Only if they are parked.When you switch bases do your cars come with you? I'm hoping the supplies do too since I've been using them as banks basically, lol.
from my experience it doesn't use their ammo though i keep them stocked just in case, their weapons also don't seem to breakWhen the survivors in your enclave start shooting, does it spend ammo in the equipped gun or does it eat the stockpile ammo?
For some reason, the container fort in Cascade Hill seems to encourage the survivors in my enclave to shoot a lot.
Welp, I better start arming the home defenders with some automatic weapons then lolfrom my experience it doesn't use their ammo though i keep the stocked just in case, their weapons also don't seem to break
They should've waited two weeks to launch with the patch. Scores would've been much better with less bugs but now they are stained. Not many sites do re-reviews really.
Cool. Thanks!
During the few minutes it might take for your download to start, yes you'll see high CPU churn. Once it starts really downloading though that should go away, especially if you're on the April 2018 update.Still downloading the patch.
I'm curious if it's still intensive on my CPU, seriously it has spurts of making my fans loud.
I thought I would be really annoyed at Builder due to that, but it went really smoothly. It only asked me to build one thing and I didn't mind since I was trying to end the playthrough anyway.I really don't like a legacy quest needs you to build certain structures when I've already filled up all the slots.
I already filled up my slots with beds and I have like 11 people in my enclave lol. I'm gonna have to upgrade a bed slot and hope its enough while I demolish the other bed.I thought I would be really annoyed at Builder due to that, but it went really smoothly. It only asked me to build one thing and I didn't mind since I was trying to end the playthrough anyway.
Btw, Builder + Trader Boon is too OP. Feels like I am using cheats :D
When you switch bases do your cars come with you? I'm hoping the supplies do too since I've been using them as banks basically, lol.
That's partially correct. If you have two cars in two car spots, yeah they do. However, if you have a bunch of cars parked without the equivalent parking spots, they won't move all of them.
That's a bug. The parked status is supposed to signify the cars in the base menu (presumably, in those parking slots).HUGE patch. Time to jump back in.
That's partially correct. If you have two cars in two car spots, yeah they do. However, if you have a bunch of cars parked without the equivalent parking spots, they won't move all of them.
Basically, if you have two spots but 3+ cars "parked" they'll only move two cars. You'll have to go get the rest manually.
Stated bug or we're guessing it's a bug?That's a bug. The parked status is supposed to signify the cars in the base menu (presumably, in those parking slots).
Sorry, I don't think I was clear: I mean there shouldn't be more parked cars than you have parking slots.Stated bug or we're guessing it's a bug?
Cause it's weird that they'd even put spot count on bases if you can squeeze like 4 cars in 1 spot. lol
If they're clinging to a door, you can switch to that seat and attack (open the door) to get them off. If they're on the front or back, you can just bump into something solid, like a wall, to kill them.Forgot I was in the close to a heart last time I played. Had no coop partners.
Two zombies grabbed onto the car and destroyed it. No idea if I quit in time. Is there a way to shake them off?
I remember being able to knock zombies off the car by braking in the first game. I wonder if i remembered it wrong?If they're clinging to a door, you can switch to that seat and attack (open the door) to get them off. If they're on the front or back, you can just bump into something solid, like a wall, to kill them.
If you get out of the car the zombies will also hop off it to attack you. It's a good way to save the vehicle from some wear and tear when it gets swarmed.
I remember the same thing, but haven't been able to pull it off in 2. Zombies still explode when driving at a high speed sometimes, though.I remember being able to knock zombies off the car by braking in the first game. I wonder if i remembered it wrong?
Forgot I was in the close to a heart last time I played. Had no coop partners.
Two zombies grabbed onto the car and destroyed it. No idea if I quit in time. Is there a way to shake them off?
The AI's pretty bad at fighting Juggernauts. They'll melee them then sit and get hit by a Juggernaut's punch. It's best if the player takes point.I was fighting my first juggernaut, and my companion just kinda didnt do anything - this is post patch, but has anyone had that happen? (the character I was playing died horribly)
11 people?!I already filled up my slots with beds and I have like 11 people in my enclave lol. I'm gonna have to upgrade a bed slot and hope its enough while I demolish the other bed.
Add to the already mentioned stuff that you can always ram them into something else is you don't want to lose momentum. Zombies on front or rear can be dislodged if you just ram into another zombie and the side zombies you can sideswipe them into an object to smack them off.Forgot I was in the close to a heart last time I played. Had no coop partners.
Two zombies grabbed onto the car and destroyed it. No idea if I quit in time. Is there a way to shake them off?
Oh, ok. Cause I always have way more parked vehicles than the spot count calls for. As I said, I squeeze like 3+ cars into a single spot, so when I move they definitely don't move everything I have.Sorry, I don't think I was clear: I mean there shouldn't be more parked cars than you have parking slots.
And yeah, I'm just guessing it's a bug.
-It's not a visual showcase.
-Yeah, your guys drop their bags if they die and you can go recover it with someone else.Some questions...
Haven't read much about the survival aspect. I've met dead people and could loot their backpacks. If someone in my community dies, can I go get their stuff if I find their body, like in ZombiU?
How do I make a garden? Do I have to find a house with a garden or can I construct it?
Anyway I can't wait to jump in again tonight!
Pretty sure we're downloading the full game all over againThats some master chief collection size patch.
How can a patch even be that large without any DLC?
Thats some master chief collection size patch.
How can a patch even be that large without any DLC?
Rushed out without being optimized.Thats some master chief collection size patch.
How can a patch even be that large without any DLC?
i am wondering whats the deal with that red talon stuff, just some background story noise or an overarching story over several playthroughs? or foreshadowing of dlc events? did i miss something?
I don't understand why I can't buy the game with the credit in my account. What CAN I do with that credit now? Man, this is so shit :(
Could it be something to do with the 2 upcoming dlc packs?I'm currently finishing my 3rd community and radio stuff is basically non-existent now, I think it's just sequel-baiting, 1 did the same thing with the network and all we have are some radio transmissions, cool at the beginning, but overall it very disappointing.
I usually don't see a point in having anything at +. I make the base go +-0 and then I just let the random bags I find offset those random -1/-2/-3 that comes from clumsy/stupid community members and zombie defense.Very nice that they patched the annoying white line that popped up during night driving.
I'm very much loving this game, though I haven't encountered a truly game breaking bug yet.
I have two outposts generating passive meds, but then I have the level two infirmary that is costing me 2 meds per day so I'm not really getting ahead of meds. I need better gardening skills so it can also generate meds.
Can you use the web store instead of your Xbox?Man, I'm so frustrated right now :( I was looking forward the whole week to finally play this today and now this happens :(