First off, the Unreal 4 tech demo was surpassed as early as with KZ:SF. Then with second son, then the order, uncharted...etc.
secondly, this U5 tech demo, unlike very demo before it, was not just running "in-engine" on the PS5 but was playable. That alone says more to what is possible or not.
I am not concerned, stuff like that would be surpassed as is always the case. They don't have to look like that, they would just be of much higher detail than we typically see in games today.
Lastly, you know devs already build high-quality assets for everything right? U5 tech isn't saying you would have to build better stuff, its saying you would have to do less work since you won't need to build multiple lower-quality versions of that high-quality asset.
secondly, this U5 tech demo, unlike very demo before it, was not just running "in-engine" on the PS5 but was playable. That alone says more to what is possible or not.
I am not concerned, stuff like that would be surpassed as is always the case. They don't have to look like that, they would just be of much higher detail than we typically see in games today.
Lastly, you know devs already build high-quality assets for everything right? U5 tech isn't saying you would have to build better stuff, its saying you would have to do less work since you won't need to build multiple lower-quality versions of that high-quality asset.