That's what I'm wondering. I got an i7 6600k so no idea how that will hold up.On the processor side, how's my i7-6700k holding up? I've lost track of cpu advances since I got one.
It's this generations coding to the metal.Given the high volume of "SSD?" comments, storage is probably the first line item the console crew jumped on.
I said this before but if a 1060 is really the minimum then neither PC nor consoles will be able to do native 4k30fps so I'm really doubtful of the 1060 actually being the minimum here. The 1060 really isn't that much slower than a 2080. I often have a feeling people overestimate the difference between cards. Either that or people underestimate just how much GPU power native 4K needs.I'd assume that the 1060 and a similar performing AMD card is going to be the minimum requirement for 1080p going forward in next gen games.
However, at some point in the future, a 2060 could be the standard when next gen is fully utilized, as well as SDDs, maybe even NVMe SSDs. It could be that games are going to be built with Raytracing, NVMe SSDs and the DX12 Ultimate featureset in mind.
That will take a long while though, because it would significantly decrease PC user base.
On the processor side, how's my i7-6700k holding up? I've lost track of cpu advances since I got one.
It doesn't look good, even by current gen standartsWait. How does that prove it's not demanding? Am I missing something?
What about it specifically doesn't look good? What does current gen standards even mean? Everything is relative, and this isn't a big budget blockbuster AAA release.
how so?If you look closely the minimum CPU requirement is actually the most interesting part.
Because they are considerable more demanding as minimum than most games these days.
I would love to see Control run on the minimum specsBecause they are considerable more demanding as minimum than most games these days.
Assassin's Creed: Odyssey (minimum)
Star Wars Jedi - Fallen Order Minimum System Requirements
- OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
- CPU: AMD FX 6300 @ 3.8 GHz, Ryzen 3 – 1200, Intel Core i5-2400 @ 3.1 GH.
- GPU: AMD Radeon R9 285 or Nvidia GeForce GTX 660 (2GB VRAM with Shader Model 5.0)
- RAM: 8GB.
- Resolution: 720p.
- Targeted frame-rate: 30fps.
- Video Preset: Low.
Control (minimum)
- OS: Windows 7 64-bit.
- CPU: Intel Core i3-3220 2-Core 3.3 GHz or AMD FX-6100 6-Core 3.3GHz.
- RAM:Ă‚ 8 GB System Memory.
- GPU RAM:Ă‚ 1 GB Video Memory.
- GPU: GeForce GTX 650 or Radeon HD 7750.
- HDD: 55 GB Available Hard Drive Space.
- DX: DirectX 11.
- CPU: Intel Core i5-4690 / AMD FX 4350
- GPU: Nvidia GeForce GTX 780 / AMD Radeon R9 280X
- RAM: 8GB
- OS: Windows 7, 64bit
- DirectX: DX11
Devil May Cry 5 PC system requirements (minimum)
- OS: Windows 7 (64-bit required)
- Processor: Intel Core i5-4660, AMD FX-6300, or better.
- Memory: 8GB RAM.
- Graphics: Nvidia GeForce GTX 760, AMD Radeon R7 260x with 2GB RAM, or better.
- DirectX: Version 11.
- Storage: 35GB available space.
- Additional notes: Controllers recommended
Yeah, it still looks great and with a proper CPU, it's even possible to play it at 60 FPS.
Its actually pretty high i was thinking minium would be a little lower and reccomend would be a ryzen 2600 or 2700xIf you look closely the minimum CPU requirement is actually the most interesting part.
I don't think you can make any claims about raytracing on consoles right now. We have very little idea what raytracing performance is going to look like there. The fact is, this is going to be a first gen AMD solution. Hopefully it's good, but raytracing is an expensive technique and I remain skeptical we're going to see it used extensively unless there a significant other compromises made (I areas like resolution and performance).How do you come to that conclusion after you have seen the requirements here? The 2080 seems to be roughly on par with a XSX, Raytracing performance included, going by these requirements and various other indicators. Your 2070 should be fine at 1440p with Raytracing in next gen games. And DLSS could give you a huge boost compared to the consoles.
Its actually pretty high i was thinking minium would be a little lower and reccomend would be a ryzen 2600 or 2700x
Yep, AMD has said shit, and I doubt they will be in par with Nvidia, they are seemingly years behind on gpu's.I don't think you can make any claims about raytracing on consoles right now. We have very little idea what raytracing performance is going to look like there. The fact is, this is going to be a first gen AMD solution. Hopefully it's good, but raytracing is an expensive technique and I remain skeptical we're going to see it used extensively unless there a significant other compromises made (I areas like resolution and performance).
Yeah nothing wrong with tweaking it to run good enough. Hell i got a 5700 xt and i still turn off shadows as a reflexNot the minimum, but I played it on an i5 3450 with an RX 570. It wasn't that bad honestly. Had to turn down settings of course.
I don't doubt that the chips will be good and that they are a huge jump over the previous gen, but with new tech that AMD simply hasn't used before, I think it would be shocking if they had super efficient RTX solutions on their first shot.Yep, AMD has said shit, and I doubt they will be in par with Nvidia, they are seemingly years behind on gpu's.
My man! I'm rocking my I7-2600 like a champ!I still run an ancient i7 870 from almost 10 years ago. Wonder if the game will even boot :)
I think it would only if it is optimized poorly out the gate. Lets hope its not something like that though.I don't think you can make any claims about raytracing on consoles right now. We have very little idea what raytracing performance is going to look like there. The fact is, this is going to be a first gen AMD solution. Hopefully it's good, but raytracing is an expensive technique and I remain skeptical we're going to see it used extensively unless there a significant other compromises made (I areas like resolution and performance).
I'm pretty curious/skeptical about this too. To suddenly see the CPU requirement explode on next gen games doesn't make a lot of sense to me when it doesn't outwardly look like they're doing something that would be super CPU intensive (Especially for 30fps).
Honestly, I wouldn't be surprised if they figured they may as well put the latest CPUs on the Recommended, because, why not? Maybe I'll be wrong and suddenly games are going to be tremendously more CPU demanding right out of the gate, but that seems pretty unlikely.
medium
this the first game outside of alyx to require 1060+ for min specs?MINIMUM:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64bit version only)
- Processor: Intel® Core™ i5-6600 / AMD Ryzen™ 5 2500X
- Memory: 8 GB RAM
- Graphics: @1080p NVIDIA GeForce® GTX 1060 6GB / AMD Radeon™ R9 390X (or equivalent with 4 GB VRAM)
- DirectX: Version 11
- Storage: 30 GB available space
- Sound Card: DirectX compatible, headphones recommended
LOL I was thinking the same thing, and surprised somebody hadn't made it yet.
Wouldn't you need atleast 30gigs of system ram then plus whatever is needed to run the game? I think SSDs will become standard well before 64gb of ram does.
Actually I think that DF said the XSX performs a bit under the 2080 (TI?Super?)
Not that I am aware of. That would be a laughable claim.
The XSX runs Minecraft RTX in reconstructed 1080p at 30 fps with dips depending on how complex the scene is. If you switch to the classic renderer it runs at 4k60. A RTX 2060 FE - the smallest RT card nvidia offers! - runs Minecraft RTX at 61fps average with DLSS 2.0 reconstructed 1080p.
That is a huge difference in RT performance - but is expected of AMD's first RT hardware. AMD is at least 3 years behind nvidia in RT-hardware R&D.
The theoretical raster performance of the XSX (which means almost nothing, hello Teraflops) is roughly on par with a Desktop 2070 (non Super) or a Desktop 5700 XT.
That is not to bash the XSX. This level of performance is still way more impressive than the PS4 was at launch in comparison. While the PS4 matched a ~$250 GPU of the previous year in performance, the XSX will match a current $400 GPU (5700 XT) at launch. Combine this much more potent GPU with a tenfold more capable CPU and next gen starts off WAY better than current gen.
Wasn't the XSX Minecraft demo running at 1080p 60 fps with dips? It remains to be seen how the 2060 will really compare, but I think it will end up closer than people think when raytracing and DLSS are present.
Where did you get that information? DF just said it was running between 30-60 FPS AFAIK.The demo ran at ~30 fps unlocked. If you see nothing but sky it shoots up into the high 40s low 50s. If the scene gets very complex (especially water or under water) it can drop below 30.
With a goal of 4k/60 I'm thinking a 3070 will be good enough for next gen, especially with DLSS around. I'm a bit more concerned with my 3600 though. Games targeting 30 fps on console might be an issue.