You should really look up something like "SFROM Pack" on sites like, I don't know, archive.org.
Wow this Mega Pack is so good. Thanks !
You should really look up something like "SFROM Pack" on sites like, I don't know, archive.org.
DarkAkuma's work has gone a long way to making this process easy and extendable. I personally think his main mistake was insisting on the order of the preset ID, therefore conflicting with the original hakchi and creating all sorts of unnecessary headaches. But I guess you can't take the perfectionism out of some people.
if data[header_page + 0x0FD6] == 0x03:
return 0x10BD # DSP-1 Games
elif name == "MEGAMAN X2":
return 0x1117
elif name == "MEGAMAN X3":
return 0x113D
# Nothing special
return 0x0
sfrom_data = open(sfrom_file, "rb").read()
file_size = sfrom_data[4:8]
pcm_start = sfrom_data[12:16]
var_start = sfrom_data[16:20]
footer_start = sfrom_data[20:24]
if file_size == var_start:
print("INVALID - PCM/VAR NOT PRESENT, VAR_START INCORRECTLY SET\n")
elif pcm_start == var_start == footer_start:
print("VALID - PCM/VAR NOT PRESENT\n")
elif file_size != pcm_start != var_start != footer_start:
print("VALID - PCM/VAR IS PRESENT\n")
else:
print("ERROR?!? - NOT A VALID SFROM?\n")
Have there been any improvements in making Kirby's Dreamland 3 run in Canoe these last few months? I've come across all sorts of configurations, with various patches as well, but no perfect solution listed anywhere.
What still not working for it?Have there been any improvements in making Kirby's Dreamland 3 run in Canoe these last few months? I've come across all sorts of configurations, with various patches as well, but no perfect solution listed anywhere.
Oh, I thought it might have been something else I missed. I'm used to saving SRAM on Super NT so it's never bothered me to do an extra step.SRAM is never Auto-Saved during your progression, you need to force it by doing a soft reset before leaving the game (or use save states for your progression). Possible to fix this issue, but another one will appear at the very end instead (complete freeze)
So what setup would currently give me:
So what setup would currently give me:
- Epilepsy protection disabled
- No freeze after defeating the final boss
- Saving only after using reset button combination to force sram overwrite?
A lot of us prefer 2.21f despite the OP referring to the CE version.So what's the best way to add some extra games and maybe some other systems? Just follow the instructions in the OP?
SuperFX is 0C, are there other options? I dont use sfrom tool, does it let you enter your own value
You could just try using Hakchi itself.... Ctrl Alt E
Weren't there some odd bugs in 2.30 and 2.31? I could have sworn there was something about them that made 2.21f the preferred version of the "2-series" of Hakchi.Hakchi2 2.30. It boots the SNES Classic as fast as the stock one.
Hakchi CE has many improvements, but the boot time is like 8 seconds, and for what you are going to use it, it's not worth it. Also, depending on what game you want to add, you might need retroarch.
And by the way "Couple", means 2, not 5.
*nods* I ended up going with 2.21f and everything worked perfectly for both my NES and SNES Minis. Applied the patches for games like Illusion Of Gaia and Uniracers and got both of those working perfectly in Canoe as well.Yes, use 2.21f instead of 2.30/2.31 : these last version should bring some display contrast issues, depending on your TV configuration (or HDMI use rather than another one). This was also the case for CE until 3.4.1. And, 2.21f is pretty more user friendly if you only want to add snes games with also some other advantages.
(btw, time to time I switch to CE with my testing SNESC, and it's really a pain to sync and re-sync a lot, folders structure is not very reliable, I'm only happy when I can come back to 2.21f)
I've still wading into this scene. So I found a tool that fixes checksums, which I just assumed should be cleaned up, why not? Might help games run when they might otherwise not.
So I spent about an hour going through my curated folder, looking for checksum errors when booting in an emulator, fixing them with the tool, then testing again to see if fixed. I get most of the way through, then I notice there's a rom whose intro music was just garbled noise after the checksum correction. I found another folder with the same rom before the checksum fix and the music worked. Did another fix and it became garbled. I realized, maybe I shouldn't be doing this? Maybe there's absolutely no need to do this and that in some cases it might mess stuff up. So luckily I had a copy of that entire folder somewhere else and reverted to before I started fixing checksum errors.
Any other insights into checksum errors, what it means, and whether they need fixed? I was going through Genesis games, but I also did a few SNES ones last night. What if a fixed checksum in one game means track number 42 won't play in the 30th hour of gameplay in whatever RPG it might be?
Huh? The only reason why you would need to fix a checksum is if you have roms from 1998 or something.
Get no-intro and avoid the hassle.
And we are taking about SNES games, right? Because I don't know what you mean by "track 42" .
*nods* I ended up going with 2.21f and everything worked perfectly for both my NES and SNES Minis. Applied the patches for games like Illusion Of Gaia and Uniracers and got both of those working perfectly in Canoe as well.
Thanks again everyone.
*nods* I ended up going with 2.21f and everything worked perfectly for both my NES and SNES Minis. Applied the patches for games like Illusion Of Gaia and Uniracers and got both of those working perfectly in Canoe as well.
Thanks again everyone.
Well, if it is a SNES board, shouldn't you be able to flash it as a NESc if you wanted to? Provided you had a NESc backup that is. ¯\_(ツ)_/¯Nice job. You should add more games. ALL THE GAMES
As arkiokin said, if your NES was one of the "second batch" then it is better to use Hakchi CE because of some weird stuff with how they shipped those units (they're actually using SNES boards, so Hakchi 2.21f may identify it as a SNES and try to flash it?).
Anyway, if your NES doesn't seem to be experiencing any weird issues, you should be fine. Have fun!
I've still wading into this scene. So I found a tool that fixes checksums, which I just assumed should be cleaned up, why not? Might help games run when they might otherwise not.
So I spent about an hour going through my curated folder, looking for checksum errors when booting in an emulator, fixing them with the tool, then testing again to see if fixed. I get most of the way through, then I notice there's a rom whose intro music was just garbled noise after the checksum correction. I found another folder with the same rom before the checksum fix and the music worked. Did another fix and it became garbled. I realized, maybe I shouldn't be doing this? Maybe there's absolutely no need to do this and that in some cases it might mess stuff up. So luckily I had a copy of that entire folder somewhere else and reverted to before I started fixing checksum errors.
Any other insights into checksum errors, what it means, and whether they need fixed? I was going through Genesis games, but I also did a few SNES ones last night. What if a fixed checksum in one game means track number 42 won't play in the 30th hour of gameplay in whatever RPG it might be?
Huh? The only reason why you would need to fix a checksum is if you have roms from 1998 or something.
Get no-intro and avoid the hassle.
And we are taking about SNES games, right? Because I don't know what you mean by "track 42" .
The act of patching roms tend to break checksums in my experience, so even a clean no-intro release can have its checksum altered. Genesis/Mega Drive roms especially are prone to break after patching and you need a checksum fixer to get it working again. However, it seems that's not quite the case for SNES roms and games with bad checksums might still run correctly in emulators?SNES or Genesis games yeah. As for the example, I'm saying I wonder if messing with checksum might mess up some piece of the game, like a sound effect or something that you may not even have any way of knowing about until you encounter it.
Okay, so don't mess with checksum. Got it. What's no intro?
If anyone uses a NES Classic, read this:
www.reddit.com/r/nesclassicmods/comments/bsqztj/psa_change_the_initialfadeindurations_in_your/