If The Belmonts can cancel out projectiles that means they can't really be zoned out meaning you have to get in close
That's brilliant design, definitely solidifies the Belmonts as unique characters in the roster.
If The Belmonts can cancel out projectiles that means they can't really be zoned out meaning you have to get in close
Makes them a little broken though, doesn't it?That's brilliant design, definitely solidifies the Belmonts as unique characters in the roster.
There aren't enough projectiles in the game, as there are moves, who negate them.
They kind of have a blind spot, since there moves are very linear. Also the may have to hit the projectile with the head of the whip. So there is may some risk to it.
I posted my contribution in the other thread but I'll post it here because it needs to be seen to be believed and there's no way I can top it
You are correct. It doesn't look particularly well fit for that.Not sure I understand. If you watched it in reverse, wouldn't the characters be running backwards?
What the hell is fighting gold?Now I made another one with Fighting Gold (Moody Blues included).
Ah Ok it's the latest Jojo song it seems.
I did another thing, except now with the highly-requested Great Days.
Here's the YouTube link.
They must have been outsourcing the blog management to Polish branch of their Czech distributor, and ended up being hit by the instant powdered civic holiday.
They do. I remember Nintendo secretly added GCN controller support a long time ago, which made people wonder if Smash or a GCN VC was coming. So if the GCN adapter worked on the Wii U it should work on the Switch. I wish I could use my original GCN controller for Smash Ultimate but the stick is just too messed up to tilts and smashes accurately. I will still bury it with me though.Do we know if generic gamecube adapters will work with this? I still have a couple of gc controllers and I can't find an official adapter for a reasonable price near me so I was thinking of picking up something like this: https://smile.amazon.de/Gamecube-Controller-Adapter-Nintendo-Slots/dp/B00RSXRLUE/
I'm glad you liked them (I made the ones with Great Days, Fighting Gold, & just Killer Queen, all of which had a rewind gimmick).
Does anyone have a complete list of every song that's confirmed for the game so far? I've been checking Crunchii and the SSB Wiki.
TBF theirs like 100 Smash threads right now.
Everyone now has the same (much faster) jump squat speed (the time it takes to start to jump to getting into the air), and aerial landing lags are down across the board.People keep saying this game looks so fast, but when you overlay movement speed from 4 on top, it's virtually unchanged.
I assume this means it's more the reduced landing lag and changes to knockback allowing people to retaliate quicker that make them say it looks faster.
Their differences will be datamined long before any of us have access to the Tips sectionNow that the TIPS section is robust now we can see all the real differences (if there are any for some of them...) of each echo fighter immediately after we unlock them.
Their differences will be datamined long before any of us have access to the Tips section
Those DLC results suck from top to bottom without Ayumi.So the smash bros reddit community had a survey with about 6000 responses.
lol at the dlc results. you know Sakurai was generous with his picks.
Knowing that the classic mode route for Ryu will simulate the fights from Street Fighter II, which characters from Smash do you guys think will be used to represent the characters from SFII?
Ken well, will be represented by Ken.
Chun-Li we already know will be represented by Zero Suit Samus.
Zangief is kinda easy, it is very likely to be Incineroar.
E. Honda this one is a bit harder...I'd say King Dedede is the one that fits the bill best, but I can see it being Donkey Kong or Kirby as well.
Balrog is very easy, it will certainly be Little Mac.
Guile is tough...my heart says Captain Falcon, but I think Snake and Fox as possible as well
Blanka I'm pretty sure Sakurai won't lose the opportunity of making it be Pikachu
Dhalsim I have no idea. It might be Charizard, for its fire breathing ability, or Zelda, because of Din's Fire.
Vega I think the most likely is Meta Knight, because of the mask, sharp weapon, and acrobatic style. But I can see it being Lucina as well.
Sagat is a tough one. Perhaps C. Falcon, if he doesn't represent Guile, but Lucario is another possible one.
M. Bison will be Ganondorf, for sure. Both are villains, both wear capes, both have purple magic attacks.
There's the aforementioned jump squats and faster startup on dashes, but a big thing for me is seeing how much more often characters are engaging with each other in ultimate. Compared to 4 neutral is more agressive with stronger offensive options, and disadvantage is way more explosive because of less landing lag, bad air dodges, and worse recoveries.People keep saying this game looks so fast, but when you overlay movement speed from 4 on top, it's virtually unchanged.
I assume this means it's more the reduced landing lag and changes to knockback allowing people to retaliate quicker that make them say it looks faster.
Yeah probably. I am braced for complete disappointment as I have been binge watching Peach and Daisy footage and they look extremely similar besides animations... Surely they wouldn't make THREE echo fighters the exact same? Right?!?
Bayo seems kind of low?So the smash bros reddit community had a survey with about 6000 responses.
lol at the dlc results. you know Sakurai was generous with his picks.
>Isabelle in last placeSo the smash bros reddit community had a survey with about 6000 responses.
lol at the dlc results. you know Sakurai was generous with his picks.