I think people have the wrong impression of how "insider" info works. They think it's some kind of clandestine phone conversation, like deepthroat. As someone who works in advertising and has had my fair share of gaming NDAs surrounding creative materials, it's more that people tend to talk around stuff, and if you're a journalist talking to other journalists, there's usually stuff everyone collectively hears some version of. You can't prove it and there's no direct source, but things get said around the industry and you pick up on it.
For example, Nintendo actually sent out requests for proposals to publishers for Labo long before they announced it. The details were vague, but you could surmise that there was some kind of interactive, creative thing being worked on. Ad teams at gaming websites were no doubt talking about this with journalists present, but everything was vague and hard to confirm at the time.
For example, Nintendo actually sent out requests for proposals to publishers for Labo long before they announced it. The details were vague, but you could surmise that there was some kind of interactive, creative thing being worked on. Ad teams at gaming websites were no doubt talking about this with journalists present, but everything was vague and hard to confirm at the time.