Saucycarpdog

Member
Oct 25, 2017
18,353



Summary of 2042 development:
  • Developers started leaving during the release of BFV, as EA wanted to compete against other games (BRs and normal shooters) and their concepts internally never given a look at.
  • EA basically gave the memo of "copy what's popular".
  • Classes scrapped early 2020.
  • WFH with cross-gen was a massive pain with 5 different platforms with hardware being shared remotely.
  • Game shifted into a BF title April-August 2020 from the BR (so basically about 18 months of development time) with 128p & specialists.
  • The games original concept got shifted into Hazard Zone.
  • August 2020 is when production really got started and concepts got solidfied. So basically 1 year and 3 months of true production.
  • The leaked trailer (the epilepsy one) was basically early in production in early 2021 and show to QA in early 2021 in its finished form. Used BF3/BF4 assets.
  • "Ahead of scheudle" was a giant fib. Past & current DICE devs say it was based on baseless predictions.
  • In March 2021 DICE was overwhelmed and admitted they need help from others. But it wasn't easy again due to engine issues with lack of experience.#
  • Later on in the months it became obvious so many issues like UI where creeping up and causing many issues.
  • Technical test came and ofc was unstable and used Orbital as mentioned in the video was the concept map. And made clear the game was way behind schedule. And Tom was given indications then that BF 2042 was in a troubled state and stressed working environment (not due to crunch but more management issues etc).
  • Tom then got word that the beta & launch was going to be delayed but only a few hours later it was clear the delay was weeks and not months.
  • And ofc the last stretch where the beta was basically an alpha and the launch being a launch.
  • In summary vast majority of development issues was a massive lack of time, could've benefitted of an extra year or so in an era where delays of 3-6 months where common. And since so many people have left over development time the studio DICE is basically so different now it needs renaming to reflect reality.
  • Many projects where scrapped including a BC3 which EA thoguht wouldn't sell for some reason.
The future:
  • The next BF shooter is being scoped as a hero shooter.
  • Most interestingly it may be bands of specialists/heroes fighting against each other and not armies, even further away from BF 2042.
  • The "connected unvierse" is basically adding depth to the specialists.
  • A BR will come in the near future, not next 6 months but vague timeframe.
  • That said things have not absolutely set in stone and DICE developers have been hard at work trying to fix the game to be good as possible (though personally in my eyes the game has fundamental issues of the gameplay core that can't mesh well with say the maps, least that's my opinion) and listening to the community.
Categorizing this as rumor cause while Tom has been pretty spot on with his insider info, you should still take everything with a grain of salt.
 

HockeyBird

Member
Oct 27, 2017
13,247
So essentially 2142 was a battle royale game that was converted into a more traditional Battlefield game part way through development? That would make sense given the specialist, huge maps, and even higher player count.

But if this is all true, I feel really bad for the devs. Having to immediately change direction of a project and then getting hit by the pandemic would hinder anyone's work.
 

Deleted member 31423

Account closed at user request
Banned
Nov 6, 2017
1,201
So can medal of honor come back and be an actual military shooter since battlefield is now some hero looter battle royale f2p cinematic nft live service UUUniverse?
 

Wolf

Member
Oct 25, 2017
5,280
Why is EA so interested in competing against itself with BF and Apex?

Why not have different genres of shooter for different people instead?
 

Nateo

Member
Oct 27, 2017
8,173
Kinda weird they intended to have a BF BR coming out and have Battlefield V just sit their as a Battlefield game with no support unless BFV was meant to last through the BFBR2042. Either way seems like Leadership has no fucking idea what they are doing and as a result we got some kinda frankensteined disaster that they called Battlefield.

Cool future sounds shit too. Bye Battlefield hope someone else comes along and fills the gap cause this ain't it. Dumbasses could have just did a hero shooter with MoH the franchise has been dead for years.
 

Avitus

Member
Oct 25, 2017
13,051
Game shifted into a BF title April-August 2020 from the BR (so basically about 18 months of development time)

"Ahead of scheudle" was a giant fib. Past & current DICE devs say it was based on baseless predictions.

Wasn't that hard to deduce from them literally hiding gameplay. Pretty stark contrast with the rollout BF3 and BF1 got.
 

Ambient

Member
Dec 23, 2017
8,164
Man reading this makes me just want to ignore Battlefield, especially 2042. Seems like EA has no clear vision for the franchise.
 

LossAversion

The Merchant of ERA
Member
Oct 28, 2017
11,129
It all adds up when you look at the state of the beta and the full release. So many basic features are missing. Stuff that has been in every game since like... Bad Company 1?

Many projects were scrapped including a BC3 which EA thought wouldn't sell for some reason.
Some real brainiacs making the decisions at EA.

What's hilarious (and incredibly sad) is that the hype around 2042's reveal proved that a return to form was exactly what people wanted from Battlefield. But because EA didn't fully back that direction from the start and failed to give them the time needed to reorient the project, the launch was a complete shitshow. And if it underperforms, the lesson that EA will take is "we should have gone with a battle royale or a hero shooter!" instead of "we should have more faith in our developers and we should give them the time that they need to make a finished game!".
 

endlessflood

Banned
Oct 28, 2017
8,693
Australia (GMT+10)
I've always said that it felt like, late in BFV's development, EA came to Dice and said, "hey, we love what you do with your thing, but Fortnite is just so hot right now. How about you take this Fortnite stuff and like, mix it in with your Battlefield stuff? I think everyone wins if you do that."

BFV felt so schizophrenic, they were absolute slaves to realism in some ways ('no Garand at launch because we're not doing American forces yet, and it wouldn't be right for other armies to have it'), and then just went batshit crazy in other customisation ways.
 

SRTtoZ

Member
Dec 8, 2017
4,624
Any word on a campaign? Was it planned and scrapped or was it just never planned to begin with? Also I'd love to know if Hazard Zone was the one mode they kept, why is it so barebones? Shouldn't it be the most fleshed out mode? It's so boring and there is really no reward except, hey you get to use different weapons and gadgets in the next game! YAY.
 

zma1013

Member
Oct 27, 2017
7,905
Yeah I don't get it. EA has a succesful BR game in Apex. Advertise and push that instead of converting BF into one. Let BF be BF.
 

Avitus

Member
Oct 25, 2017
13,051
I've always said that it felt like, late in BFV's development, EA came to Dice and said, "hey, we live what you do with your thing, but Fortnite is just so hot right now. How about you take this Fortnite stuff and like, mix it in with your Battlefield stuff? I think everyone wins if you do that." BFV felt so schizophrenic, they were absolute slaves to realism in some ways ('no Garand at launch because we're not doing American forces yet, and it wouldn't be right for other armies to have it'), and then just went batshit crazy in other customisation ways.

The real red flag with BFV was the designers being overridden by someone up the DICE/EA chain about the TTK. Specifically, they changed the TTK of the entire game several times to appeal to holiday sales players in the most sweeping, crude way possible that broke entire categories of guns. It was absolutely insane.
 
Mar 6, 2021
3,944
Saint Louis
i see this and EA continues to confuse me. how do they green light a Dead Space remake that, as of now, looks incredible. Yet make terrible decisions like this with their other projects.
 

Manta_Breh

Member
May 16, 2018
2,872
So they want to kill this series like they do with all their games and studios?

EA never changes.
 
May 17, 2018
3,454
This puts a lot of blame on EA, but, after so many botched launches, gotta imagine some of the management at DICE also sucks.
 

ajoshi

Member
Sep 11, 2021
2,142
Dice is getting hosed and EA has no real unique vision for the franchise. BF1942 was my high and I've lost more and more interest with each subsequent title except for a bump with BC2 and BF1. Just gonna have to accept the suits see BF not as the unique MP experience that millions of fans faithfully pay to return to every iteration, but rather as a vehicle to chase after [unattainable] heights of CoD audience (and OW and other one hit wonders).

It's a pity, strip out the shitty BR-first map design and rework specialists/classes, and 2042 could be a decent BF4 successor.
 

nolifebr

Member
Sep 1, 2018
11,979
Curitiba/BR
The last hope is that EA allows Ripple Effect to continue improving/updating Portal, to the point where it will be sold as a standalone game. DICE will probably have to do whatever EA tells them to, which pretty much confirms that we'll hardly see games like BF2, 3, 4 and BC again.

Say what you want, but if they had followed the model that Activison has been doing since the release of Warzone, I think it would have worked: A F2P game (probably Battle Royale) to earn money with skins etc and make a classic paid BF, but with progression linked with the F2P game.
 

SirKai

Member
Dec 28, 2017
8,645
Washington
I was never that interested in this game and haven't been into the series since BC2, but a focus on classic BF roles has always been a big draw to the series and I loved that about BC2 so much The specialist system is a huge turn off.
 

SimplyComplex

Member
May 23, 2018
4,695
At some point, EA is gonna have to go the CoD route and put dedicated support studios to help DICE if they really want Battlefield to reach these seemingly unattainable heights they have for the franchise.
 

OldMuffin

Member
Nov 1, 2017
1,185
This is so dam depressing… this all just sounds like anthem levels of sh*t.
Hopefully it won't meet the same ultimate faith as that, though looking at the supposed future, it really doesn't fill me with any hope.
They didn't build upon or followed what bf had done before, nor did they innovate, they just followed trends 😔
 

EvilChameleon

Member
Oct 25, 2017
23,880
Ohio
Activision is shit, but at least they know what COD fans want; more COD.
EA knows Battlefield fans want more Battlefield and instead they are giving them whatever Battlefield 2042 is and whatever this rumored hero shooter is. Battlefield in name only.
 

Kalentan

Member
Oct 25, 2017
47,721
EA loves pitting its shooter IPs against each other, remember Titanfall 2's release date? 🙂

That actually wasn't on EA.

Respawn legit thought they could compete with Infinite Warfare so they pushed for that date. Then BF had to be delayed and then it landed right before Titanfall 2.

So that made an already bad decision even worse.
 

sandboxgod

Attempting to circumvent a ban with an alt
Banned
Oct 27, 2017
4,919
Austin, Texas
I already lost Tribes. I don't want to lose Battlefield too. :(
Felt so good to glide in Tribes back in those days the future seemed so bright for gaming. Now here we are- both BF2042 and Halo Infinite (f2p mp) both are not really doing it for many fps fans. Both lost a lot of players (according to steam)
 

Kalentan

Member
Oct 25, 2017
47,721
The boss of the studio that was taken away from DICE and renamed even before this? The boss that isn't based in Europe? Plus another studio (Seattle) joining? DICE isn't the lead on Battlefield anymore

What? The new boss was the one of the IW guys that left to make Respawn. Then only a year or so again moved over to what is now Ripple. But he was never at DICE proper.

However EA never said that DICE was off BF or no longer making the main line games. That is pure speculation.
 

Lagspike_exe

Banned
Dec 15, 2017
1,974
Not surprised. They released a beta build which wasn't even content complete. An extra year probably would have done the job.
 

Avitus

Member
Oct 25, 2017
13,051
What? The new boss was the one of the IW guys that left to make Respawn. Then only a year or so again moved over to what is now Ripple. But he was never at DICE proper.

www.pcgamer.com

Respawn boss Vince Zampella is taking over DICE LA to head up work on a new game

The plan is to expand the studio, 'probably' rebrand it, and start work on a new, original game.

DICE LA was renamed and given new leadership (Zampella) largely as a response to Battlefront 2 and Battlefield V. Now Zampella is the head of all Battlefield, and a 3rd studio in the same timezone/region as Ripple Effect will also be working on Battlefield. That certainly looks like DICE is no longer the lead studio on the franchise.

It helps when you realize the relevant DICE, as we knew it, have all left for other studios. The current DICE is just in name only. Momentum is not with them.
 

Darkstorne

Member
Oct 26, 2017
7,425
England
I'd love to see them get to make a Battlefield game one day, from pre-production all the way through full production and to release. Just focus on what makes Battlefield such a strong and loved IP, and deliver on that for a change.

Wild thought, I know.
 

dex3108

Member
Oct 26, 2017
24,017
I know a wild thought :(
Fuck all I wanted was battlefield 3 / 4 updated with destruction and classes :(

I mean if you as company try to do things differently and fail multiple times one would thought that next logical step would be going back to what worked and improving that instead trying to do something new again.

And honestly I wouldn't even mind companies trying something new and failing if they were capable of admitting that it is their mistake and now and then releasing classic experiences related to the franchise and not canceling projects and constantly trying something new and chasing trends.

This is not just EA issue but issue for multiple big publishers out there. Between refusing to make games where ROI is not like x100 and chasing trends that results more failed projects there really isn't that many good games from big publishers these days (at least 3rd party publishers). Look at Ubisoft for example, they are willing to try and fail multiple times to enter F2P space, they are ready to make games that have nothing to do with core of the franchises and fail multiple times, but they simply refuse to make something like classic Splinter Cell game because of reasons (aka they can't find a way to monetize it to hell and back and make it so people are "engaged" for multiple years so they can sell MTX).
 

bounchfx

Member
Oct 25, 2017
7,104
Muricas
having a hard time giving a shit about a new one when they put one out a subpar as 2142. Not interested in any of their games unless they are going to give the the time they deserve. putting out shit like 2142 is not good for anyone involved. c'mon dice!

dex3108 said:
This is not just EA issue but issue for multiple big publishers out there. Between refusing to make games where ROI is not like x100"

from my experience this is a huge part of the issue. big publishers have no interest in making 1-5 million dollar games that make 20-30. they want to make 100-500 million dollar games that churn back billions. I really wish they would have some smaller divisions that exclusively worked on riskier but smaller budget stuff - this is more often than not where we get big new blockbusters that make the billions to begin with. Everything is so safe these days and not only has it led to an incredibly BLAND landscape, half the time the games arent even any fucking good even if they are mostly carbon copies of their past games - only worse.

I think part of me wants to blame consumers too but hell if I know how to articulate it beyond: your favorite franchise once didn't exist, so don't bitch when creatives try to make a new IP instead of pokemon, call of duty, or final fantasy 78. Whenever I see a big sense of disappointment about a new release, like part of me gets it, but the other part of me just cant help but think of it like this. New franchise might become your new favorite thing, give it a chance!
 
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gothmog

Member
Oct 28, 2017
2,434
NY
Interesting watch. Sad that the game came out in this state and will continue to become something that isn't BF. I am not sure why they couldn't just do their hero shooter under a different title name. Hopefully someone comes out and addresses this mess before the game is dead.
 

Emissary

Member
Oct 25, 2017
52
Fascinating how there was so much hype and positive press over 2042's reveal trailer giving people the impression they were finally going to get the follow up to BF4 they've been waiting for, only for it to come to this.

Guess that's that then.
 

Riderz1337

Banned
Oct 25, 2017
3,913
EA doesn't know what to do with the battlefield franchise and it shows.

Could you guys please just remaster Bad Company 2 at the very least?