After todays direct I have a thought about how Sony droped the ball with exclusive partnerships on Japanese AA games.
I understand they are still getting lots of defacto console exclusives like Yakuza and stuff but still. That wont last long. It's not like it will probably cost a lot of money to fund couple AA.
Man I just want to play games like this on more powerful hardware. Switch performance on some games literaly hurts me.
Right, as long as Japanese devs continue to release their games on PS console, I couldn't care less about exclusivity.
why do i care if a japanese game gets ported to another system? I'm glad DQXI is getting ported, we want that game to sell as many copies as possible so we keep getting more in the future, on console with high production values.
Same for me about the exclusivity, as long as the devs are still able to release on PS.
Kinda looks like a lot of them are not though. Still waiting on Katamari to make its way over to PS4, sigh.Right, as long as Japanese devs continue to release their games on PS console, I couldn't care less about exclusivity.
You mean best? I will be amazed for sure if they can make FPS stable with giant hordes.Sony Bend really made a fantastic looking game I think they way up there with Sony bets in that area.
Yeah I am so sleepy right now lolYou mean best? I will be amazed for sure if they can make FPS stable with giant hordes.
It's interesting why Bend is not creating their own engine?
Well I personally don't care but it will lead us to fall into the same situation we did with PS4 where all the games were clearly designed for a weaker system. It wasn't until just recently that games ditched their Vita/PS3 engines.why do i care if a japanese game gets ported to another system? I'm glad DQXI is getting ported, we want that game to sell as many copies as possible so we keep getting more in the future, on console with high production values.
Like what games?Kinda looks like a lot of them are not though. Still waiting on Katamari to make its way over to PS4, sigh.
Where you said those console exclusives won't last long. They would still be coming to PS though.Where in my post did I say that i'm not happy with them porting games on other platforms? I'm always positive on more people playing this types of games
I'm talking about Sony funding more AA Japanese games. Games that wont exist without that money from Sony.
I was talking in more business sense for Sony not gamers. For Sony to keep their weeb fans on the platformWhere you said those console exclusives won't last long. They would still be coming to PS though.
Sure but it's the same situation with Switch. They aren't getting exclusives from Japan unless Nintendo works with them. Which is fine. The games curated by Sony would be better than just random niche exclusives.With the Switch and portable gaming popularity in Japan, Sony will only have exclusive Japanese games again if they're produced or financed by Sony itself. And with the results from it's western games, I do not see Sony investing much in Japan in the near future. Death Stranding can change that, but it is very western game too, despite being developed by a Japanese company.
Sony ain't funding that.Astral Chain reminds me of what Freedom Wars 2 could've been :(
I don't know, I could see them going back to that IP.
Yup, If the community makes enough noise Sony will make it happen. I feel like they've proven that in the past with stuff like Crash, CTR, and Spyro.
What that got to do with them? I'll totally give em credit for the trilogyYup, If the community makes enough noise Sony will make it happen. I feel like they've proven that in the past with stuff like Crash, CTR, and Spyro.
I would say it's between these two, but I'm leaning towards Freaker Friday.
Sony problem is that they've set up expectation for high fidelity graphics for their games that cost a lot of money and time to make, meanwhile Nintendo are still operating under last gen level budget and still able to sell their games in full price.
In term of money spent on developing games, Sony probably still outspend Nintendo, its just that their games cost a lot of money to be madee. Recent interview with Layden about having less but bigger games are not helping at all.
i really wish Sony might experiment to make ps3 fidelity games, funnel some of the development budget to marketing budget instead or something.
Sony would be eaten alive by players and the press if they did that while Microsoft continues to make the best looking games they can. You just shouldn't compare Sony to Nintendo, although both are indeed in the console business they do very different things, something which sales of the PS4 and Switch show (Switch sales are incredibly yet have had 0 impact on the PS4's sales).Sony problem is that they've set up expectation for high fidelity graphics for their games that cost a lot of money and time to make, meanwhile Nintendo are still operating under last gen level budget and still able to sell their games in full price.
In term of money spent on developing games, Sony probably still outspend Nintendo, its just that their games cost a lot of money to be madee. Recent interview with Layden about having less but bigger games are not helping at all.
i really wish Sony might experiment to make ps3 fidelity games, funnel some of the development budget to marketing budget instead or something.
I was talking in more business sense for Sony not gamers. For Sony to keep their weeb fans on the platform
Should clarify it in my post
I guess that's true too, they don't seem as inclined to remake/reboot classic JRPGs. I'm just saying that they've shown some interest in bringing back classics, I don't think we would have seen Crash, Spyro, Shenmue, FF7, etc if it weren't for the community demanding it. Idk how big the outcry for DS is outside of Era honestly too.What that got to do with them? I'll totally give em credit for the trilogy
That said the community for rpg especially for a franchise that was on vita ain't gonna be loud enough. Somewhere somehow somebody in Sony still doubts demon souls selling otherwise that would've got made already y'all and the gaming community been plenty loud about that. So a vita jrpg especially after nobody bought teraway and gravity rush...I don't see it
Yeah they stopped funding cool shit like that circa 2015.
He actually said this? Talk about making a rod for your own back.Recent interview with Layden about having less but bigger games are not helping at all.
After todays direct I have a thought about how Sony droped the ball with exclusive partnerships on Japanese AA games.
I understand they are still getting lots of defacto console exclusives like Yakuza and stuff but still. That wont last long (in the business sense Sony can loose some japanese hame fans to other platforms if they don't fund their own exclusives)It's not like it will probably cost a lot of money to fund couple AA.
Man I just want to play games like this on more powerful hardware. Switch performance on some games literaly hurts me.
Edit: added some context
Dude... this crap is being taken way out of context. He was talking about games not only taking longer to make these days as opposed to PS1 where you could churn out a great game every year from a small team as well as taking the time to make sure they're good and not rushing them unfinished like they have in the past.Yeah they stopped funding cool shit like that circa 2015.
He actually said this? Talk about making a rod for your own back.
So Days Gone is the only game Sonya has in the pipeline this year? Imagine if third parties didn't take up the reigns this year, ooof.
MlbSo Days Gone is the only game Sonya has in the pipeline this year? Imagine if third parties didn't take up the reigns this year, ooof.
So Days Gone is the only game Sonya has in the pipeline this year? Imagine if third parties didn't take up the reigns this year, ooof.
Isn't bigger games working out really well for them though? I mean God of war and Spiderman are breaking sales records and Uncharted and Horizon are doing really well too.Sony problem is that they've set up expectation for high fidelity graphics for their games that cost a lot of money and time to make, meanwhile Nintendo are still operating under last gen level budget and still able to sell their games in full price.
In term of money spent on developing games, Sony probably still outspend Nintendo, its just that their games cost a lot of money to be madee. Recent interview with Layden about having less but bigger games are not helping at all.
i really wish Sony might experiment to make ps3 fidelity games, funnel some of the development budget to marketing budget instead or something.
So Days Gone is the only game Sonya has in the pipeline this year? Imagine if third parties didn't take up the reigns this year, ooof.
Prior to today, Nintendo's 2H lineup was dry, but with a single direct it's super robust.
When it comes to the big Sony games, a lot of them are still TBA. We should know within a few months if they're coming this year - or they're 2020+ games.
Well maybe make less games where you need 30 people just to animate the main character's chest hair just right.As far as having less but bigger games goes it's been that way for years. Naughty Dog could make a Crash game a year back in the day but that just isn't possible now.