Ah interesting, that would make sense.Nope, those contracts had to do with the collapse of communism which left a bunch of developments for millitary 3d simulations open to the free market. Yu Suzuki gave a talk about it at GDC a few years back.
Ah interesting, that would make sense.Nope, those contracts had to do with the collapse of communism which left a bunch of developments for millitary 3d simulations open to the free market. Yu Suzuki gave a talk about it at GDC a few years back.
Oh, wow! That's amazing! Thanks for the info...OP made it sound like Sega was an American company in which he said that it was founded by Americans as a whole.
That is random as fuckHere's a fun one:
If you're old enough to remember when the original DOOM came out, you might remember the service known as DWANGO, which served as an online matchmaking service for DOOM and other games (the name stood for Dial-up Wide-Area Network Game Operation). DWANGO was an American company, but they also opened a Japanese subsidiary in 1997. The American division shut down in 1998, but the Japanese division continued to do extremely well, providing online services for several games for Dreamcast, PS2, Gamecube, etc. Today they're one of Japan's largest media/communications companies, after merging with Kadokawa in 2014. They own Niconico and Spike Chunsoft, among other subsidiaries.
You go where the market is to adapt and survive if you're not within an essential & enduring market such as manufacturing which can change month-by-month. Any long-term business that has survived over the years generally adopts the same philosophy.
It still soundly have been considered a wall of textThere was practically nothing when I wrote that. OP updated the thread.
Sega was an American company in the 1940's. It was founded by a Jewish-American family in the 1940's. Sega themselves consider this to be a different company history, however, as they consider the offiical start of their current company 1960 with the formation of what became Sega Enterprises. The Sega of the 1940's is known as "Service Games of Japan" which changed their name to SEGA in 1954. Sega has actually changed hands many, many times. When most people know sega from the 90's, they were owned by CSK corporation, which bought them in 1984.
Obviously, today Sega is owned by Sega-Sammy Holdings, a holdings group formed from the merger of Sega and Sammy. Their logo:
So random question.
Is 7-11 an American or Japanese company since they are abundant and super popular in Japan.
Here's another thing people probably don't realize: Sega is a prolific publisher in Japan, much more so than they are in the West. In japan, when western companies release their games, they rely on Japanese companies to publish to break into that market. As such, many, many western companies use Sega to publish their games in Japan, like EA and Activision.
Best recent examples:
Yep, pretty crazy story. Jewish Ukrainian guy who fled to China before WW2, then ended up in Tokyo. His company started importing and eventually manufacturing jukeboxes, which eventually lead to them making Space Invaders.
Michael Kogan - Wikipedia
en.m.wikipedia.org
CSK Sega was best Sega bar none. The damage Sammy did to Sega cannot be overstated. :(
They stuck their nose in so much of Sega. They couldn't just leave Sega alone, they played musical chairs with basically everything and clearly had a negative effect on their thought process as well. It's my belief that the dark age of Sonic that began in late 2005 would not have happened otherwise.
I mean Sonic Team USA nearly broke themselves trying to make Sonic Heroes the best it could be with what little time and resources they had, to then putting out Shadow the Hedgehog. That says everything.
It. Was. A. Joke.
Yeah, it was weird seeing the Tonka name on the boxes back then. The 1986 SMS stuff was released by Sega itself before the Tonka deal as were some pre-SMS games on 2600 and 8-bit computers.That said, depending on when you knew Sega as a child, and where you were in the world, the early Sega you know, wasn't actually Sega. In the USA, until just before the Sega Genesis released, Sega actually didn't publish their stuff in the US. The Sega Master System days, they actually were published by Tonka, the toy truck people, who licensed Sega's brand.
So random question.
Is 7-11 an American or Japanese company since they are abundant and super popular in Japan.
Sega will still occasionally reference their pre-video game arcade days in modern games. Their best known is probably periscope, which get occasionally referenced as mini games in their modern titles.
Periscope dates back to 1968. It is included in Die Hard Arcade.
The vast, vast majority of Sega's pre-video game arcade titles are forever lost to time. There are many games of theirs which no cabinets are known to exist anymore, and documentation on much of their pre-1973 output is non-existent. In the 1960's, Sega was pretty much synonymous with bars.
Another thing people don't realize: Sega manufactures most of the slot machines in the world. Go to like a gas station and see a video slot machine? That's probably from Sega.
As a big Sega fan, yes, I did know this.
Is that why so many cash registers make the sonic ring collection noise?
I remember some wild story from the early days of the Famicom with some American developer and a Nintendo executive suddenly having to flee Japan in the middle of the night. No prior suspicion that anything was awry, just an urgent phone call warning them that people were on the way and they had to go.No and I did not know that Nintendo was affiliated with the yakuza and prostitution in the 60s-70s and also own the rights to Super Hornio Bros.
This seems to be the most adult oriented company of all
The DK64 edition was the NES remake, but the Switch version is indeed the original arcade code. Nintendo has said nothing further than that, so whether they settled with Ikegami, and the terms of that potential settlement, remains a mystery.Neither of those were the original code. They were both full on remakes.
Vivendi was founded in 1853 and they own Gameloft.Yep, I knew!
Also a reminder that Nintendo was formed in 1889.
That's older than most companies are today. I think Nokia is the only one ever involved with games or at least gaming hardware (N-Gage) that is older.
Speaking of toys...Sega has been a japanese company for over 60 years now.
That said, depending on when you knew Sega as a child, and where you were in the world, the early Sega you know, wasn't actually Sega. In the USA, until just before the Sega Genesis released, Sega actually didn't publish their stuff in the US. The Sega Master System days, they actually were published by Tonka, the toy truck people, who licensed Sega's brand.
It was made by Ikegami:
Who, after this stuff with Nintendo, turned around and made Congo Bongo for Sega:
Which is, in many ways, a spiritual sequel to Donkey Kong.
You can play it on Vita if you buy the PSP Genesis compilation (it's an unlockable) digitally and transfer it by PS3. It was one of my favourite arcade games as a kid.
You can play it on Vita if you buy the PSP Genesis compilation (it's an unlockable) digitally and transfer it by PS3. It was one of my favourite arcade games as a kid.
Sega was bleeding money under CSK and Sammy Corporation had to do what was necessary to get the company back into profitability. Sure, Sega's quality output of games dipped during the 2000's, but unlike CSK, Sammy was smart enough to acquire other game developers into Sega to diversify their output with their Index Corporation asset acquisition being the most mutually beneficial.
this post makes me yearn for all the bainets I have played in my life. I have not played on one in... a decade or longer.Here's another one people might not realize: Sega published Frogger
In fact, the famous scene in seinfeld, where george pushes the cabinet?
That was sega's iconic cabinet of the 1980's, they used it for multiple games. that was THE sega cabinet. Off the top of my head, Wonder Boy and Carnival games both use it. I have one of these very cabinets.
My 19-year long restoration of the cabinet: https://www.resetera.com/threads/the-story-of-my-restored-arcade-cabinet.19044/
Cabinet in carnival games configuration:
Sega has always been ahead of the curve. A lot of people tend to forget that the Saturn was the first system with netplay.Whoa! Even more surprising is that Sega apparently invented games as a service. Wtfffff
Sega has always been ahead of the curve. A lot of people tend to forget that the Saturn was the first system with netplay.
It. Was. A. Joke.
OP had pretty much nothing. That was the joke. He updated the thread after I already posted.
Jokes are much funnier when you painstakingly explain the punchline to everyone individually.you shoulda just let your original post stand as is without explaining. would have been funnier to mess with people's heads
CoolIt. Was. A. Joke.
OP had pretty much nothing. That was the joke. He updated the thread after I already posted.