Uncharted 4 has one of the best examples of storytelling through gameplay I've ever seen.
The fact that we get to play Sam's escape from prison gives us zero reason to doubt his words. "We were there", after all, but the reveal puts us in Nate's perspective, and we can feel, in some way, that feeling of being lied to, of blindly trusting someone's lie.
It was a truly remarkable moment in a game I really dislike.
That moment really blew me away. Looking forward to see what they have in store for The Last of Us Part II when it comes to story in playable segments after that, considering they're hinting at jumping back and forth in time or something like that.
You should play Demon's Souls, if you haven't already. Yoko Taro games also take a lot from Team ICO in atmosphere and general art direction.Team ICO's games have impeccable art direction and a dreamlike aura that I really like.
I'm a Souls fan :PYou should play Demon's Souls, if you haven't already. Yoko Taro games also take a lot from Team ICO in atmosphere and general art direction.
I feel ya, I play GTA games purely to put some cheat codes and create chaos, I cannot care about anything else.Grand Theft Auto 4 might not be fun to play, but it sure looks neat in gifs.
I have come to the conclusion that I can accept this resolution.I'm a Souls fan :P
I guess I could say I'm glad team ICO's games exist because they inspired Miyazaki to make games.
NieR:Automata was my GOTY 2017.