I was semi-excited for Tribes of Midgard, but man, that trailer got me really interested in it. I didnt realize how much more depth there was to it.
Crazy how much a 2 mins trailer can change my opinion on a game.
Wow.... You can still expect other indie games or simply not liking a show. Where is this argument that as long as a company manages expectations nobody should be disappointed is coming from?People don't seem to like when publishers do the exact thing they said they were going to do instead of delivering things they never promised.
I think the others are crazy :pI feel like I'm taking crazy pills for thinking Deathloop looks amazing.
It's kind of self manufactured disappointment though, isn't it? If Sony comes out and says "hey, we're showing indies, a couple of third party titles, and Deathloop" and then they show indies, a few third party titles and Deathloop...and people get mad that's all they showed...whose fault is that?Wow.... You can still expect other indie games or simply not liking a show. Where is this argument that as long as a company manages expectations nobody should be disappointed is coming from?
Wow.... You can still expect other indie games or simply not liking a show. Where is this argument that as long as a company manages expectations nobody should be disappointed is coming from?
I'm arguing at the people saying the format doesn't work, what is shown doesn't affect the format of the show which is exactly the same as a direct. You can argue the show sucked because of the games but you can't say the format sucks and say it works for Nintendo.
I'm honestly mostly excited for it because it looks like Dishonored but I don't have to worry about killing to many people like I did when I played Dishonored.I think the others are crazy :p
it feels like dishonored but not broken into levels, instead as a cohesive open world
I think the others are crazy :p
it feels like dishonored but not broken into levels, instead as a cohesive open world
So Nintendo Directs are better because they show people in between games?Even the formats are different though, something that should be clear if you've ever watched a Direct.
Directs usually have a format that goes like this: Long trailer for Long trailer/demo -> Short <1 minute 'Headlines' -> Long trailer/demo -> Headlines -> "One more thing."
Meanwhile State of Plays have been "Long trailer -> Long trailer -> Long Trailer." They don't have the brevity nor the amount of content to have the same format as a Direct, so any game that people aren't interested in seeing is going to take up much more time in a State of Play than a Direct.
Uh, pretty sure that reaction is to people being upset over imaginary expectations like big AAA reveals, etc. when they specifically promoted Deathloop + indies / third party updates. Of course people can still dislike the show.Wow.... You can still expect other indie games or simply not liking a show. Where is this argument that as long as a company manages expectations nobody should be disappointed is coming from?
It's kind of self manufactured disappointment though, isn't it? If Sony comes out and says "hey, we're showing indies, a couple of third party titles, and Deathloop" and then they show indies, a few third party titles and Deathloop...and people get mad that's all they showed...whose fault is that?
So Nintendo Directs are better because they show people in between games?
Oh I'm not sure that's not what I meant though, I'm pretty sure you can tackle targets in any order, rather than a linear storyline like Dishonored 2.Isn't the game broken up into levels with time advancing between levels until you win or loop?
Agreed it is better than Inside Xbox just because it removes the fat, but I don't understand the release cadence. This stuff plus Horizon 2 gameplay and God of War gameplay and the Ghost of Tsushima announcement would have been a really good show.This episode was definitely, but I think there were some great SoP shows in the past. I think the format overall works better than Inside Xbox. But my favorite are still big E3, GC, ... shows.
For a random State of Play, it was fine. Moss 2 is cool, but everything else felt really samey from past SoP events.
i mean, they managed expectations well so it wasnt a disappointment in that sense. but i feel like i learned very little during the stream, dont think this it needed to happen at all.
Ya, the Saga Missions, Endless Survival, Classes, Runes, Skill Trees...I didn't think all that kind of stuff was gonna be in the game. Got me pretty excited.Oh yes! I was this, I'd always been curios if it, but expected it to be a PS+ title eventually, but they showed off enough today to get me into picking it up. Didn't expect it to have the depth and longevity it looks to have from earlier showings, pretty excited!
They mentioned they will have more to show during the summer. That's when you're getting GoW, Horizon 2, GT7, FF16, Forespoken, GoT expansion etc...Agreed it is better than Inside Xbox just because it removes the fat, but I don't understand the release cadence. This stuff plus Horizon 2 gameplay and God of War gameplay and the Ghost of Tsushima announcement would have been a really good show.
I agree with you that if someone was expecting GoW or whatever than the person has only herself/himself to blame.It's kind of self manufactured disappointment though, isn't it? If Sony comes out and says "hey, we're showing indies, a couple of third party titles, and Deathloop" and then they show indies, a few third party titles and Deathloop...and people get mad that's all they showed...whose fault is that?
I think you said it was Deathloop and indies. Correct me if that's nonsense. But actually the quote was Deathloop, indies and third party. So as long as someone didn't expect first part to be there the possibilies were there.Read again, being disappointed with what they showed is one thing, but being disappointed because they didn't show something they weren't going to show is another.
This week? It's been like this for months. If you went by different leakers or journalists around the web, Battlefield 2042 was supposed to be a Game Pass title, Switch Pro was supposed to have been revealed already, Disco Elysium a PS Plus title in May, Scarlett Nexus a day one Game Pass game, Starfield a spring 2022 title and so on.
So Nintendo Directs are better because they show people in between games?
I actually liked that Horizon got a separate show and I think Xbox should replicate those dedicated game shows. However you make a good point when it comes to Ghost of Tsushima. Why not show PS5 gameplay or the trailer at the event and then have devs talk a bit about it. That decision was weird imo.Agreed it is better than Inside Xbox just because it removes the fat, but I don't understand the release cadence. This stuff plus Horizon 2 gameplay and God of War gameplay and the Ghost of Tsushima announcement would have been a really good show.
How was the English dub for Like a Dragon?
Did the first Judgement get an English dub?
Personally I think Sony is doing a disservice to State of Plays by keeping all of their big first-party stuff for the major E3-like events.
Nintendo Directs work so well because you can almost always expect some major first-party content to show up. Whether that be something as small as a Smash character or as big as a Smash game reveal. So even when they're not 'the' biggest events for Nintendo it's clear that they're still big events for them.
Meanwhile Sony's very much treating State of Play as a space to show all the "third-class," sort of titles. The VR stuff, the higher-tier indies, the re-releases, the occasional somewhat-big third-party game, and so on. In some cases like this one they don't even try to associate with it by including any of their titles, that's even when they've got stuff like Ghost of Tshushima: DE that they could have easily announced here for extra hype.
So, overall, this means games shown in State of Plays are being placed in a worse position than games shown in Directs as they simply don't have the 'optimism back-up' of those big 1st or 3rd-party titles to make the whole thing feel more worthwhile.
I'm just spit-balling here, really. This may-or-may-not-be true, but it's definitely a trend I've noticed in how different the two "regular console-holder event," shows we have are.
Saying you're going to do x doesn't mean people can't be disappointed in x.
Did you literally not read my entire post? What?
That's not what they were saying at all I don't think but just to give a specific example of why one format is (IMO and I don't think I'd be alone here) superior to the other, it's kinda a bad idea to announce the game that you'll be spending nearly the final 10 minutes of in advance of the presentation, at least if you want it to be exciting. Directs have almost never said what would ultimately turn out to be the final game shown would be ahead of time in the way Sony did for this show-it makes for a much better last impression when you're surprised in that way IMO.
lol, you do know that Horizon Forbidden West got an extended State of Play just 1.5 months ago, right?
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Wow.... You can still expect other indie games or simply not liking a show. Where is this argument that as long as a company manages expectations nobody should be disappointed is coming from?
Yes, but it wasn't included in "a State of Play." It, like seemingly all other Sony 1st-party games, got its own special event dedicated entirely to it and it alone. Horizon basically never had to 'mingle' with the 'lower-tiers' of games Sony wants to market.
I feel like I'm taking crazy pills for thinking Deathloop looks amazing.
*shrugs* Sounds like you just like Nintendo content more so than what Sony is showing considering you believe Nintendo always has something to surprise you with.