This went live on Tuesday, and I don't think anyone posted anything here
Full patch notes:
Patch V2.0: The Watcher
Hey everyone,
Patch 2.0 is finally here, hooray! This patch brings new cards, relics, potions, balance changes, reworks, bug fixes, performance improvements, and a 4th character.
The previous version of the game can still be played by selecting "v1.1 - 2019-17-07" found in the BETAS tab within Steam.
The 4th Character
The Watcher has arrived to evaluate the Spire. She brings her training in the divine stances and a seeing staff to cast judgment upon the wicked Spire spawn.
Like the other characters, the Watcher comes with her own set of cards and a handful of unique relics.
Full patch notes:
In addition to a new character, many new relics and potions were added as well.
- Lots of Watcher cards.
- Watcher only, Starter Relic: Pure Water
- Watcher only, Common Relic: Damaru
- Watcher only, Uncommon Relic: Duality
- Watcher only, Uncommon Relic: Teardrop Locket
- Watcher only, Rare Relic: Cloak Clasp
- Watcher only, Rare: Relic Golden Eye
- Watcher only, Boss Relic: Holy Water
- Watcher only, Boss Relic: Violet Lotus
- Watcher only, Shop Relic: Melange
- Common Relic: Akabeko
- Common Relic: Ceramic Fish
- Uncommon Relic: Horn Cleat
- Uncommon Relic: Ink Bottle
- Uncommon Relic: Strike Dummy
- Rare Relic: Tungsten Rod
- Rare Relic: Captain's Wheel
- Boss Relic: Sacred Bark
- Boss Relic: Slaver's Collar
- Ironclad only, Uncommon Potion: Elixir
- Ironclad only, Rare Potion: Heart of Iron
- Silent only, Uncommon Potion: Cunning Potion
- Defect only, Uncommon Potion: Potion of Capacity
- Defect only, Rare Potion: Essence of Darkness
- Watcher only, Common Potion: Bottled Miracle
- Watcher only, Uncommon Potion: Stance Potion
- Watcher only, Rare Potion: Ambrosia
- Common Potion: Blessing of the Forge
- Common Potion: Colorless Potion
- Uncommon Potion: Distilled Chaos
- Uncommon Potion: Duplication Potion
- Uncommon Potion: Liquid Memories
- Rare Potion: Cultist Potion
- Watcher completion achievements: Amethyst and Amethyst+
Rarity changes, number tweaks, and overhauls!
- Calling Bell relic reworked.
- Hovering Kite relic reworked.
- Tiny Chest relic reworked.
- Shop rarity relics base price reduced from 200 -> 150.
- Black Blood relic buffed. Heal incrased from 10 -> 12.
- Eternal Feather relic rarity changed from Boss -> Uncommon.
- Lizard Tail relic rarity changed from Boss -> Rare.
- Meal Ticket relic rarity changed from Shop -> Common.
- Orrery relic rarity changed from Boss -> Shop.
- Toolbox relic buffed. Choose 1 of 3 Colorless cards instead of obtaining a random one.
- Toy Ornithopter relic rarity changed from Shop -> Common.
- White Beast Statue relic rarity changed from Boss -> Uncommon.
- Wrist Blade relic buffed. Additional damage increased from 3 -> 4.
- Fire Breathing card reworked.
- Reprogram card reworked.
- Sever Soul+ card buffed. Damage increased from 20 -> 22.
- Well-Laid Plans card cost increased from 0 -> 1.
- Powers that gain Block at end of turn activate before cards like Burn play themselves.
- Common potion droprate decreased from 70% -> 65%.
- Rare potion droprate increased from 5% -> 10%.
- Snecko Oil reworked.
- Blood Potion healing buffed from 10% -> 20%.
- Blood Potion rarity changed f rom Uncommon -> Common.
- Fairy in the Bottle healing buffed from 10% -> 30% HP.
- Focus Potion rarity changed from Uncommon -> Common.
- Ghost in a Jar rarity changed from Uncommon -> Rare.
- Poison Potion is now Silent only.
- Face Trader event can no longer appear past Act 2.
- Neow Colorless card choices now let the player choose 1 of 3 colorless cards.
- Plated Armor power now caps at 999.
- Mods for Custom Mode have been updated to account for the Watcher.
- Eternal One achievement now require Amethyst & Amethyst+ achievements.
- 4:3 aspect ratio support has been added.
- Adding SFX for Spit Web attack by Louse enemy.
- Bigger Text mode is now available in the Settings. This increases the font size slightly everywhere.
- Card preview tips now allow you to see cards such as Dazed when viewing Reckless Charge.
- Cards/powers/potions that generate Upgraded Cards now just describe them with a + in their name.
- Champ boss now recognizes if you have his belt.
- Fatal keyword added for cards which have effects upon killing a non-Minion enemy.
- Increased font size of tip text when unlocking cards/relics.
- Increased scroll speed by 3x when using mousewheel to scroll for Input Settings screen.
- Peek button has been added, allowing you to peek at the combat while a selection screen is up.
- Pressing 0 - 9 keys in some relic view screens now play some SFX.
- Pressing ESC no longer exits the card reward screen from another menu.
- Relics whose effects only trigger once per combat or run now gray out when inactive.
- Repositioned the 'Restart game for changes' text when changing various options in Settings screen.
- Scrollable dropdowns such as Run History can now be scrolled using scrollwheel and arrow keys.
- Several potions now have updated potion bottle assets.
- Some potions are rainbow colored now. It's groovy.
- Uncommon potions now have small circle particle effects.
- Rare potions now have gold sparkly visual effects.
- Several power icons have been cleaned up.
- Several relic assets have been cleaned up and have high resolution versions when viewing them.
- Speed of several cards/relics have been increased and normalized across similar items.
- Various cards with special requirements now emit a gold glow (like Dropkick).
- When hovering Map Legend icons, tips now appear in a fixed position, no longer obscuring the map.
- Wording updated for several relics, cards, potions, and powers to improve clarity.
- Custom Mode now unlocks even if you play a Daily Climb offline now.
- Dropkick card now resolves its actions in order of its description.
- Egg relics now update card rewards in reward screens upon pickup.
- Egg relics update card previews on Pandora's Box confirmation screen.
- Entropic Brew can now be used outside of combat.
- Fixed Armaments card not updating descriptions of upgraded cards.
- Fixed bug where after defeating certain enemies, Block would not work against thorn-like powers.
- Fixed Card Library scrolling up slightly when opened initially.
- Fixed cards sometimes glowing even when they cannot be played.
- Fixed Confirm/Cancel buttons requiring two taps in touchscreen mode for Rename Panel.
- Fixed Discovery card showing skip button when reopening screen from another menu.
- Fixed double-played Sunder gaining energy twice on Darklings and Awakened One.
- Fixed egg relics not upgrading card received from A Note To Yourself.
- Fixed elites slain scores not showing up properly in Endless mode.
- Fixed Entropic Brew filling potions slots with Sozu.
- Fixed ESC buttons causing unusual behavior on card reward screens (blank maps, hiding the reward screen).
- Fixed Escape Plan gaining Block when card drawn is blocked by No Draw power.
- Fixed Fear No Evil + Mental Fortress not gaining Block before Beat of Death.
- Fixed Juggernaut damage not changing targets if original target is dead.
- Fixed Mayhem, Havoc, Distilled Chaos, and Omniscience sometimes not playing cards if original target is dead.
- Fixed memory leak when initializing Merchant assets.
- Fixed memory leaks when initializing blights for Endless mode.
- Fixed on-enter-room relics activating again when loading a game to a post-combat rewards screen.
- Fixed Pocketwatch relic activating too early for effects like Foresight.
- Fixed Rebound card not working with Strange Spoon relic.
- Fixed Tingsha relic damage not changing targets if original target is dead.
- Heel Hook card now resolves its actions in order of its description.
- Slime and Heart enemy SFX no longer play when game is backgrounded.
- Stasis move from Bronze Automaton's Orbs is now seeded.
- Transmorgrifier event's options are now seeded.
- The Designer event's options are now seeded.
- Fixed card descriptions being initialized twice. Improving game start up time.
- Deleted several unused font files, reducing memory usage and start up time.
- Relics which gray out are now grayed out using a shader, rather than a grayscale image.
Again, a big big thanks to all of the translation help that kept the game translated while we patched and updated the beta builds for several months.
- Slay the Spire is now available in Vietnamese!
- Several strings such as time/date formatting is now localized.
- Added various logic to improve card descriptions for CJK languages.
- Patch V2.0 has been translated into the following languages!
- Dutch
- Esperanto
- French
- German
- Italian
- Japanese
- Korean
- Polish
- Russian
- Chinese (Simplified)
- Chinese (Traditional)
- Spanish
- Thai
- Ukrainian
- Vietnamese