So would you be able to switch between the EmuNAND and the SysNAND without getting detected so long as your EmuNAND is on that DNS that blocks Nintendo's servers? Those icons almost make me wanna do it.
Bit late to this post, but I *believe* so (or if you just use airplane mode, depending on paranoia). I haven't touched EmuNAND and while I'm tempted/curious, I'm not really willing to take the plunge just yet in case I fuck something... that's how my PS3 (and linked MAIN PSN account) got banned.
Lakka gives me enough to fuck around with for now, so I'm happy.
How's Saturn and PSX emulation?
See my post above :) As for PSX, it's not great because there's no dynarec emulation (yet) meaning it's still slower than it should be. I'm sure it will get updated quite soon though, people more knowledgable than I seem confident about that.
Someone posted earlier that Saturn emulation is 100% (as in compatible I think, not sure about speed) but I still have a bit to tinker with re: cores etc. But there's no reason to think it won't be full speed and have very high compatibility relatively soon.
FWIW, if any other posters are curious, here's what I've tested:
Full speed emulation at stock clocks:
All arcade stuff that's available (including CPS3 and Neo-Geo, haven't tried 3D arcade stuff)
All the ones you expect (older consoles including SNES, Genesis, GBA)
Cannonball (Outrun emulator/core)
Requires increased clocks:
Saturn (not 100%)
Wii (only tested with Geometry Wars Galaxies, hardly a demanding title)
Dreamcast/Naomi (only mild overclocking/settings tweaking needed)
32X
PSP
Core optimisation on the way, but not yet:
PSX (which will be improved dramatically once dynarec support hits)
Probably won't ever be full-speed:
Jaguar