Cause it would probably be a smaller scale game then, and/or one without combat.I mean, I don't really know what episodic would matter if it still has the same talents everyone was excited about before lol
Cause it would probably be a smaller scale game then, and/or one without combat.I mean, I don't really know what episodic would matter if it still has the same talents everyone was excited about before lol
Cause it would probably be a smaller scale game then, and/or one without combat.
We won't know until we know, I literally know nothing about what the game is as a game outside of it being a soft reboot and made so it could easily be someone's first Silent Hill game. I don't know if Konami stuck to their soft reboot/episodic idea past 2018 or if it never went forward as that.I haven't yet played the Siren series but this seems like it would be a really weird decision on their part if what you're speculating ends up being true. An episodic format that drip-feeds new chunks of content over time would kind of run counter to speculation that Sony is wanting this game to be a system seller for the PS5. Episodic formats just aren't that popular enough with players to justify it.
It also seems like a format that would be really incompatible with Silent Hill as a franchise. Imagine Silent Hill 2 ending at the hospital elevator sequence with Maria and a large 'to be continued' text appearing on screen. Dunno, treating the franchise like a Netflix series would feel really out of place.
I hope this doesn't turn out to be true.
So, what is going on now? Is the hypothetical Silent Hill game still being shown at the rumored Sony PS5 event?
No, that I can say for a fact was bullshit and people piling an unrelated rumor on top of this one.
Who is Okabe? Is he an isnider from era too? /S
But again I am very hopeful now. Thanks.
I don't know if this was already posted.
Some interesting ideas. Some of them remind me of Psyco Mantis boss fight in Metal Gear Solid (using the vibration on the DualShock to make you believe that Psyco Mantis was moving it using his brain for example). Silent Hills on PS5 produced by Kojima would be a huge hit for Sony for sure.
Edit: Damn! I was beaten by seconds :)
Yes i did beat you. :p
Also I hoped that Kojima woudl use DS4 features in PT.
Sadly he only used the mic for the last puzzle.
Death stranding didn't sue the DS4 features that much either.
I hope Silent Hills will use all the features from DS and even the PS Camera and why not breaking 4th wall like he did before using PS5 OS features too.
It's pretty accepted at this point that Silent Hills isn't happening. Even the insiders saying it was true have backed off on it
It shouldn't be episodic.Funny thing, I actually have consisered (and this is PURE speculation on my part, nothing official) that maybe the soft reboot may be episodic. That would actually explain why it might be revealed pretty soon, and Toyama and the team have directed an episodic horror game before (Siren: Blood Curse).
It still should be revealed there for now, don't worry !I was kinda dreading your next post would say no SH at the PS5 games showcase. I'm relieved it didn't.
I didn't believe that was the most likely outcome from the pieces, but had crossed my mind as I knew Konami were interested in an episodic game back in 2018.
Where did you make your second save? Also, those enemies defeated are pretty close. Were you keeping track?Not sure what you mean by bag issue, but RadioHeadAche is right, at a couple points you just turn around and empty a clip of handgun ammo into PH and he slows right down. It trivializes that pursuit. Only thing you have to watch out for is Maria getting in the way if you shooting.
The boat took me a couple practice tries, but I got the hang of it pretty quickly. To be perfectly honest, I didn't find the 10 star run that hard. I put it off for years, I never really was sure if I'd ever attempt it, but you know the game like the back of your hand by the time you have to attempt it so it wasn't bad at all. I got the 10 Stars on my first attempt, here are my stats from the run:
My second save was before Abstract Daddy. Made the most sense to me because the Abstract Daddy-Eddie-Boat run can prove to be quite difficult for people. Plus if you get to the end with over 500 damage, saving before AD gives you another opportunity to alleviate that damage by getting through it unscathed. If you save after AD or Eddie, get to the end and find that you're over 500, you might be out of luck.Where did you make your second save? Also, those enemies defeated are pretty close. Were you keeping track?
Well, 3 weeks would be june 9th :PThe showcase case has most likely moved from June 4th according to the guy who leaked that originally, so probably going to be a tad longer
Yeah 3 weeks is the second week of June, June 4th is 2 weeks away. I think the 9th or 12th will be new dateThe showcase case has most likely moved from June 4th according to the guy who leaked that originally, so probably going to be a tad longer
nah, its just 3 weeks in are literally june 9th, so "a tad later" than june 4th. :)
It's about ideas they were floating around for the series she heard a while back during a convention(probably from when Kojima was involved since this sound very Kojima), the game would mess around with you IRL by sending you messages from characters in the game, maybe change lighting in your house(smart house set up obviously), etc... Stuff that basically require you to sign an agreement before playing the game lol.Started to watch but then she said 3-4 years ago and I tuned out. What's the tl;dr? Because if it's what I think it is, lol. The Billion Dollar Silent Hills
Not really, Konami have directly lied in PR before and the attitude of this in Eastern companiea is different (or Western branches of Eastern companies). Being a RE nerd, I remember after RE2 came out Capcom talking like RE3 REmake wasn't a thing.
You're missing a piece here but its not your fault. If all true, the Silent Hill soft reboot by Japan Studios started dev in late 2018/early 2019. This has nothing to do with Kojima or Silent Hills. In late 2019/early 2020 there was an effort to make Silent Hills a thing again with Kojima, but it looks like things won't work out.
Things wont work out because relationships between Kojima and Konami or bcs of something else you cant tell?
I am hoping that Silent Hills really is back! ;)
This is more about Hayakawa and Kojima than Konami and Kojima. Hayakawa wanted Solid Snake in one of his mobile games and Kojima refused. When Hayakawa's game was booming Kojima got replaced by him in the games division. That's why you still see PES but it has turned into a e-sports game. Metal Gear Survive had in-game microtransactions. Gambling. Hiroyuki Owaku's talent being wasted on analytics like Takashi Mizutani's talent was mismanaged on producer and project management for games that are below his standards (Puppeteer, The Last Guardian) when his experience is real-time demo director (cinematic director) or even in the pioneering days of 3D as polygon demo director and 3DCG director of the MGS trilogy and ZOE2. Storyboard artist. Scenery modeling. We have to stand current mediocre artists at Japan Studio on these positions on PS4. But meager budgets means below average staff.Things wont work out because relationships between Kojima and Konami or bcs of something else you cant tell?
Do you have a source for this to back this up, or is this your theory to what happened/opinion?This is more about Hayakawa and Kojima than Konami and Kojima. Hayakawa wanted Solid Snake in one of his mobile games and Kojima refused. When Hayakawa's game was booming Kojima got replaced by him in the games division. That's why you still see PES but it has turned into a e-sports game. Metal Gear Survive had in-game microtransactions. Gambling. Hiroyuki Owaku's talent being wasted on analytics like Takashi Mizutani's talent was mismanaged on producer and project management for games that are below his standards (Puppeteer, The Last Guardian) when his experience is real-time demo director (cinematic director) or even in the pioneering days of 3D as polygon demo director and 3DCG director of the MGS trilogy and ZOE2. Storyboard artist. Scenery modeling. We have to stand current mediocre artists at Japan Studio on these positions on PS4. But meager budgets means below average staff.
The other head of pachinko, arcades and amusement division will get another post by upcoming Konami's shareholders meeting in June. The old heads for decades will resign.
It doesn't look good for Konami, it's for the best to give all their console talents to a studio that has turned around behind the scenes to get the new technology running and well prepared for next gen. Shuhei Yoshida even claimed in 2018 around TGS they have people now at Japan Studio who wants to make AAA games.
Sony has better ties with Konami's staff than they have with other companies. And what teared apart Kojima Productions was not because of Konami, but Kojima himself. Hayakawa was not even at the company in the early 2000's. Kojima's ego can destroy a whole allstar team.
Completely based on rumors and nonsensical kojima hatingDo you have a source for this to back this up, or is this your theory to what happened/opinion?
This shit is getting old.
I think KatharsisT said it has been in dev for a year, so I would think not.Will this game be on a playable state to appear on the PS5 event?
Do you have a source for this to back this up, or is this your theory to what happened/opinion?