If you're going to be this pedantic then I don't see any reason to discuss this any further. You're arguing in bad faith and it shows.
How am I arguing in bad faith.
"I don't like that this game is being misleading and doesn't straightforwardly explain the plot to us"
doesn't work as an argument to criticize this game based on spoilers that none of us would've known about if it weren't for some hacker.
I didn't know about the missing scenes, can you tell me which ones are?
The main thing is the seemingly infected Joel shot here. It was made specifically for this trailer and juxtaposed against Ellie looking down and aiming a gun.
The explicit point was making sure that audiences think that Joel at some point gets infected. And that Ellie has to deal with that. You can even glimpse a model swap here as Ellie is not wearing her fall gear and the scene where she pushes Joel reads differently as a result. So yea, going beyond stuff like showing combat in areas of the game that don't have any combat, TLOU has set a precedent for
-model swaps in scenes mean to misdirect the audience
-literal creation of scenes that don't exist in the game juxtaposed against scenes that DO exist
-edits of existing scenes in the game to throw people off
-lying about who's playable
this doesn't mean that the marketing does not at all represent the themes of the game. As it's still very explicitly portrayed as Ellie on a downward spiral of revenge. In the same way that the first game's marketing never told us WHY Joel is on his journey, this game's marketing doesn't tell us why Ellie is on hers. And the only things we can glean, are purposeful hints.
"I know you wish things were different. I wish things were different. But they ain't."="It's got everything to do with that little girl."