....did you even read my post
GTA V is currently around 70gb on PS4 (and continues to grow in size), that's a far more likely reason for its absence on Switch. Again, Nintendo has absolutely zero issues with games like GTA Online existing on their platform.
GTA V is also on the PS3. Nintendo has no issue, but other publishers have an issue, not just EA.
What about Fortnite and NBA 2K? I want to hear your explanation, if you don't mind.
I see Fortnite and Overwatch being on the Switch with several factors:
1. ESRB rating T (more family-friendly, as opposed to M rated games like COD) fits the Nintendo audience
2. Not technically demanding so all versions are similar (no gimped version!), cost of port vs return makes sense
3. Epic focuses on one game and can allocate resource to the Switch once other console versions are done
NBA 2k is a good example, and I had to look up the financial report for Take 2 and EA. In the Q2 FY20 report, Take 2's net income was $72mil vs EA's net income $272mil. EA obviously has more games but they have 3 times more profit. They are very successful in milking their digital revenue, so I think the cost of being on the Switch is not worth the effort at this point if it's not drastically improving their profit margin. Take 2 needed to be on more devices to make up for lower margin.