Former GE in CSGO and current Immortal Valorant player - also love pub stomping in COD games
SBMM should either not exist or exist in a mild sense for non-ranked public matches. If it is indeed strict, and forced, it needs to be represented via an identifier so the player can work towards and earn ranks to display said skill, otherwise stats presented in leaderboards are entirely meaningless as there would be no baseline that exists. I continue to fail to see why this isn't easily understood.
I respect the need for it, especially from a player retention standpoint, but the implementation is very poor. It's a slap in the face to the enthusiast players who are lumped into struggle city with no "reward" all for the sake of long term dollars
SBMM should either not exist or exist in a mild sense for non-ranked public matches. If it is indeed strict, and forced, it needs to be represented via an identifier so the player can work towards and earn ranks to display said skill, otherwise stats presented in leaderboards are entirely meaningless as there would be no baseline that exists. I continue to fail to see why this isn't easily understood.
I respect the need for it, especially from a player retention standpoint, but the implementation is very poor. It's a slap in the face to the enthusiast players who are lumped into struggle city with no "reward" all for the sake of long term dollars