Can you ever fix the frayed edge at the bottom of the lightsaber?
Yes.
Can you ever fix the frayed edge at the bottom of the lightsaber?
According to Digital Foundry, only slightly.
I'm playing this on PC, at 60fps, on Jedi Grandmaster difficulty, and I've got to say: the lightsaber combat against bosses isn't making a great first impression.
To be clear, I wasn't expecting Monster Hunter levels of control precision and enemy animation, but the first optional miniboss you encounter on the first planet (I forget the name, sorry) is like a checklist of bad Souls-style enemy design:
I have no trouble with the parry windows (even on their shortest setting) and combat against regular enemies, but this feels very poor to play.
- Borderline unfair attack tracking? Check. This is especially evident when you use force slow and the enemy just spins on the spot to follow you in the middle of an attack.
- Dodgy hitboxes? Check. A simple forward lunge attack should not hit when you're standing several feet to the side.
- Magic animations? Check. Is the enemy facing away from you? Cool, time to get a hit in! Oh wait, he's going to instantly snap around and attack you, with no turning animation.
- An XP reclaim system that stops the player moving but allows the enemy to move? Check. I feel like I must be missing something here, because this feels like such a simple oversight. When you first hit an enemy to get your dropped XP back, it triggers a slow-mo effect that slows you more than it slows the enemy. So the enemy can hit you before your dodge / parry inputs are allowed to register again.
Thanks. I was really hoping not to have to do that, because I like a challenge (especially in a Souls style game). But I like a fair challenge, and so far this doesn't seem like it's going to offer one.In all honesty - I'd drop the difficulty. I absolutely loved my time with the game, but I got to a point where Grandmaster was just really irritating me and didn't feel rewarding like a Souls game. I got over half way through the way through the game before I dropped but I enjoyed it so much more when I did.
Minimally according to Digital Foundry. I played it on X and it still has a lot of performance hiccups but it's still completely playable (played on Grandmaster and it was fine).
Thanks. I was really hoping not to have to do that, because I like a challenge (especially in a Souls style game). But I like a fair challenge, and so far this doesn't seem like it's going to offer one.
The "issue" with this games combat is interesting. At the moment I'm playing Sekiro and having a mixed (and largely frustrating) time with it, and have Fallen Order lined up as a Steam winter sale purchase. In my head this game has the basic enjoyment of the feel of a Souls game, without being so prohibitively difficult. Is that near enough right or am I barking up the wrong tree?
The "issue" with this games combat is interesting. At the moment I'm playing Sekiro and having a mixed (and largely frustrating) time with it, and have Fallen Order lined up as a Steam winter sale purchase. In my head this game has the basic enjoyment of the feel of a Souls game, without being so prohibitively difficult. Is that near enough right or am I barking up the wrong tree?
Thank you both for the response. The reason I asked is because I have the gamr for pro but I'm getting an x for Christmas so I wanted to make the difference between the two versions wasn't too substantial.Minimally according to Digital Foundry. I played it on X and it still has a lot of performance hiccups but it's still completely playable (played on Grandmaster and it was fine).
Kind of wish the game was focused exclusively on the dark side of the Force. I want to be a bad guy. :p
You could try the Force Awakens games. At least in the first one you play Darth Vader's apprentice.
Yeah I was gonna play on the hardest difficulty but settled for the second hardest after reading about how it has a ton of small little issues that add up.The combat in this needs fine tuning. I parry a guy and counter, but while countering a second enemy kills me. Ridiculous. You need i-frames during a counter.
I absolutely love this game. I agree there are issues with boss fights (I ended up lowering the difficulty back to the default) but everything else has been stellar.
Also I can't get enough of this photo mode:
About 20 hours in. Just unlocked. Probably going to finish it tonight.the fortress destination
Been having these annoying stutters for some reason, especially during combat, making the combat feel very hit and miss, pun intended. Many times when I hit, block, or get hit, the game can stutter for a bit, sometimes throwing off the actions I was trying to do. I think I made the right call to play this on Jedi Knight difficulty, wouldn't have been fun otherwise with these performance issues.
Since I'm not the biggest fan of Star Wars, the whole war and Empire and Jedi stuff has been the least interesting part, with the events on Dathomir being my favourite part of the story so far.
Kind of wish the game was focused exclusively on the dark side of the Force. I want to be a bad guy. :p
I'm playing this on PC, at 60fps, on Jedi Grandmaster difficulty, and I've got to say: the lightsaber combat against bosses isn't making a great first impression.
To be clear, I wasn't expecting Monster Hunter levels of control precision and enemy animation, but the first optional miniboss you encounter on the first planet (I forget the name, sorry) is like a checklist of bad Souls-style enemy design:
I have no trouble with the parry windows (even on their shortest setting) and combat against regular enemies, but this feels very poor to play.
- Borderline unfair attack tracking? Check. This is especially evident when you use force slow and the enemy just spins on the spot to follow you in the middle of an attack.
- Dodgy hitboxes? Check. A simple forward lunge attack should not hit when you're standing several feet to the side.
- Magic animations? Check. Is the enemy facing away from you? Cool, time to get a hit in! Oh wait, he's going to instantly snap around and attack you, with no turning animation.
- An XP reclaim system that stops the player moving but allows the enemy to move? Check. I feel like I must be missing something here, because this feels like such a simple oversight. When you first hit an enemy to get your dropped XP back, it triggers a slow-mo effect that slows you more than it slows the enemy. So the enemy can hit you before your dodge / parry inputs are allowed to register again.
I felt the same as you initially (I assume this is the toad mini-boss?). I ended up dropping it to Jedi Master for a while. But I regretted it, because Jedi Master is way too easy and I was almost never in danger. I did all of Kasshyyyk on Jedi Master and it was a cakewalk. So I put it back on Grandmaster and it was much more satisfying.Thanks. I was really hoping not to have to do that, because I like a challenge (especially in a Souls style game). But I like a fair challenge, and so far this doesn't seem like it's going to offer one.
lol >_<^I bumped it up to jedi grandmaster because or this post and now I just died because I tried to roll off a small ledge that I needed to jump away from ;_;
I wish I could make the party window and enemy aggression the hardest but keep the damage at master values
The "issue" with this games combat is interesting. At the moment I'm playing Sekiro and having a mixed (and largely frustrating) time with it, and have Fallen Order lined up as a Steam winter sale purchase. In my head this game has the basic enjoyment of the feel of a Souls game, without being so prohibitively difficult. Is that near enough right or am I barking up the wrong tree?
Seven hells, whatOggdo Bogdo has been wrecking my shit and I timed it at 53 seconds to load after hitting the button to red pawn.
Hah nah I got the autocorrect, I was responding to the 53 seconds. That's insane. It's only a few seconds on my SSD.Respawn if the typo/autocorrect was throwing you off.
Otherwise, yep. 53 seconds to respawn, not counting the 10 seconds or whatever between dying and being able to press x to respawn.
Hah nah I got the autocorrect, I was responding to the 53 seconds. That's insane. It's only a few seconds on my SSD.
:(
Have you tried turning off stuff in the Visuals tab? I don't get motion sickness from games, but things like Camera Shake and Chromatic Aberration still really bother my eyes in just about any game.Anyone else get a headache from this game? I don't normally get them from third person games but something about this game seems to give me motion sickness. Is it maybe the momentum of the movement or something?
Have you tried turning off stuff in the Visuals tab? I don't get motion sickness from games, but things like Camera Shake and Chromatic Aberration still really bother my eyes in just about any game.
Thanks for this. It is indeed the toad mini-boss I'm talking about.I felt the same as you initially (I assume this is the toad mini-boss?). I ended up dropping it to Jedi Master for a while. But I regretted it, because Jedi Master is way too easy and I was almost never in danger. I did all of Kasshyyyk on Jedi Master and it was a cakewalk. So I put it back on Grandmaster and it was much more satisfying.
My recommendation is that you stick with Grandmaster. You can return to those optional mini-bosses later when you have more Stim/HP/Force upgrades, they become much easier. Also, if you weren't aware for that mini-boss, if you keep exploring the planet a bit more, you can do a plunging attack from above, which takes out about half of its HP bar, making the fight much easier. Another tip is to use Force Slow when it sticks out its tongue -- you can also force that with Force Pull, once you have that power, but it's a bit later in the game -- and then attack the tongue, IIRC it does good damage or at the very least it won't be able to do that grab attack anymore, which is a OHKO on Grandmaster early on if it hits you.
Ultimately it's up to you, but I recommend sticking to Grandmaster as I regretted lowering it. Maybe you can lower it temporarily so you can get a few more upgrades and then switch it back later, at least you can switch back and forth rather freely. I definitely recommend Grandmaster for all the human/humanoid bosses, at least. They're pretty fun and satisfying fights on Grandmaster.
okay I need help, just got this on the Epic store, and oh man is it choppy. My PC runs everything on Ultra settings and no problems, but man this week alone Gears 5 and now this is running like p00p. I need help plzz
I7 8086kJust got this yesterday and completely to my surprise, I LOVE IT! I had no interest in getting this at all a month ago but just bought it on a whim yesterday since I was in a mood for some Star Wars.
Although the light loading stutters are annoying, it generally runs great on my system (6700K, 2070 Super). With DX11, it's not making full use of my CPU and my CPU is bottlenecking hard at 1080p, so I just set it to 4K DSR with dynamic resolution which did the trick! Now I'm at full (100%) GPU usage so at least that moved the bottleneck back to the GPU side. Game looks fantastic to boot. Usually hanging around 90fps, with some drops to around 65-75 in the more CPU limited areas. Not great, but not bad. I'd wager that the dynamic resolution is probably hovering around 1440p-1800p mostly.
The game is just really fun so far. Just finished Bogano and Dathomir. Sure, it doesn't feel quite as refined or as fair as Dark Souls, but it's still quite good. Parrying projectiles is really satisfying. I think I'm going to up the difficulty though since the parry window feels a tad too forgiving on the normal difficulty setting. One feature I'm really loving is the map. It's making it so much easier to come back to the game and to figure out where I need to go and which locations I can't currently access due to lack of powers. This is like an ultra-accessible Metroidvania. I hope more games pick up their map system. The game also feels surprisingly great to play with mouse & keyboard. I don't even want to bother using my controller since I don't feel like I'm at a disadvantage at all. That was a really nice surprise.
We need more info. What hardware are you running?