Normally, when people request new features for the Switch OS, folders and themes come to light.
In my opinion, these two things are not as important, and indeed, I think that they're against the minimalist approach of the Switch UI, which in my opinion is one of the strengths of the system.
In the case of folders, I think that this is an obsolete concept. I would much prefer in the screen showing the list of all the icons, a button prompt to pop-up a search bar.
And I think that a tag system like the one used in Steam will work much better than folders.
But whatever, I'm not here to discuss this, if folders, themes or even music in the eShop are necessary elements.
We have had enough discussions and requests about this.
I'm here because this month, after reaching more than 170 digital games installed on my system, I finally filled the 200 GB of my SD card.
In the future, I will move to a 400 GB card. But at this time, it's not a priority. With 200 GB, I can have all the games that I'm currently playing, installed at the same time.
I have no problems with using the archive option, to delete the content of a game from my SD card, but keeping the icon on the screen.
The problem comes with the speed of my internet connection, that really sucks.
I look to a game like 'Fire Emblem Warriors', which is taking 15.9 GB of space from my card.
I'm not currently playing the game, so I have not problems archiving this game.
The problem comes from downloading this game again in the future. With my internet connection, this can easily takes 2 complete days.
And then I think in how absurd this is, when the Switch dock includes an USB port, so I can connect an external hard drive to the system.
I'm not asking the option of playing games from a hard disk, because this defies the purpose of Switch, that is playing in docked or in portable mode.
But even Wii had in the past an option to move games from the NAND memory to external SD cards. You can't play games from the SD card (not without hacking the console), but in this way, temporally archiving the game in an external card, you will not be forced to download the game again.
I see this option more affordable and intuitive than having a collection of different SD cards, specially for digital collectors with a vast library of games. Even more if we take into account that for switching SD cards, you're forced to power off the system, losing your progress in any suspended game.
Let me have a 3TB external USB hard disk with my already downloaded and not used games, and a SD card only with my currently played games.
If I want to play a game like 'Fire Emblem Warriors', I will only need to connect my Switch to the dock, moving some games to the hard disk, and then installing again the game in the SD card. Without waiting again two entire days for downloading the game.
This is currently my most wished feature for future updates of the firmware.
In my opinion, these two things are not as important, and indeed, I think that they're against the minimalist approach of the Switch UI, which in my opinion is one of the strengths of the system.
In the case of folders, I think that this is an obsolete concept. I would much prefer in the screen showing the list of all the icons, a button prompt to pop-up a search bar.
And I think that a tag system like the one used in Steam will work much better than folders.
But whatever, I'm not here to discuss this, if folders, themes or even music in the eShop are necessary elements.
We have had enough discussions and requests about this.
I'm here because this month, after reaching more than 170 digital games installed on my system, I finally filled the 200 GB of my SD card.
In the future, I will move to a 400 GB card. But at this time, it's not a priority. With 200 GB, I can have all the games that I'm currently playing, installed at the same time.
I have no problems with using the archive option, to delete the content of a game from my SD card, but keeping the icon on the screen.
The problem comes with the speed of my internet connection, that really sucks.
I look to a game like 'Fire Emblem Warriors', which is taking 15.9 GB of space from my card.
I'm not currently playing the game, so I have not problems archiving this game.
The problem comes from downloading this game again in the future. With my internet connection, this can easily takes 2 complete days.
And then I think in how absurd this is, when the Switch dock includes an USB port, so I can connect an external hard drive to the system.
I'm not asking the option of playing games from a hard disk, because this defies the purpose of Switch, that is playing in docked or in portable mode.
But even Wii had in the past an option to move games from the NAND memory to external SD cards. You can't play games from the SD card (not without hacking the console), but in this way, temporally archiving the game in an external card, you will not be forced to download the game again.
I see this option more affordable and intuitive than having a collection of different SD cards, specially for digital collectors with a vast library of games. Even more if we take into account that for switching SD cards, you're forced to power off the system, losing your progress in any suspended game.
Let me have a 3TB external USB hard disk with my already downloaded and not used games, and a SD card only with my currently played games.
If I want to play a game like 'Fire Emblem Warriors', I will only need to connect my Switch to the dock, moving some games to the hard disk, and then installing again the game in the SD card. Without waiting again two entire days for downloading the game.
This is currently my most wished feature for future updates of the firmware.