I must say I'm positively surprised by how bad this game is.
A few weeks ago I created a thread about FTL. I'm still in love with this game and playing it daily. It's a very simply game in a way. Visually it feels like it could have been made on powerpoint for examle... so why is it so great? Because the two people that made it had a complete understanding of the gameplay mechanics that support the game. They knew exactly how to create this small little ship to ship combat that enganged the players so competlely. They knew where to give room for chance, where to give room for skill and where to give room for planning. Its gameplay is absolutely masterclass.
What does it have to do with Origins? Because this game feels the exact opposite. It's this huge, immense, lavish game developed by hundreds of people all across the world. It must have costed quite a lot of money and from a technical point of view it's impressive all right (even though it runs terribly). Yet the actual game part, the playing part, is abysmal. I don't think I've played any open world in which the structure is so clear defined by fetch quests. I mean, the game IS the fetch quests. The narrative/story is like someone wrote the script, and then their dog destroyed the book and so they just kind of put all the pages roughly together and in no particular order. Talking about things that feel broken, the combat reminds me of this scene from IASIP:
Obviously they wanted to copy Dark Soul's combat. So first they stripped it down its very basic form. Then broke it and tried to put it back together, just like that bottle. Well, you can still drink from it but it's not fun.
Now, the game has a store for you to buy things with your money. One of them are Time Savers Packs. The game literally asks if you want to use your money to buy something so you don't have to play the game. This is not ok.
I fail to think of 5 straight minutes that I have fun playing this game. Maybe 2, 3 minutes tops. Climbing somewhere and assassinating some guard is fun, but then I meet this guy that I can instakill, then I have to fight and the fun is gone. I cannot think of a single quest that felt worth doing so far, that surprised me in some way or was particularly different from anything else. Oh, and the way this game just throwequipment at you is bizarre, I have to change weapons every 10 minutes.
If this is an evolution compared to the AC games that came right before, then those must be terrible indeed. It's definitely not an evolution compared to AC2 and Brotherhood.
How does this game get such praise?!