I've played everything except the endgame content.
- technical problems ("endless" texture loading on PS4 Pro, connection issues, stuck in a column and had to restart the game, teleporting NPCs)
- weather effects
- awkward story moment (main character doesn't speak)
- enemies and HQ talk too much
+/- overwhelming menus (- design/ + because it looks more like a proper RPG then the other loot-shooters out there)
+/- Ubisoft formula (a lot to do, a lot of repetition)
+/- loading times (- initial loading times x2, charakter select screen and main game and we cant't skip the logo screens/ + no loading times between the open world, side missions, base of operation, ...)
+ streets and buildings are crammed with details
+ light effects
+ civilians on the streets and settlements
+ cover system
- technical problems ("endless" texture loading on PS4 Pro, connection issues, stuck in a column and had to restart the game, teleporting NPCs)
- weather effects
- awkward story moment (main character doesn't speak)
- enemies and HQ talk too much
+/- overwhelming menus (- design/ + because it looks more like a proper RPG then the other loot-shooters out there)
+/- Ubisoft formula (a lot to do, a lot of repetition)
+/- loading times (- initial loading times x2, charakter select screen and main game and we cant't skip the logo screens/ + no loading times between the open world, side missions, base of operation, ...)
+ streets and buildings are crammed with details
+ light effects
+ civilians on the streets and settlements
+ cover system
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