Most of us don't play a game for 12 hours non-stop in a day. Would take me a couple of weeks with life commitments and a bit of Rocket League in between. And there are so many good games these days, I'm happy to move on to something new.
Yeah people who think a game needs to be a certain length to justify $60 - YIKES. It's not just about content length people.
But prices for games have not gone up for like two decades? PS2 -> X360/PS3 was the last price spike ($50->$60).
I'd welcome a $60 game for a good 15 hours of content rather than a bloated 40-60Sure but don't sell them for $60/€60 if there is only 12 hours of content.
Sure but don't sell them for $60/€60 if there is only 12 hours of content.
Most of us don't play a game for 12 hours non-stop in a day. Would take me a couple of weeks with life commitments and a bit of Rocket League in between. And there are so many good games these days, I'm happy to move on to something new.
Agreed! First example that came to mind.
But that's not typical of a general gamer, it would also mean shorter dev time. A 15 hr game takes me weeks to beat as I can't really sit and play for hours at a time. And there's so much to play that I have to slot these games in.Completing a game in a single day of playing is no fun though.
Hindsight is 20/20. He's looking at it as a former exec, and probably would do it differently if he was still at PlayStation.Strange comment coming from him as he presumably had a hand in green lighting most of the 1st party projects this gen, most of which have been long games. Not saying he's necessarily being hypocritical, it's just an odd stance considering the source.
Completing a game in a single day of playing is no fun though.
Agreed. Most games have padding or filler that serve no purpose other than making it longer. A more focused game would be better even if it's shorter.
Prices have definitely gone up in Europe.
You play 12 hours per day?Completing a game in a single day of playing is no fun though.
Sure but don't sell them for $60/€60 if there is only 12 hours of content.
Yep. The longer a game is, the less likely I am to give it a chance. Time is a bigger issue than hours/dollar for me. I prefer a focused, well-paced 10-hour game to a padded-out 100 hour open-world monster.Most of us don't play a game for 12 hours non-stop in a day. Would take me a couple of weeks with life commitments and a bit of Rocket League in between. And there are so many good games these days, I'm happy to move on to something new.
I disagree. I am not bummed if finish a game in a day... especially if I spent the entire day playing it.Completing a game in a single day of playing is no fun though.
As if people won't bitch about games being too short
we're going to see it A LOT with spider-man miles morales. I guarantee it.
This x 10000.
I'd welcome a $60 game for a good 15 hours of content rather than a bloated 40-60