epic can fund them thenBecause then amazing games like shovel knight, hollow knight, bloodstained, undertale, ftl, divinity original sin 1-2, hyper light drifter, darkest dungeon, super hot, pillars of eternity 1&2, and many others wouldn't get made. That's why you kickstart them.
One thing to keep in mind that it's very possible Epic did NOT specifically buy the exclusivity of Shenmue III. Look at the publisher Shenmue developers went with, Deep Silver - the same publisher who had already gone exclusive with Metro. What if Deep Silver has an exclusivity contract with Epic, all games for the next XXX time are exclusive? Then Ys Net came along with Shenmue III and Deep Silver offered to publish their game, giving them enough development funds to make the open-world game that was originally intended?
Just speculation, but it would make sense, and the Ys Net developers may not have even known about the exclusivity deal when they signed up.
Because then amazing games like shovel knight, hollow knight, bloodstained, undertale, ftl, divinity original sin 1-2, hyper light drifter, darkest dungeon, super hot, pillars of eternity 1&2, and many others wouldn't get made. That's why you kickstart them.
Did you read my post? They could have bought up the exclusivity of every game Deep Silver publishes over the next X amount of time. Which would mean they didn't specifically target Shenmue III or even know they were buying the exclusivity of a Kickstarter game until the shit hit the fan.Tim Sweeney said the other day their strategy to compete with Steam was to buy up exclusivity of games so I've no idea why you'd think this.
Did you read my post? They could have bought up the exclusivity of every game Deep Silver publishes over the next X amount of time. Which would mean they didn't specifically target Shenmue III.
Holy exaggeration Batman! Calm down, Kickstarter games will be fine...Some thoughts:
1) This is a textbook example of a corporation creating a problem so that they can market themselves as a solution.
2) This also confirms that Epic has already secured more crowdfunded games (reminder: Iron Harvest is published by Deep Silver), and heavily implies that EGS will be prioritising successful crowdfunded games for its exclusives.
3) As a direct consequence of 2, I do fully expect a very large proportion of PC gamers to cease backing crowdfunded games. Considering the vast majority of crowdfunded games are at the stage whereby they wouldn't be able to guarantee console versions, this does mean that video game crowdfunding is more likely than not completely dead.
Didn't say wasn't legitimate, said that there were things more legitimate especially when it comes to reasons as to why people shouldn't trust kickstarters and Epic killing it. And yes, I'm a hell of a lot less concerned if they're giving a refund especially since Bloodstained could cancel their wii u/vita ports while giving a refund. Things aren't set in stone in kickstarter.So Epic buying kickstarter backers like cattle isn't a legitimate concern? Forcing users to use their barebones launcher instead of a fully featured one? Killing Linux ports out the gate?
I mean the whole raison d'etre for Kickstarter are projects that can't get conventional funding from publishers who need to rely on backers.
Tim's basically breaking that kayfabe here and saying Epic could be funding it themselves if it takes off so yeah people are gonna ask why the fuck should I bother and lay out an interest free loan.
I feel like a lot of people stopped backing games because of all the failures and scandals, now people will be afraid of Epic buying shit up. Crowdfunding for games will probably die. That is assuming enough people care about this issue.Gotta be honest, this is really souring me on the idea of crowdfunding. And I've backed a *lot* of games.
I dont why you people are giving them credit for 'fixing' a problem they themselves created.Good on Epic! But it's bad no matter what apparently...
Holy exaggeration Batman! Calm down, Kickstarter games will be fine...
Did you read my post? They could have bought up the exclusivity of every game Deep Silver publishes over the next X amount of time. Which would mean they didn't specifically target Shenmue III or even know they were buying the exclusivity of a Kickstarter game until the shit hit the fan.
The win scenario is you getting the game on the promised store front, that is still happening in some casesLiterally why should i fucking back a game if the worst case is me losing the money to a never finished project like project phoenix or unsung story and the best case is me getting a refund after they sold for epic exclusvity like Shenmue, Outer Wilds and Phoenix Point did? Where is the "win" scenario there? Why shoukld i accept this scenario?
Kickstarter has always been an interest free loan and projects have also received outside funding before (some even use it as proof of interest). I see projects that continue to sell what are essentially pre-orders after the campaign for the same price as what I backed it for. Meaning that I didn't necessarily have to put money in the first place and could've waited instead to see how the project progresses. I'm not sure if the money from kickstarter is ever really enough to actually cover the costs when it comes down to it.
There is a search bar at the top of the page for a reason. Odd that you chose to ignore it while being so confused.
successfully crowdfunded games have a guaranteed built in audience, their only objective is getting people onto the storeAlways curious that they seem to moneyhat a lot of crowdfunded games. Do they find those ones that they can exploit by promising more money than the visible amount they've got in their crowdfunding campaigns?
because that's riskier than scooping up a title that thousands of people have already shown they'll pay forAt this point, I wonder why Epic doesn't just go the Netlfix route and greenlight pitches thrown at them.
Can't really complain about a game they paid to exist versus the current swoop-in that just annoys customers expecting one thing until it becomes another.
Because Timmy wants the games now. He doesn't like to grow things, he likes to harvest.At this point, I wonder why Epic doesn't just go the Netlfix route and greenlight pitches thrown at them.
Can't really complain about a game they paid to exist versus the current swoop-in that just annoys customers expecting one thing until it becomes another.
successfully crowdfunded games have a guaranteed built in audience, their only objective is getting people onto the store
They sure are throwing a lot of their Fortnite money into a store many refuse to use. If only they would make it something people wanted.
Because Timmy wants the games now. He doesn't like to grow things, he likes to harvest.
Whether or not they deliver has no bearing on it being an interest free loan. It always was.Refunds years after the fact without delivering what they promised are an interest-free loan, and I'm not a bank. At this point I'd only trust Larian for Divinity 3, and they don't seem to need it, so until this stops I'm good.
That takes time. Look at how long it took Valve to get Steam to where it is, look at how long its taken Microsoft and still not as good. It is much quicker to go after known titles or known developers. To be fair the Epic Store has imporved a bit, regional pricing, refunds, an actual search. So I imagine by this time next year if they are still around it will be even better but most likely still far from Steam.
people complained about Bayonetta 2, so it's certainly doableAt this point, I wonder why Epic doesn't just go the Netlfix route and greenlight pitches thrown at them.
Can't really complain about a game they paid to exist versus the current swoop-in that just annoys customers expecting one thing until it becomes another.
Sounds like what people said when Microsoft pushed their crappy Windows 10 store as some kind of brand new platform even though they had been selling digital games for many years under Games For Windows Live. Just as it was with MS, Epic isn't competing against launch-Steam, they're competing against Steam as it is today.That takes time. Look at how long it took Valve to get Steam to where it is, look at how long its taken Microsoft and still not as good. It is much quicker to go after known titles or known developers. To be fair the Epic Store has imporved a bit, regional pricing, refunds, an actual search. So I imagine by this time next year if they are still around it will be even better but most likely still far from Steam.
Now kickstarters will include a new goal.
1 Million extra --> No epic tier:
Wow thank you! Now we wont go to Epic and you can keep your keys for any store we promised, but were unable to commit until this Huge milestone was reached!
Someone please tell me how epic keep getting away with this scummy shit, gaming news outlets need to start going against epic on this.
But why do people continue to fund a game after it hit its goal especially when it is obvious that they didn't plan on any real stretch goals? Because people believe in the project. You could always wait after a project was funded, Epic didn't change that. They aren't inherently making it harder for Kickstarters to succeed. There's also the fact that not all buyers are targeting PC or actually care to get a refund.It has happened piecemeal, but no major publisher has ever announced a blanket policy to simply intercede on projects as a matter of general strategy. It removes the core motivation to back.
It really does raise the question of why backers should bother. Before the answer was because the game may not get made otherwise, but now since Epic will foot the bill and effectively buy you out at the end of the process (by refunding you), a potential backer may as well keep their money and see what ends up happening when the game's released, unless IDK they really want a backer reward or something.
Nobody knows how long the Fortnite revenue stream will last and that's why they are trying to brute-force invest their current profits to create another source of income in the form of the EGS. If the Fortnite revenue dries up then they can't buy that many exclusives anymore, causing them to having an even harder time etablishing the EGS as a valuable store, and that's the reason why everything seems so rushed and / or in hurry: because they actually are in a hurry.also everything about the EGS comes across as rushed, half-baked, and poorly thought out. they're spending money in what seems like crazily inefficient ways to reach short-term numbers, while the deals they make have to be done so quickly that they end up spending even more money after to clean up messes made along the way.
taking pitches and publishing games a year or two down the line doesn't jive with that strategy, buying kickstarted titles does.
I feel like a lot of people stopped backing games because of all the failures and scandals, now people will be afraid of Epic buying shit up. Crowdfunding for games will probably die. That is assuming enough people care about this issue.
People definitely care about failure. People expect to receive something even if they shouldn't. Era is always wrong and doesn't represent any part of the industry, I wasn't talking about Era.People have never cared (beyond 'net venting) about games failing to come out, or failing to come out on specific platforms in the past. The vast majority of KS backers aren't going to care about a game not coming out on a specific store.
As an example, Bloodstained never shipped the planned Vita or WiiU copies, and there was no mass swearing off of KS.
KS isn't a preorder. KS isn't an investment. KS is a donation to help a project along. No one who wants a guarantee of any sort should ever use KS or any other crowdfunding site.
Era isn't representative of the market at large. Most users are going to go "Can I play it on PC? Cool" and that'll be the end of it.
Epic is willing to cover refunds, because those demanding refunds will very likely be a small group.
Why do people like monopolies so much? Like, Epic is actually doing something that they should be doing by covering the developer's expenses and refunding money from backers who don't want to install a different launcher to play a game they "waited decades to play".
It feels like the priority is not the success of a hard-working team or the development of a healthy PC gaming market, but just the convenience of not having a new icon on the desktop.
I mean they're at war with valve. This is what you have to do to win. If Epic can't get exclusives they will die because they can't beat valve in any other way that matters to users.
But why do people continue to fund a game after it hit its goal especially when it is obvious that they didn't plan on any real stretch goals? Because people believe in the project. You could always wait after a project was funded, Epic didn't change that. They aren't inherently making it harder for Kickstarters to succeed. There's also the fact that not all buyers are targeting PC or actually care to get a refund.
I just find it crazy that this is the kickstarter breaking point when there were so many bad campaigns beforehand and acting like a refund/going to Epic is worse than getting nothing at all. And it's not like Epic will buy literally every kickstarted game either.