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bleits

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Oct 14, 2023
257
Did they fail? Days Gone sold over 8m. I can't imagine that game didn't make a big profit, even if it didn't hit the heights of Sony's top sellers. But then again few single player games do. They can't all be platinum hits. If Sony doesn't have a place for 70-80 rated single player games then god help the rest of the AAA industry.
Absolutely. I was one of them and no way in hell I would've bought a Days Gone 2.
 

Kazer

"This guy are sick"
Member
Oct 27, 2017
2,771
Bend already failed when they had to make only a single player game so let's dump even more work on them. Not too confident on how this will play out.
Wouldn't say they failed - Days Gone was some good fun and it sold relatively well. A failure to Sony though, apparently yeah. Was hoping for a continuation after that cliffhanger ending.

Not too thrilled about this new game based on what we know so far.
 

Ravelle

Member
Oct 31, 2017
18,978
The gaming industry isn't much for looking around them or learning from failures around them are they?

This time it will work!
 

Iwao

Member
Oct 25, 2017
12,839
If they never mentioned "live service" but they told you that their next SP game would have a MP mode... well you can tell where I'm going with this.

Bend already failed when they had to make only a single player game so let's dump even more work on them. Not too confident on how this will play out.
Nah, game was successful.
 

psyrus

Member
Aug 10, 2023
859
Yeah, this. The whole rumour seems misleading based on a single job advert, when they've already publicly announced they're doing a single player game with a multiplayer component, and we have no reason to think that has changed.
Common sense and critical thinking goes out the window here on Era once live service and GaaS are mentioned.
 

Kaiserstarky

Member
Oct 30, 2017
1,449
Wouldn't say they failed - Days Gone was some good fun and it sold relatively well. A failure to Sony though, apparently yeah. Was hoping for a continuation after that cliffhanger ending.

Not too thrilled about this new game based on what we know so far.
Days Gone 2 was never pitched to Sony because the leadership at Bend wanted to go with something else.

It's not a surprise what their next game will have a multiplayer component. When they were thinking about what to do next the internal pitch for Days Gone 2 also had a multiplayer component.
 

Mr Evil 37

Member
Mar 7, 2022
18,116
Is this what the future of gaming is gonna be? A sea of live service GaaS filled to the brim with microtransactions.

How bleak.
There's plenty of singleplayer games coming out now and announced for the future. People have been worrying about the "death" of singleplayer for a decade or more and it keeps not happening.

Some of the responses in this thread are really bizarre, especially after Helldivers 2.
 

Kazer

"This guy are sick"
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Oct 27, 2017
2,771
Days Gone 2 was never pitched to Sony because the leadership at Bend wanted to go with something else.

It's not a surprise what their next game will have a multiplayer component. When they were thinking about what to do next the internal pitch for Days Gone 2 also had a multiplayer component.
Oh really? Thought I read that Sony straight up said no to them developing DG2 at some point.

I don't mind the addition of multiplayer as long as it doesn't take away from or make the single player game inferior/less enjoyable. Live service is typically a bad sign though.
 

Iwao

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Oct 25, 2017
12,839
Common sense and critical thinking goes out the window here on Era once live service and GaaS are mentioned.
The worst possible outcome is always assumed on here it seems. We've had the benefit of knowing for a couple of years now that their next game is planned to include multiplayer, so having a long-term plan for that integration would make sense.
 

GameAddict411

Member
Oct 26, 2017
8,938
People love to complain about microtransactions, GaaS, Battlepass etc, but there is a reason why they are so abundant in the industry...

For every 10 failed GaaS, you get one mega hit that makes more money than anything the company had done previously, which is why publishers are always willing to take the risk. In the never ending chase for infinite growth, this is the outcome. I just don't expect it to end pretty for a lot of those involved.
But what you described is literally gambling. Yeah you can win big but the odds are stacked against you. And when a gaas game fails, the consequences are often severe.
 

Iwao

Member
Oct 25, 2017
12,839
But what you described is literally gambling. Yeah you can win big but the odds are stacked against you. And when a gaas game fails, the consequences are often severe.
If that's gambling, then that's Sony's strategy for the longest time. When Shuhei Yoshida was in charge of WWS and the era that people long they could return to, they would be looking at the "hit ratio" and about 3-4 games in 10 would make money for them but as long as they had enough hits then it would cover the rest and allow them to keep doing what they're doing.

"It's a hit-driven business. We look at our financial results of the titles, and probably three or four out of ten make money, and maybe one or two make all the money to cover the cost of the others titles. So we have to be able to maintain that hit ratio at a certain level to be able to continue in the business, so we always try to find out and support and help grow the talent. That's the most important work that I believe myself and some of my management team at worldwide studios are doing."
 

klauskpm

▲ Legend ▲
Member
Oct 26, 2017
3,565
Brazil
Multiplayer game with open-world elements from Days Gone? I hope it is a survival base building like State of Decay and Grounded. And if it is, count me in. Days Gone and Horizon have, in my opinion, the best settings to go multiplayer on that genre.
 

Cronogear

▲ Legend ▲
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Oct 27, 2017
4,428
Reading through this thread you'd think Sony didn't just release Helldivers 2 to huge critical and commercial success.
 

JohnnyMoses

Member
Oct 27, 2017
1,791
Multiplayer game with open-world elements from Days Gone? I hope it is a survival base building like State of Decay and Grounded. And if it is, count me in. Days Gone and Horizon have, in my opinion, the best settings to go multiplayer on that genre.

I never thought of it this way. I would absolutely take a Days Gone/State of Decay mix game.
 
Oct 25, 2017
12,475
A lot of overreaction as usual. To the best of my knowledge Bend had never stated their new game is a MP only GAAS title.

Also, Helldivers 2 is the best thing that could have happened to Sony in years.
 

Toriko

Member
Dec 29, 2017
8,384
What an absolutely stupid rumour. We knew two years ago that Bend is working on an SP game with multiplayer components while leveraging the open world systems of days gone. Why is this being tagged as a rumour and a new thing?
 

Iwao

Member
Oct 25, 2017
12,839
What an absolutely stupid rumour. We knew two years ago that Bend is working on an SP game with multiplayer components while leveraging the open world systems of days gone. Why is this being tagged as a rumour and a new thing?
The word "live service" is what did it. It's become the latest boogeyman, even though any multiplayer these days should employ that kind of approach if they want people to engage with it long-term and ensure that the servers don't get taken down after a year or two.
 

Toriko

Member
Dec 29, 2017
8,384
The word "live service" is what did it. It's become the latest boogeyman, even though any multiplayer these days should employ that kind of approach if they want people to engage with it long-term and ensure that the servers don't get taken down after a year or two.

Yeah I feel like OP is just being disingenuous with this title. Which game with multiplayer components is not live service?

OP just wanted live service in the thread and put the rumour title there to invite some drivebys
 
OP
OP
Bishop89

Bishop89

What Are Ya' Selling?
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Oct 25, 2017
38,724
Melbourne, Australia
What an absolutely stupid rumour. We knew two years ago that Bend is working on an SP game with multiplayer components while leveraging the open world systems of days gone. Why is this being tagged as a rumour and a new thing?
It's because of the wording of the job ad more than anything else.

It could very well just be future-proofing the position if bend do add elements of GAAS to their title.

I guess you could just assume every game that features mp would have that in this day and age but 🤷🏻‍♂️
 
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T0kenAussie

Member
Jan 15, 2020
5,477
Yes we already knew this. This what they said two years ago about it :

"We are currently working on a new IP that includes multiplayer and builds upon the open-world systems of Days Gone, but brings you a whole new world that we are extremely excited to craft for you. We cannot wait to reveal it to you when the time is right."

So yeah it will probably have both modes but the most interesting thing is that it seem that they are not using Unreal for their new IP but the Decima Engine.

Much like his work at Naughty Dog, Seymour's duties at Bend Studio on its new project involve layout, population, macro/micro polish, the design of maps, and POI. The thing that stands out as interesting, however, is the mention of the Decima engine among the tools that he's worked with for this project. This would imply that Bend Studio's next title is being developed using Guerrilla Games' in-house engine.
I think it's fairly safe to say that decima has evolved beyond being just a GG inhouse engine, hopefully it's more unreal than frostbite when it comes to external teams using it. Kojipro have mastered it too so I'm thinking it could feature as a bigger choice of engine for other teams in the future
 

T0kenAussie

Member
Jan 15, 2020
5,477
Also on topic with the thread. Live service isn't necessarily a net negative it's all about the implementation.
 

Iwao

Member
Oct 25, 2017
12,839
Yeah I feel like OP is just being disingenuous with this title. Which game with multiplayer components is not live service?

OP just wanted live service in the thread and put the rumour title there to invite some drivebys
It's because of the wording of the job ad more than anything else.

It could very well just be future-proofing the position of bend do add elements of GAAS to their title.

I guess you could just assume every game that features mp would have that in this day and age but 🤷🏻‍♂️

SP games we've celebrated over the past few years which have MP elements:
  • PS3: Resistance, KZ2, Uncharted 2/3, MotorStorm, Demon's Souls
  • PS4: Ghost of Tsushima, Dreams, Uncharted 4, Death Stranding
  • PS5: Returnal, GT7
I think it's okay for devs to try to be smarter in how they design stuff like this for longevity in 2024.

I think it's fairly safe to say that decima has evolved beyond being just a GG inhouse engine, hopefully it's more unreal than frostbite when it comes to external teams using it. Kojipro have mastered it too so I'm thinking it could feature as a bigger choice of engine for other teams in the future

It's been that way for a decade now. Supermassive Games were using it as early as 2014 when making Until Dawn.

Ironically the upcoming "remake" is using UE5.
 

Zukkoyaki

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Oct 25, 2017
13,016
News coming off the back of Helldivers 2 which was so good that it had people on Era coping hard that it's barely a service game because they like it
 

psyrus

Member
Aug 10, 2023
859
The way flops only count against the GAAS model for some of you will always be amazing to me.
Yeah, it's always funny seeing people talk about GAAS flops like single player games don't share the same risks. The Forspoken studio was absorbed by Squarenix, both the immortals of Aveum and Calistol Protocol studios suffered huge layoffs as well on the back of the flops that were single player games.
 

IIFloodyII

Member
Oct 26, 2017
25,936
Days Gone 1 with all the post launch support it got could easily be classed as a service game 😱

It's a fairly vague buisness model.
 

Son of Sparda

"This guy are sick" says The Wise Ones
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Oct 25, 2017
16,574
They announced the game by revealing the multiplayer, ofc it was gonna be live service.
 

Harmen

Member
Aug 30, 2023
878
Bend already failed when they had to make only a single player game so let's dump even more work on them. Not too confident on how this will play out.

Per those Sony leaks Days Gone was not a failure in terms of sales. And that was with "lesser" reception. I think an improved sequel would've had big potential.

Personally, I deem the odds of another Suicide Squad, Redfall or Anthem higher than a big success, but I am hoping the best for them.

Unfortunately it will likely not be for me.

Days Gone didn't land for me at all. Generic zombie shooting with boring characters and story.

Glad they're trying something else… hopefully.

I get that it did not land for people. But even back when it launched, it is not like we are swimming in story driven zombie titles. Aside from perhaps Dying Light (open world with a focused campaign), I haven't played a single game that scratched the same itch.

TLOU is quite different in terms of structure and gameplay scenarios.
 
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SnakeEater

Member
Oct 31, 2017
1,061
Days Gone didn't land for me at all. Generic zombie shooting with boring characters and story.

Glad they're trying something else… hopefully.
Definitely won't call systems presented in that game "generic" but I guess to each their own. Anyway, I hope that weather system and hordes will come back in their next game.
 

Teeth

Banned
Nov 4, 2017
4,214
The most important part of this is --- Sony may be able to truly define for us what a GAAS/Live service game is! Finally!

If this new IP has a full single player campaign, with a PS360-style added multiplayer mode, the argument will finally be over:
- if it releases day and date on PC, then every multiplayer mode counts as a "live service" game
- if it releases 2 years later on PC, then added/non-integrated multiplayer modes don't count as a "live service" game

Finally, we'll all be able to settle this in peace.
 

bitcloudrzr

Member
May 31, 2018
17,452
The word "live service" is what did it. It's become the latest boogeyman, even though any multiplayer these days should employ that kind of approach if they want people to engage with it long-term and ensure that the servers don't get taken down after a year or two.

Yeah I feel like OP is just being disingenuous with this title. Which game with multiplayer components is not live service?

OP just wanted live service in the thread and put the rumour title there to invite some drivebys

GOT has a live service style mp that has no post-purchase monetization, and was not detrimental to the sp portion of the game. Bend could be making something similar even with the mp portion having monetization. Hiring for GAAS does not immediately mean they are making "We have Destiny at home", as the studio announcement alludes to.

We gonna see how long Sony gonna maitain its servers.
The mp is one of the most popular games on PSN today and servers are still up without the usual BPs and mtx.

The most important part of this is --- Sony may be able to truly define for us what a GAAS/Live service game is! Finally!

If this new IP has a full single player campaign, with a PS360-style added multiplayer mode, the argument will finally be over:
- if it releases day and date on PC, then every multiplayer mode counts as a "live service" game
- if it releases 2 years later on PC, then added/non-integrated multiplayer modes don't count as a "live service" game

Finally, we'll all be able to settle this in peace.
If the game has a major sp component, it would probably fall into the second category.
 

UpwardRapier

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Jan 22, 2020
668
I'm guessing a survival game like State of Decay set in the Days Gone universe. I'd be there Days (G)one :D
 
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