Its entirely necesary. When Nintendo didnt have fucking checkpoints in Mario Maker 1 people were using the same stupid reasoning yall were using in this thread. Stuff is only an unnecessary "limit" until it gets added then people forget the dumb justifications they were making in the first place. If limitations are so great, the old game has millions of them for you to play that limit the set of tools. The only reason yall dont like this logic is because it reveals how dumb the point argued was.
I never made the argument that checkpoints weren't needed. Just because some people might have said that in the past doesn't mean you can lump me in with their reasoning.
Just because I don't think one specific feature that you would like to see in Mario Maker 2 is good or even necessary, doesn't mean I'm against adding anything new to the game at all.
Point to where I said that ALL limitations are good.
I'm simply arguing that levels without a time limit would cause more problems than they would help creators.
What does this have to do with the core argument? Dude wanted a timer because he doesn't want anyone to make Metroidvania levels. That's where this discussion stems from. How the are yall actually pretending like that is a good argument? As I said, are you not ever going to request a feature for this game because the limited toolset inspires creativity?
At no point during this discussion have I argued in favor of thing that would prevent people from making Metroidvania levels. I love Metroidvania levels. I just think the level that started this discussion is bad enough as it is and the removal of the timer would make it even worse because even more pointless sections that would waste the player's time would get added.
Having a timer does not mean that Metroidvania style levels aren't possible at all. Mario Maker 1 proved that and there will be even more and better Metroidvania levels in Mario Maker 2 and that is a good thing.
I dont get why any of you think this is about the timer lol. The fact that y'all are hyping up a sequel specifically because it adds tons of new possibilities yet complaining about one feature and justifying it not existing by saying that limitations are good is so fucking ironic
You just said this in the last paragraph:
Dude wanted a timer because he doesn't want anyone to make Metroidvania levels.
Now you are saying this:
There's absolutely nothing ironic about bying hyped about new features for Mario Maker 2 while being critical of a completely different fan request.
Just because I like the new additions doesn't mean I have to be in favor of adding every single fan request that's out there.
To sum it up:
My initial argument was that the level in question was bad and removing the time limit would not make it a better level because the layout and waypointing is lacking in my opinion. Now the problem here is not that the time limit exists. The problem is that the level creator KNOWS that the player doesn't have enough time to finish it in one sitting but instead of doing something about it he complains about Nintendo not giving him the option to remove the time limit.
Now a good level creator would go and adjust the level so that the player can have a fun experience with the time limit in mind.
If he thinks his level is absolutely perfect then he could instead opt to split the level up into multiple levels and still present all his ideas.
There are options within the limitations that would improve the player experience significantly here.
That doesn't mean I'm in favor of limiting the player in every aspect of the game to squeeze out more creativity.
Only a Sith deals in absolutes.