Eric Barone has published the OST on bandcamp:
https://concernedape.bandcamp.com/album/stardew-valley-ost
https://concernedape.bandcamp.com/album/stardew-valley-ost
I'm on my 5th year and I've got a great farm going but I have a huge problem: early in the game, I dug out the dwarf scroll II and I just thought it was a duplicate of dwarf scroll I and sold it. In hundreds of hours of play, I still haven't been able to get another one. I've had dupes of other scrolls but not that one. Am I just screwed and need to totally restart? I don't know if I can face it :(
Man I just got bit by the sleeping crash again. Seems to be every time I go and spend a day in the skull cavern
I got it but I'm actually waiting for the patch before I really get sucked in.I guess still no ETA to tthe patch ? I've been waiting for it to get the game...
Hey guys, in the next patch saving times will be much faster on the switch version!
Hey guys, in the next patch saving times will be much faster on the switch version!
I've spent considerable time transforming my farm, especially laying cobblestone paths. However, every day I wake up and find things growing over my paths, meaning I have to craft and place new cobblestone tiles.
Am I doing something wrong? Is there anything I can do to stop my paths being destroyed?
Once you invest hard into making wine its hard to go back since its such a big boom of money
Lifetime Harvest Moon fanatic, just got the game on the Switch. On day 3, this looks fucking amazing. I chose the riverland farm, any advice for a SV newbie who may be stuck in old HM habits and controls?
What's the best fruit (i.e. most valuable) to turn into wine? Ancient fruit?
Spoilers for the scoring event at the end of year 2;
It's a point based system rather than a checklist. You get a certain number of points for money earned (not on hand, earned overall), skills unlocked, friendship rating with a spouse / townsfolk / pet, achievements (all fish, all artifacts, shipped one of all items), community center completion and the two keys you can find. You can earn up to 21 points, but only need 12 or more to get the best result (four candles).
You don't have to do everything, just enough.
Wine prices are 3 × Base Fruit Value, looks like it's gonna be Starfruit at 4500g per iridium-quality (fully aged) bottle (6300g if you have the Artisan profession skill). 2250g for just a regular, unaged bottle.
Having said that, Ancient Fruit will produce fruit every 7 days once mature, and will grow in Spring, Summer and Autumn (Starfruit is summer only, though obviously the greenhouse can produce year round), so while the wine is worth less (1650g base, 3300g iridium quality) you also don't have to worry about replanting.
YesStar Fruit doesn't grow back after you harvest it though, right? So you'd have to keep creating seeds for it.
Thanks, guess I'd best get crafting. I've been saving wood for a barn extension but fences seem necessary.Keep grass and weeds away from that area, as they can spread, or you can build a fence around your crops/paths that you don't want to be overrun.
I can't speak to it in relation to HM, but general beginner tips:
- Put all your money into crops in the beginning; be mindful of how long crops take to grow as each season only has 28 days.
- Gather wood for the bridge on the south beach as the foraged items (Coral etc) are good for making money early on.
- Rain = free day. Generally I'll go to the mines or fish since I don't have to focus on crops. Just don't die in the mines.
- 2AM is a hard deadline for each day. Any later and you'll pass out and lose money/items.
- Play the game how you want. There is no endgame, so you can focus on relationships after you have a good income going (generally end of year 1.)
- Be mindful of which items you need for the Community Center. A lot of items are seasonal and if you miss certain things you'll need to wait until next year.
Theres a ton more tips but I'm tired lol.
The Stardew Valley Wiki is an indispensable resource. I only look up things I'm wondering about specifically to minimize spoilers.
Is it worth it to age wine? I've been doing it but it takes forever.
I've got a stockpile of 37 ancient fruit wines (waiting for free casts) burning a hole in my 8 bit pocket.Yeah, there's no reason not to unless you need cash faster. You can only those casks to age things, and everything gets a higher value when aged.
I have 6 silos currently.If you're filling a silo up but still running out, build another one; I believe you can have up to 4.
I remember reading somewhere that it's not worth it to go past gold, but that's if you're digging in and figuring out your yearly profit margins and.... I dunno, some people enjoy playing that way but it doesn't seem to be in the spirit of Stardew Valley to me. It's basically a lazy way to get bonus gold, and I usually produce so much more wine than I can put into casks that I just fill my basement and check on it every now and then, selling the rest at regular prices and enjoying the big return whenever they finish.
It's more important to me to have an organized, automated and aesthetically pleasing farm than have all of my space laid out to maximize profit. I see pictures of people with farms that are nothing but beehives and kegs, and I'm just... not into that.
I knew grass spread after it is first planted but I didn't realise it kept growing after being cut. In future I'll leave some to re-grow each time I cut some for hay. Thanks for the tips.I purposely keep an area around the periphery of my farm empty, and plant a few grass starters there every spring and let them spread out on their own. Then whenever it gets full, I go in and clear most of it, but leave enough that it will regrow. I also keep grass growing in my barnyard areas, which improves the happiness of my livestock and cuts down on how much hay I'm using during the growing seasons.
If you're filling a silo up but still running out, build another one; I believe you can have up to 4.
I'm down to pigs ducks and a couple rabbits. Too much work I plan to sell the others minus a few ducks and the pigs.Ah, I've never gone over four but that's good to know if you're making a livestock-centric farm. I like pigs too, they're much lower maintenance than cows (just give 'em a scratch behind the ears and wait for the truffles, no tools required). I also found myself spending too much time petting chickens with the only payoff being wasting a ton of time making mayonnaise, so I only keep one of each coop critter (well, of the ones I've found, still missing the two rare ones).
Cool name! Let's hear what everyone called their farm.Just started this up on Switch (literally just finished the first day), picked the default layout and called it Thunderbird Farm!
My farms name is sunshine farm
Whoa, I had no idea... Might be worth it to stay awake. So what, you just wake up the next day with less energy?You won't loose any items if you are wake past 2a.m. You only loose items if you die. Be awake until 2 is a valid strategy sometimes on the mines or skull cave
Energy and money. I think it's always 1000. Sometimes it's worth for one or two more hours of exploration.Whoa, I had no idea... Might be worth it to stay awake. So what, you just wake up the next day with less energy?
edit: I named my farm Pearson Farm, after my grandparents who passed away in quick succession last year, which prompted me to start playing this game on Steam. Helped me through those tough times. Still kinda hard for me, whenever the game mentions your Grandpa. Funny how it worked out that way. Start playing a game to help mourn the loss of your grandparents and the first thing the game does is show you a dying grandfather, haha... :,(
Omg best farm name!!!
Cool name! Let's hear what everyone called their farm.
Mine is Parsnip Patch Farm. Simple, boring, but has a quaint childrens book vibe about it.