideo Kojima etc. who have been going on for decades but those are such a drop of water in a massive sea of developers. There are extremely few people who actually stays in the video game development industry for a longer period of time, few sometimes shift between studio but most gets burnt out quickly for the work culture of crunch, delays, overtime, the harrassments, the top down control by stock boards and CEOs who usually have no clue about game development and focus only on profit. DICE today is not DICE 10-15 years ago, basically everyone who founded the Swedish studio back in late 90's is gone. And everyone who worked on the first Battlefield games between say 2002-2010 is also most likely gone by now.

The top down control of the board/CEOs/management that ruins visions: Many people, gamers in particular, often forget that as much as games is a "culture", it's most of all in this society a business. And in a modern capitalist system it's controlled by those with money who invest in order to get profit, and they have not a single fucking care in the world about the end result as long as it earns them more money. They are the ones who make the decisions that games should "hunt the whales". They are the ones who in this case decide that the game should be a copy of something modern instead of being another game in a series that has been enjoyed by people for a long time. They are the ones, not the developers, who force games into arbitrary release dates that are often way too early for games that are often massive in scope. The "baffling" thing is how games are growing in complexity, size, graphical assets etc. but developers somehow still are forced to run on the same 3 year development cycle as they did 10 years ago. It does not reflect the reality of modern game development, especially so in the context of when you have been forced to replace almost the entire studio by this point with new people who are much more unfamiliar with the engine and tools of the development of this particular game.

The game industry is a fucking joke. And as long as it's controlled by capitalists we're just gonna see more of this. Developers need to unionise and hit back.
 

Disker

Member
Sep 17, 2020
4,583
Lol they had classes had threw them away? Damn that makes it even more sad :(

Hero Shooters are made for the easy micro transactions. Shame they go this route.

Battle Royale is the new Zombies. If there is one thing this game doesn't need it's that and the "Hero" element.

Feel bad for the developers.
 

SlickShoes

Member
Oct 27, 2017
1,785
I can't believe they are still chasing BR stuff, like has that ship not sailed? What are they hoping to squeeze out of that market at this point? or do they think they can make something that would surpass Warzone/Fortnite/Apex with their years of combined updates and enhancements? Just give it up already.

Thank goodness they got Portal into 2042, it's legitimately good and could be great if they add to it, the other two modes All out War and Hazard Zone are trash.
 

medyej

Member
Oct 26, 2017
7,098
Well, this is damning. It makes perfect sense though. You could tell from playing the Beta that something was off with this entire product, it just didn't feel like a DICE game. Then the full release and the entire specialists system, throwing away hallmarks of battlefield just to chase something they'll never get.

The fact they killed BFV and BFII support to go all hands on deck just to release this will forever be a tragedy.
 

BloodHound

Member
Oct 27, 2017
9,913
Yup. People have been speculating a lot of that stuff in BF threads all year.
BF as a franchise will be completely different from here on out, which is too be expected as all those devs are long gone.

They'll end up getting newer fans but for people who want a battlefield experience now have a gaping hole as the competitors are either too sim-like (hell let loose) or too janky (world war 3).
 
Jan 10, 2018
6,927
It's sad to see that they don't realize that the potential for the series lies within the already established formula. The tech-demo that they released a while back was a perfect demonstration of this where the focus on advanced destruction physics for instance would've made a world of difference in this particular shooter. Battlefield also has the tactical aspect and focus on player agency covered already which other shooters have started to pick up on. Make the world feel more alive and dynamic and have some pre-established systems with lots of customization and that will go a long way in defining it as something special on the market. It doesn't have to be so damn complicated and it doesn't have to transform drastically into something else. Back to the basics and focus on the details and the quality of content.
 

Ont

Prophet of Truth
Member
Oct 29, 2017
2,232
They want the success without putting in the effort and having the patience, yeah.

Fuck Activision but they clearly had a longterm plan when they:
- released BLOPS4 without a campaign in favour of a BR mode
- added classes to WWII that became operators in MW2019
- added crossplay in MW2019
- launched Warzone with seamless integration of mainline 60€ titles, shared battle passes

Looks to me like EA thinks they can just copy CoD's homework and get an A+++.

I am not sure if Activision had such long-term plan. Although they made many right moves. Apparently Warzone became a bigger success than they were expecting and then next two COD games were changed to support it.

EA did the same mistakes which Ubisoft has also done recently. Chase trends, do not get enough community feedback and release too early.